Player Matchup

Medusa
Medusa
Awuret
Medusa
Level 8
God Stats
7W - 8L
1,758 SR
Queue Stats
19W - 28L
1,401 Elo+
Party 3
Sol
Sol
BoGdAn0
Sol
Level 7
God Stats
0W - 2L
1,250 SR
Queue Stats
5W - 10L
1,377 Elo+
Solo
Loki
Loki
JonathanSeagull
Loki
Level 16
God Stats
2W - 1L
1,741 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 2
Discordia
Discordia
KaoriMiyazono
Discordia
Level 27
God Stats
3W - 1L
1,807 SR
Queue Stats
9W - 8L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
barankozla
Kukulkan
Level 49
God Stats
3W - 3L
1,742 SR
Queue Stats
74W - 92L
1,373 Elo+
Party 3
Team Averages
Level 21
1,660 SR
1,424 Elo+

VS

Team Averages
Level 19
1,476 SR
1,535 Elo+
Skadi
Skadi
Cordob
Skadi
Level 20
God Stats
2W - 1L
1,295 SR
Queue Stats
141W - 141L
1,679 Elo+
Party 4
Persephone
Persephone
PickleRick22
Persephone
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 114L
1,457 Elo+
Party 1
Bellona
Bellona
Shoramar
Bellona
Level 18
God Stats
24W - 18L
1,584 SR
Queue Stats
116W - 128L
1,405 Elo+
Solo
Fenrir
Fenrir
Tooth00Fairy
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 103L
1,482 Elo+
Party 1
Fafnir
Fafnir
wermane
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,654 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Awuret
Medusa
15
4 / 6 / 3
9,373
493
8,257
16,932
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sol
12
1 / 8 / 0
7,684
404
5,219
13,868
6,794
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
1 / 10 / 4
8,153
429
4,993
16,345
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
KaoriMiyazono
Discordia
12
3 / 4 / 5
8,234
433
6,408
5,122
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
barankozla
Kukulkan
12
1 / 11 / 2
8,084
425
7,832
14,239
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cordob
Skadi
18
12 / 3 / 7
11,665
614
15,601
12,677
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
PickleRick22
Persephone
18
6 / 1 / 13
12,387
652
9,396
7,813
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Shoramar
Bellona
17
3 / 0 / 4
10,817
569
5,585
11,268
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
18
12 / 3 / 6
11,793
621
12,194
14,774
9,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
wermane
Fafnir
14
6 / 3 / 9
10,495
552
7,095
12,396
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
39
39
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
Awuret
Medusa
4
6
3
0.92
L
Sol
1
8
0
0.13
W
Skadi
Cordob
Skadi
12
3
7
5.17
L
1
10
4
0.3
L
Discordia
KaoriMiyazono
Discordia
3
4
5
1.38
W
Persephone
PickleRick22
Persephone
6
1
13
12.5
W
Bellona
Shoramar
Bellona
3
0
4
5
W
Fenrir
12
3
6
5
L
Kukulkan
barankozla
Kukulkan
1
11
2
0.18
W
Fafnir
wermane
Fafnir
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,709
Damage
49,871
66,506
Taken
58,928
23,711
Mitigated
40,779
10,899
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Awuret
Medusa
8,257
4,460
0
5,077
16,932
5,667
0
5,347
11,533
0
54,517
L
Sol
5,219
1,417
0
2,320
13,868
6,794
908
3,600
9,902
30,152
0
W
Skadi
Cordob
Skadi
15,601
8,107
0
4,671
12,677
4,442
4,531
5,474
7,203
0
87,404
L
4,993
1,574
0
3,407
16,345
5,293
0
1,343
14,889
0
45,014
L
Discordia
KaoriMiyazono
Discordia
6,408
851
0
0
5,122
1,451
0
1,276
3,846
27,258
0
W
Persephone
PickleRick22
Persephone
9,396
443
0
2,025
7,813
3,655
1,965
2,023
5,789
73,696
0
W
Bellona
Shoramar
Bellona
5,585
1,438
0
3,888
11,268
10,738
1,790
3,803
7,465
10,989
42,169
W
Fenrir
12,194
2,564
0
5,012
14,774
9,173
492
3,367
11,407
0
78,948
L
Kukulkan
barankozla
Kukulkan
7,832
458
0
95
14,239
4,506
0
5,960
8,005
45,024
0
W
Fafnir
wermane
Fafnir
7,095
2,309
573
3,846
12,396
12,771
562
4,792
7,604
15,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
57,157
380
Minions Killed
552
0
Camps Cleared
0
1,415,108
Distance Traveled
1,667,557
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,373
493
99
5
0
299,725
2
L
Sol
7,684
404
60
3
0
239,011
0
W
Skadi
11,665
614
135
7
0
330,330
4
L
Loki
8,153
429
78
4
0
291,344
0
L
Discordia
8,234
433
49
3
0
312,900
1
W
Persephone
12,387
652
148
8
0
365,406
0
W
Bellona
10,817
569
119
6
0
270,014
2
W
Fenrir
11,793
621
128
7
0
375,256
0
L
Kukulkan
8,084
425
94
5
0
272,128
2
W
Fafnir
10,495
552
22
1
0
326,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role