Player Matchup

Freya
Freya
Last_Order_Lover
Freya
Level 68
God Stats
4W - 5L
1,743 SR
Queue Stats
112W - 116L
1,423 Elo+
Party 2
Thanatos
Thanatos
Pastro13
Thanatos
Level 85
God Stats
6W - 14L
1,468 SR
Queue Stats
210W - 216L
1,424 Elo+
Party 2
Terra
Terra
toothlessfan6
Terra
Level 28
God Stats
0W - 4L
1,124 SR
Queue Stats
18W - 22L
1,433 Elo+
Party 2
Team Averages
Level 60
1,445 SR
1,427 Elo+

VS

Team Averages
Level 18
1,394 SR
1,240 Elo+
Anubis
Anubis
Nightgunner1547
Anubis
Level 24
God Stats
12W - 14L
1,299 SR
Queue Stats
79W - 87L
1,231 Elo+
Party 1
Nemesis
Nemesis
SYNQ T0ast
Nemesis
Level 7
God Stats
13W - 12L
1,383 SR
Queue Stats
293W - 302L
1,232 Elo+
Solo
Cerberus
Cerberus
gold hunter2559
Cerberus
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 216L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
7,572
688
3,147
4,959
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Pastro13
Thanatos
11
5 / 4 / 4
8,548
777
7,775
9,077
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 3 / 3
7,898
718
3,284
9,301
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
7,745
704
4,420
7,453
3,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SYNQ T0ast
Nemesis
12
3 / 3 / 4
8,233
748
4,578
8,404
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
10
3 / 3 / 6
8,038
731
7,172
9,085
3,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
9
9
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
3
4
2
1
L
Thanatos
Pastro13
Thanatos
5
4
4
1.75
W
Nemesis
SYNQ T0ast
Nemesis
3
3
4
1.67
W
Cerberus
3
3
6
2
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,206
Damage
16,170
23,337
Taken
24,942
7,488
Mitigated
10,312
6,789
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,147
937
0
1,414
4,959
1,224
104
3,016
1,943
16,605
0
W
4,420
400
0
2,090
7,453
3,797
679
3,129
4,324
16,694
0
L
Thanatos
Pastro13
Thanatos
7,775
1,358
0
4,350
9,077
2,810
387
3,520
5,557
0
21,720
W
Nemesis
SYNQ T0ast
Nemesis
4,578
2,509
0
807
8,404
2,624
88
844
7,560
0
33,755
W
Cerberus
7,172
946
0
2,387
9,085
3,891
0
2,500
6,585
21,433
0
L
3,284
516
74
951
9,301
3,454
0
5,140
4,161
9,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
24,016
67
Minions Killed
109
0
Camps Cleared
0
541,456
Distance Traveled
559,003
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,572
688
30
3
0
153,758
0
W
Anubis
7,745
704
21
2
0
145,987
0
L
Thanatos
8,548
777
27
2
0
198,959
0
W
Nemesis
8,233
748
53
5
0
198,565
2
W
Cerberus
8,038
731
35
3
0
214,451
0
L
Terra
7,898
718
10
1
0
188,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role