Player Matchup

Fenrir
Fenrir
Kallorz
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Ursibear
Hel
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 69L
1,035 Elo+
Party 1
Artio
Artio
Valfe
Artio
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
117W - 124L
1,064 Elo+
Party 1
Chiron
Chiron
Voresta
Chiron
Level 62
God Stats
3W - 3L
1,237 SR
Queue Stats
91W - 94L
1,209 Elo+
Party 1
Cthulhu
Cthulhu
nifuguri
Cthulhu
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 51L
1,305 Elo+
Party 1
Team Averages
Level 59
1,447 SR
1,222 Elo+

VS

Team Averages
Level 65
1,443 SR
1,378 Elo+
Ra
Ra
Bendrecon
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Roscata5420
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,174 Elo+
Party 2
Sol
Sol
Super_sayen57
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
numb-vlogger
Ah Muzen Cab
Level 82
God Stats
1W - 8L
1,096 SR
Queue Stats
262W - 294L
1,327 Elo+
Solo
Thoth
Thoth
tiguer_SpykeShot
Thoth
Level 68
God Stats
4W - 3L
1,621 SR
Queue Stats
96W - 84L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kallorz
Fenrir
16
12 / 2 / 11
10,236
931
12,490
11,024
6,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 18
10,140
922
14,925
13,085
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Valfe
Artio
15
2 / 2 / 14
9,020
820
2,667
16,825
19,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Voresta
Chiron
16
4 / 1 / 13
9,516
865
10,816
10,613
6,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
nifuguri
Cthulhu
16
2 / 2 / 19
9,573
870
9,708
18,069
20,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
8,930
812
10,297
11,642
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 5
8,122
738
3,572
8,498
3,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 6
8,870
806
12,882
10,409
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
numb-vlogger
Ah Muzen Cab
12
0 / 6 / 2
7,192
654
8,213
11,287
5,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 6 / 3
9,292
845
8,372
10,415
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
26
Kills
8
8
Deaths
26
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Fenrir
Kallorz
Fenrir
12
2
11
8.75
L
1
4
5
0.88
L
2
5
6
1
W
6
1
18
15
W
Artio
Valfe
Artio
2
2
14
4.5
W
Chiron
Voresta
Chiron
4
1
13
10.5
W
Cthulhu
nifuguri
Cthulhu
2
2
19
5.75
L
Ah Muzen Cab
numb-vlogger
Ah Muzen Cab
0
6
2
0.17
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,606
Damage
43,336
69,616
Taken
52,251
60,461
Mitigated
21,509
42,713
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,297
441
6,456
4,024
11,642
5,507
334
5,188
6,454
24,232
0
W
Fenrir
Kallorz
Fenrir
12,490
1,126
2,832
1,645
11,024
6,756
652
4,450
6,484
11
16,644
L
3,572
847
523
375
8,498
3,113
415
4,971
3,527
6,204
0
L
12,882
1,056
585
1,705
10,409
4,007
763
6,212
4,197
22,521
0
W
14,925
303
13,972
8,802
13,085
7,686
509
7,378
5,563
35,546
0
W
Artio
Valfe
Artio
2,667
233
2,591
2,247
16,825
19,660
600
6,899
9,712
7,997
0
W
Chiron
Voresta
Chiron
10,816
1,246
3,437
3,154
10,613
6,118
3,448
7,287
3,008
0
28,756
W
Cthulhu
nifuguri
Cthulhu
9,708
716
2,282
1,751
18,069
20,241
297
8,012
9,726
18,626
0
L
Ah Muzen Cab
numb-vlogger
Ah Muzen Cab
8,213
1,780
819
2,290
11,287
5,071
0
5,498
5,789
0
12,575
L
8,372
488
807
1,233
10,415
3,811
306
5,442
4,973
20,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
42,406
124
Minions Killed
99
0
Camps Cleared
0
1,094,222
Distance Traveled
906,644
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,930
812
25
2
0
199,412
4
W
Fenrir
10,236
931
9
1
0
268,774
0
L
Janus
8,122
738
9
1
0
161,150
0
L
Sol
8,870
806
20
2
0
180,933
1
W
Hel
10,140
922
38
3
0
218,147
0
W
Artio
9,020
820
12
1
0
215,511
0
W
Chiron
9,516
865
37
3
0
173,728
0
W
Cthulhu
9,573
870
28
3
0
218,062
0
L
Ah Muzen Cab
7,192
654
8
1
0
167,876
2
L
Thoth
9,292
845
37
3
0
197,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role