Player Matchup

Mercury
Mercury
Gold IV
AdaptzTv
Mercury
Gold IV
Level 34
God Stats
1W - 0L
1,808 SR
Queue Stats
11W - 7L
1,658 MMR
Solo
Cupid
Cupid
Platinum V
BallsHeap
Cupid
Platinum V
Level 123
God Stats
65W - 51L
1,627 SR
Queue Stats
312W - 309L
1,621 MMR
Party 3
Horus
Horus
Gold II
Jackjeeves
Horus
Gold II
Level 105
God Stats
35W - 37L
1,608 SR
Queue Stats
85W - 97L
1,642 MMR
Party 3
Thoth
Thoth
Gold I
addhad
Thoth
Gold I
Level 124
God Stats
16W - 13L
1,577 SR
Queue Stats
131W - 115L
1,686 MMR
Solo
Achilles
Achilles
Gold II
davide-edivad-da
Achilles
Gold II
Level 143
God Stats
4W - 4L
1,655 SR
Queue Stats
421W - 409L
1,690 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,655 SR
1,659 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,680 SR
1,659 MMR
Heimdallr
Heimdallr
Platinum V
CalJones147
Heimdallr
Platinum V
Level 125
God Stats
34W - 21L
1,576 SR
Queue Stats
376W - 375L
1,486 MMR
Party 1
Loki
Loki
Bronze III
CallMeTToxic
Loki
Bronze III
Level 86
God Stats
0W - 3L
1,655 SR
Queue Stats
27W - 16L
1,460 MMR
Party 2
Arachne
Arachne
Platinum III
IPRATTY8
Arachne
Platinum III
Level 117
God Stats
39W - 26L
1,705 SR
Queue Stats
461W - 454L
1,764 MMR
Party 1
Khepri
Khepri
Gold V
Luke01_SCV
Khepri
Gold V
Level 81
God Stats
7W - 3L
1,569 SR
Queue Stats
87W - 75L
1,665 MMR
Solo
Chang'e
Chang'e
Platinum II
Scylla-X-Kytro
Chang'e
Platinum II
Level 126
God Stats
2W - 1L
1,892 SR
Queue Stats
49W - 46L
1,920 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdaptzTv
Mercury
20
6 / 4 / 9
15,821
546
15,157
23,490
13,159
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
BallsHeap
Cupid
20
3 / 1 / 6
15,275
527
18,213
18,597
10,593
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
18
0 / 4 / 6
11,405
393
5,675
28,893
33,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
addhad
Thoth
20
4 / 4 / 10
16,115
556
23,866
16,331
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 5
14,863
513
15,690
27,663
39,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SetNemesisJanusScyllaApollo

VS

Bans
Guan YuSobekChernobogTsukuyomiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CalJones147
Heimdallr
20
2 / 2 / 2
13,999
483
21,938
21,407
11,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 3 / 3
15,602
538
14,174
25,753
25,400
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
IPRATTY8
Arachne
20
9 / 6 / 1
14,984
517
13,338
23,604
13,688
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Luke01_SCV
Khepri
18
0 / 2 / 8
11,938
412
7,274
15,333
24,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 5
14,759
509
14,759
21,592
9,115
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
17
Kills
18
18
Deaths
17
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdaptzTv
Mercury
6
4
9
2.63
W
Cupid
BallsHeap
Cupid
3
1
6
6
L
Heimdallr
CalJones147
Heimdallr
2
2
2
1.5
L
4
3
3
1.83
L
Arachne
IPRATTY8
Arachne
9
6
1
1.58
W
Horus
0
4
6
0.75
L
Khepri
Luke01_SCV
Khepri
0
2
8
2
L
3
4
5
1.38
W
Thoth
addhad
Thoth
4
4
10
2.25
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,601
Damage
71,483
114,974
Taken
107,689
104,535
Mitigated
84,231
42,904
Healing
32,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdaptzTv
Mercury
15,157
8,248
0
2,676
23,490
13,159
60
4,237
19,157
0
151,304
W
Cupid
BallsHeap
Cupid
18,213
12,329
73
11,353
18,597
10,593
4,178
4,483
14,062
0
150,353
L
Heimdallr
CalJones147
Heimdallr
21,938
9,986
0
10,559
21,407
11,866
985
3,051
18,180
0
152,476
L
14,174
2,845
0
4,972
25,753
25,400
310
4,494
20,394
469
110,535
L
Arachne
IPRATTY8
Arachne
13,338
9,612
0
6,033
23,604
13,688
0
3,839
19,549
0
148,658
W
Horus
5,675
2,405
2,783
10,562
28,893
33,874
199
5,672
23,221
0
34,643
L
Khepri
Luke01_SCV
Khepri
7,274
708
0
2,426
15,333
24,162
0
2,671
12,480
27,642
0
L
14,759
315
1,412
7,433
21,592
9,115
0
8,572
12,287
120,103
0
W
Thoth
addhad
Thoth
23,866
739
0
5,387
16,331
7,161
661
4,426
11,675
127,382
0
W
15,690
4,862
0
10,070
27,663
39,748
0
4,678
22,832
0
85,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,479
Gold Earned
71,282
838
Minions Killed
919
0
Camps Cleared
0
3,005,181
Distance Traveled
2,879,746
46
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,821
546
174
6
0
659,563
13
W
Cupid
15,275
527
235
8
0
554,708
7
L
Heimdallr
13,999
483
244
8
0
526,482
5
L
Loki
15,602
538
225
8
0
601,163
11
L
Arachne
14,984
517
198
7
0
621,960
5
W
Horus
11,405
393
60
2
0
680,072
9
L
Khepri
11,938
412
40
1
0
570,494
12
L
Chang'e
14,759
509
212
7
0
559,647
12
W
Thoth
16,115
556
220
8
0
561,144
11
W
Achilles
14,863
513
149
5
0
549,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role