Player Matchup

Medusa
Medusa
BeuLM
Medusa
Level 29
God Stats
52W - 43L
1,606 SR
Queue Stats
127W - 142L
1,432 Elo+
Solo
Sol
Sol
SoulQueenGT
Sol
Level 7
God Stats
17W - 24L
1,031 SR
Queue Stats
24W - 46L
1,081 Elo+
Party 2
Olorun
Olorun
deep-strings4
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,162 Elo+
Party 2
Zeus
Zeus
psychelogic
Zeus
Level 29
God Stats
95W - 107L
1,320 SR
Queue Stats
234W - 255L
1,325 Elo+
Solo
Cerberus
Cerberus
ropi95
Cerberus
Level 27
God Stats
8W - 8L
1,181 SR
Queue Stats
58W - 82L
1,121 Elo+
Party 2
Team Averages
Level 19
1,328 SR
1,224 Elo+

VS

Team Averages
Level 20
1,548 SR
1,224 Elo+
Anubis
Anubis
LittleOcelotte
Anubis
Level 18
God Stats
58W - 24L
1,465 SR
Queue Stats
180W - 143L
1,150 Elo+
Solo
Yemoja
Yemoja
SjokoladeS2
Yemoja
Level 7
God Stats
7W - 10L
1,408 SR
Queue Stats
10W - 19L
1,212 Elo+
Party 1
Loki
Loki
iiCrazyTv
Loki
Level 49
God Stats
11W - 10L
1,531 SR
Queue Stats
37W - 57L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
janinabambina83
Kukulkan
Level 16
God Stats
2W - 6L
1,729 SR
Queue Stats
4W - 9L
1,237 Elo+
Solo
Artemis
Artemis
xauita4K
Artemis
Level 8
God Stats
3W - 1L
1,606 SR
Queue Stats
6W - 12L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeuLM
Medusa
16
9 / 5 / 3
11,541
1,154
13,129
14,204
4,784
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 10
9,622
962
9,463
15,393
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 6 / 8
9,513
951
5,812
15,382
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 7 / 5
8,804
880
7,938
14,092
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
ropi95
Cerberus
15
2 / 7 / 9
10,183
1,018
9,995
24,356
20,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

130

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 15
11,789
1,179
24,892
10,772
6,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
18
2 / 3 / 21
11,243
1,124
11,091
11,506
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
11 / 3 / 14
12,515
1,252
15,817
10,970
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
16
0 / 1 / 12
9,468
947
8,952
3,899
1,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
xauita4K
Artemis
17
7 / 4 / 11
10,880
1,088
17,422
12,222
4,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
13
Kills
30
30
Deaths
13
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Medusa
BeuLM
Medusa
9
5
3
2.1
W
10
2
15
8.75
W
Yemoja
2
3
21
4.17
L
1
5
10
1.2
L
1
6
8
0.83
W
Loki
11
3
14
6
W
Kukulkan
0
1
12
6
L
0
7
5
0.36
L
Cerberus
ropi95
Cerberus
2
7
9
0.93
W
Artemis
xauita4K
Artemis
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,337
Damage
78,174
83,427
Taken
49,369
39,992
Mitigated
28,440
15,800
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BeuLM
Medusa
13,129
6,945
0
0
14,204
4,784
0
8,252
5,952
0
27,201
W
24,892
3,600
0
5,514
10,772
6,250
0
7,138
3,634
38,254
0
W
Yemoja
11,091
3,205
1,549
1,281
11,506
12,017
0
7,886
3,620
27,523
0
L
9,463
3,187
0
3,917
15,393
5,555
0
8,735
6,658
25,380
0
L
5,812
2,199
1,131
3,708
15,382
5,295
0
9,032
6,350
20,404
0
W
Loki
15,817
6,212
0
2,445
10,970
4,509
0
5,415
5,555
0
28,819
W
Kukulkan
8,952
451
0
55
3,899
1,545
0
2,318
1,581
33,889
0
L
7,938
986
0
2,450
14,092
4,349
0
7,784
6,308
34,384
0
L
Cerberus
ropi95
Cerberus
9,995
996
0
4,594
24,356
20,009
0
11,132
13,224
15,497
0
W
Artemis
xauita4K
Artemis
17,422
11,451
0
3,683
12,222
4,119
0
10,451
1,771
0
25,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
55,895
175
Minions Killed
178
3
Camps Cleared
9
797,980
Distance Traveled
765,454
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,541
1,154
41
4
0
179,532
0
W
Anubis
11,789
1,179
34
3
3
175,086
2
W
Yemoja
11,243
1,124
32
3
1
152,902
2
L
Sol
9,622
962
36
4
0
134,392
1
L
Olorun
9,513
951
34
3
0
159,974
0
W
Loki
12,515
1,252
26
3
3
186,851
0
W
Kukulkan
9,468
947
67
7
1
112,883
2
L
Zeus
8,804
880
44
4
2
131,673
1
L
Cerberus
10,183
1,018
20
2
1
192,409
1
W
Artemis
10,880
1,088
19
2
1
137,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role