Player Matchup

Thor
Thor
Gold II
Dorianon
Thor
Gold II
Level 119
God Stats
0W - 2L
1,301 SR
Queue Stats
308W - 304L
1,558 MMR
Solo
Raijin
Raijin
Gold II
ItzKitsune
Raijin
Gold II
Level 158
God Stats
2W - 9L
1,582 SR
Queue Stats
208W - 200L
1,573 MMR
Solo
Cupid
Cupid
Silver II
RRyujin
Cupid
Silver II
Level 77
God Stats
1W - 1L
1,741 SR
Queue Stats
11W - 8L
1,573 MMR
Solo
Athena
Athena
Gold III
iLiCiTaNoo95
Athena
Gold III
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 58L
1,555 MMR
Solo
Chaac
Chaac
Bronze III
katander
Chaac
Bronze III
Level 122
God Stats
0W - 2L
1,654 SR
Queue Stats
1W - 2L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,556 SR
1,560 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,566 SR
1,561 MMR
Artemis
Artemis
Gold IV
Herbert69
Artemis
Gold IV
Level 153
God Stats
2W - 1L
1,594 SR
Queue Stats
76W - 71L
1,404 MMR
Party 2
Guan Yu
Guan Yu
Gold III
M1cRob1k
Guan Yu
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,539 MMR
Solo
Scylla
Scylla
Platinum IV
Nanochecker
Scylla
Platinum IV
Level 155
God Stats
9W - 15L
1,533 SR
Queue Stats
195W - 180L
1,718 MMR
Party 2
Arachne
Arachne
Platinum V
PrometeoxX18
Arachne
Platinum V
Level 104
God Stats
9W - 6L
1,608 SR
Queue Stats
91W - 86L
1,666 MMR
Party 1
Sylvanus
Sylvanus
Gold II
marcosazcona
Sylvanus
Gold II
Level 85
God Stats
29W - 28L
1,598 SR
Queue Stats
106W - 97L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
8 / 3 / 8
13,817
446
21,950
25,503
17,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
ItzKitsune
Raijin
20
6 / 5 / 11
15,533
501
26,470
17,446
7,545
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
RRyujin
Cupid
20
6 / 9 / 6
16,162
521
21,901
28,947
12,417
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
19
1 / 3 / 16
12,863
415
10,081
36,866
46,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
katander
Chaac
20
3 / 3 / 6
13,461
434
16,751
31,665
38,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TsukuyomiSetDanzaburouApolloThanatos

VS

Bans
JanusKhepriBellonaNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Herbert69
Artemis
20
4 / 6 / 5
17,592
567
21,206
25,528
12,117
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
M1cRob1k
Guan Yu
20
2 / 4 / 7
20,005
645
24,515
35,969
57,737
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
7 / 1 / 3
19,229
620
21,200
12,076
4,979
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
PrometeoxX18
Arachne
20
8 / 6 / 9
18,142
585
27,634
34,227
34,321
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
marcosazcona
Sylvanus
20
2 / 7 / 15
16,454
531
14,044
33,506
54,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
24
Kills
23
23
Deaths
24
47
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thor
8
3
8
4
W
Artemis
Herbert69
Artemis
4
6
5
1.08
L
Raijin
ItzKitsune
Raijin
6
5
11
2.3
W
Guan Yu
M1cRob1k
Guan Yu
2
4
7
1.38
W
Scylla
7
1
3
8.5
W
Arachne
PrometeoxX18
Arachne
8
6
9
2.08
L
Cupid
RRyujin
Cupid
6
9
6
1
L
Athena
1
3
16
3
L
Chaac
katander
Chaac
3
3
6
2
W
Sylvanus
marcosazcona
Sylvanus
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,153
Damage
108,599
140,427
Taken
141,306
122,968
Mitigated
164,153
38,110
Healing
70,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
21,950
4,525
0
6,210
25,503
17,775
279
7,403
18,100
0
118,098
W
Artemis
Herbert69
Artemis
21,206
9,163
0
12,724
25,528
12,117
4,634
4,208
21,272
0
161,722
L
Raijin
ItzKitsune
Raijin
26,470
1,195
0
2,678
17,446
7,545
372
6,324
11,122
134,429
0
W
Guan Yu
M1cRob1k
Guan Yu
24,515
2,482
3,332
17,927
35,969
57,737
426
9,664
26,095
17,433
143,221
W
Scylla
21,200
1,723
192
4,903
12,076
4,979
5,370
4,809
7,053
165,367
0
W
Arachne
PrometeoxX18
Arachne
27,634
19,632
0
11,567
34,227
34,321
1,205
10,127
23,792
0
201,268
L
Cupid
RRyujin
Cupid
21,901
13,475
872
8,930
28,947
12,417
846
4,392
24,555
0
159,883
L
Athena
10,081
2,828
0
7,386
36,866
46,564
331
14,100
22,606
43,121
0
L
Chaac
katander
Chaac
16,751
3,184
0
12,034
31,665
38,667
817
7,518
24,147
1,074
83,854
W
Sylvanus
marcosazcona
Sylvanus
14,044
1,831
9,286
10,788
33,506
54,999
205
9,484
23,624
34,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,836
Gold Earned
91,422
895
Minions Killed
906
0
Camps Cleared
0
2,888,438
Distance Traveled
2,870,239
34
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,817
446
159
5
0
598,752
8
W
Artemis
17,592
567
160
5
0
526,253
13
L
Raijin
15,533
501
252
8
0
569,030
7
W
Guan Yu
20,005
645
264
9
0
590,608
2
W
Scylla
19,229
620
260
8
0
578,975
13
W
Arachne
18,142
585
193
6
0
646,391
4
L
Cupid
16,162
521
259
8
0
506,654
0
L
Athena
12,863
415
59
2
0
637,678
7
L
Chaac
13,461
434
166
5
0
576,324
12
W
Sylvanus
16,454
531
29
1
0
528,012
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role