Player Matchup
Team Averages
Gold V
Average Tier
Level 103
1,500 SR
1,466
MMR
VS
Team Averages
Bronze III
Average Tier
Level 82
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
GEBELEZIS
Anhur
12
3 / 1 / 0
6,523
1,087
3,050
4,296
1,129
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Round Shield
+10
Physical Protection
+10
Hp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
CodeNo
Anhur
8
1 / 3 / 0
5,153
859
1,197
4,721
859
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Balanced Blade
+15
Physical Power
+15%
Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,153
859
27
5
0
103,771
1
W
6,523
1,087
70
12
0
100,466
0