Player Matchup

Skadi
Skadi
Megadeth992
Skadi
Level 124
God Stats
65W - 57L
1,629 SR
Queue Stats
380W - 445L
1,428 Elo+
Solo
Fenrir
Fenrir
Rackh1r
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RuleBreakerMedea
Anubis
Level 120
God Stats
179W - 156L
1,537 SR
Queue Stats
525W - 551L
1,471 Elo+
Party 1
Bellona
Bellona
Subhani00
Bellona
Level 96
God Stats
11W - 20L
1,317 SR
Queue Stats
202W - 246L
1,457 Elo+
Party 1
Thor
Thor
XXXVervainXXX
Thor
Level 159
God Stats
4W - 10L
1,210 SR
Queue Stats
49W - 43L
1,411 Elo+
Solo
Team Averages
Level 117
1,438 SR
1,453 Elo+

VS

Team Averages
Level 117
1,438 SR
1,432 Elo+
Nike
Nike
K1llerSpark
Nike
Level 68
God Stats
5W - 5L
1,547 SR
Queue Stats
597W - 631L
1,404 Elo+
Solo
Jormungandr
Jormungandr
Mean Mr Hankey
Jormungandr
Level 137
God Stats
14W - 19L
1,538 SR
Queue Stats
160W - 197L
1,410 Elo+
Party 2
Zeus
Zeus
Pykies
Zeus
Level 72
God Stats
4W - 4L
1,557 SR
Queue Stats
43W - 39L
1,488 Elo+
Solo
Bastet
Bastet
jonny94
Bastet
Level 152
God Stats
2W - 2L
1,202 SR
Queue Stats
296W - 329L
1,440 Elo+
Solo
Danzaburou
Danzaburou
rcraig66
Danzaburou
Level 157
God Stats
24W - 23L
1,347 SR
Queue Stats
305W - 324L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 0
11,430
520
7,369
11,735
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Rackh1r
Fenrir
16
4 / 2 / 6
10,264
467
8,562
17,471
13,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 3 / 6
12,395
563
11,163
13,965
7,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Subhani00
Bellona
18
4 / 0 / 3
10,939
497
8,748
19,951
13,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 0 / 3
11,853
539
6,212
15,424
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
9,885
449
12,696
17,452
10,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
Mean Mr Hankey
Jormungandr
16
4 / 3 / 2
10,578
481
12,724
13,080
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Pykies
Zeus
16
3 / 6 / 2
9,853
448
10,684
11,679
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
jonny94
Bastet
16
2 / 3 / 4
10,090
459
7,018
12,341
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
rcraig66
Danzaburou
16
1 / 2 / 4
9,618
437
6,692
12,082
4,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
20
Kills
10
10
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Jormungandr
Mean Mr Hankey
Jormungandr
4
3
2
1.67
W
3
5
0
0.6
L
Zeus
Pykies
Zeus
3
6
2
0.67
W
Fenrir
Rackh1r
Fenrir
4
2
6
3.5
W
5
3
6
2.67
W
Bellona
Subhani00
Bellona
4
0
3
5.5
W
4
0
3
5.5
L
Bastet
jonny94
Bastet
2
3
4
1.33
L
Danzaburou
rcraig66
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,054
Damage
49,814
78,546
Taken
66,634
46,750
Mitigated
34,399
29,160
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,696
2,771
0
5,337
17,452
10,478
0
2,561
14,648
56
71,794
L
Jormungandr
Mean Mr Hankey
Jormungandr
12,724
1,819
0
3,229
13,080
11,680
242
3,591
9,489
54,857
0
W
7,369
3,084
354
3,985
11,735
4,526
1,316
2,411
9,324
0
90,306
L
Zeus
Pykies
Zeus
10,684
1,788
0
1,871
11,679
3,854
0
2,526
9,153
62,071
0
W
Fenrir
Rackh1r
Fenrir
8,562
1,508
0
5,263
17,471
13,934
0
7,372
10,099
0
32,532
W
11,163
469
0
7,480
13,965
7,471
545
6,696
7,269
84,132
0
W
Bellona
Subhani00
Bellona
8,748
2,106
0
10,408
19,951
13,991
425
4,687
15,264
8,749
51,477
W
6,212
2,048
0
1,670
15,424
6,828
1,874
2,298
13,126
0
94,483
L
Bastet
jonny94
Bastet
7,018
2,070
0
604
12,341
3,934
0
3,205
9,016
0
67,058
L
Danzaburou
rcraig66
Danzaburou
6,692
3,171
0
5,543
12,082
4,453
830
900
11,182
0
61,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,881
Gold Earned
50,024
665
Minions Killed
576
0
Camps Cleared
0
1,981,758
Distance Traveled
1,831,473
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,885
449
155
7
0
326,818
1
L
Jormungandr
10,578
481
91
4
0
390,962
5
W
Skadi
11,430
520
169
8
0
348,226
8
L
Zeus
9,853
448
112
5
0
320,650
0
W
Fenrir
10,264
467
45
2
0
457,188
8
W
Anubis
12,395
563
168
8
0
365,703
3
W
Bellona
10,939
497
119
5
0
417,897
12
W
Thor
11,853
539
164
7
0
392,744
2
L
Bastet
10,090
459
108
5
0
410,051
5
L
Danzaburou
9,618
437
110
5
0
382,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role