Player Matchup

Kukulkan
Kukulkan
Dizzy_Da_Shizzy
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,477 Elo+
Solo
Fenrir
Fenrir
ImSoWicked_
Fenrir
Level 14
God Stats
7W - 2L
1,716 SR
Queue Stats
17W - 14L
1,373 Elo+
Solo
Hachiman
Hachiman
KingCrown2261
Hachiman
Level 16
God Stats
6W - 7L
1,504 SR
Queue Stats
25W - 21L
1,448 Elo+
Solo
Izanami
Izanami
LikelyCircle21
Izanami
Level 16
God Stats
73W - 66L
1,538 SR
Queue Stats
223W - 247L
1,357 Elo+
Party 1
Ymir
Ymir
dragontaimzor
Ymir
Level 14
God Stats
10W - 7L
1,863 SR
Queue Stats
218W - 232L
1,334 Elo+
Party 1
Team Averages
Level 17
1,624 SR
1,398 Elo+

VS

Team Averages
Level 17
1,454 SR
1,314 Elo+
Kukulkan
Kukulkan
Darkwarrior2578
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HiHoneyImGrandma
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,291 Elo+
Solo
The Morrigan
The Morrigan
KaLiHooLiGaN
The Morrigan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,197 Elo+
Party 2
Fenrir
Fenrir
moda-locativo
Fenrir
Level 8
God Stats
10W - 20L
1,272 SR
Queue Stats
12W - 21L
1,291 Elo+
Solo
Cabrakan
Cabrakan
starbeet
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
12 / 2 / 21
16,361
1,259
31,076
9,174
3,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
20
17 / 8 / 21
16,090
1,238
23,154
19,971
9,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
KingCrown2261
Hachiman
15
0 / 1 / 4
10,118
778
2,116
1,789
585
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 5 / 22
14,486
1,114
27,363
15,457
6,440
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
5 / 2 / 32
14,244
1,096
13,732
22,776
22,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 3 / 10
11,155
858
5,488
3,692
1,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 14 / 10
12,663
974
17,442
35,761
48,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
KaLiHooLiGaN
The Morrigan
18
4 / 5 / 5
12,813
986
6,413
9,438
4,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 11 / 9
14,332
1,102
20,229
34,124
28,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
starbeet
Cabrakan
18
2 / 12 / 10
11,911
916
11,169
23,677
40,437
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
62
45
Kills
18
18
Deaths
45
100
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
10
1.67
W
Kukulkan
12
2
21
11.25
L
4
14
10
0.64
W
Fenrir
17
8
21
3.44
L
The Morrigan
KaLiHooLiGaN
The Morrigan
4
5
5
1.3
W
Hachiman
KingCrown2261
Hachiman
0
1
4
2
W
11
5
22
4.4
W
5
2
32
10.5
L
8
11
9
1.14
L
Cabrakan
starbeet
Cabrakan
2
12
10
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,441
Damage
60,741
69,167
Taken
106,692
42,764
Mitigated
123,826
10,715
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,488
1,291
0
0
3,692
1,503
0
2,285
1,407
18,618
0
W
Kukulkan
31,076
6,940
0
798
9,174
3,935
0
4,760
4,289
71,557
0
L
17,442
2,258
214
800
35,761
48,923
0
14,461
21,300
36,889
0
W
Fenrir
23,154
15,134
0
3,696
19,971
9,610
0
10,707
9,022
0
41,159
L
The Morrigan
KaLiHooLiGaN
The Morrigan
6,413
3,129
243
906
9,438
4,504
0
6,112
3,184
21,263
2,291
W
Hachiman
KingCrown2261
Hachiman
2,116
1,502
0
196
1,789
585
0
1,219
570
0
4,734
W
27,363
23,013
0
1,819
15,457
6,440
0
9,519
5,804
0
49,901
W
13,732
4,325
927
3,279
22,776
22,194
0
13,093
9,135
28,080
0
L
20,229
5,354
0
1,520
34,124
28,459
0
14,732
19,392
0
31,262
L
Cabrakan
starbeet
Cabrakan
11,169
262
0
1,165
23,677
40,437
0
7,076
16,601
24,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,299
Gold Earned
62,874
208
Minions Killed
167
4
Camps Cleared
0
977,952
Distance Traveled
932,323
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,155
858
31
2
0
107,094
0
W
Kukulkan
16,361
1,259
107
8
0
232,388
0
L
Cthulhu
12,663
974
52
4
0
225,275
2
W
Fenrir
16,090
1,238
35
3
0
229,571
0
L
The Morrigan
12,813
986
44
3
0
162,352
1
W
Hachiman
10,118
778
7
1
0
37,091
0
W
Izanami
14,486
1,114
32
2
4
223,554
0
W
Ymir
14,244
1,096
27
2
0
255,348
0
L
Fenrir
14,332
1,102
9
1
0
246,463
0
L
Cabrakan
11,911
916
31
2
0
191,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role