Player Matchup

Cerberus
Cerberus
BaronVonDingus
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,262 Elo+
Party 1
Thanatos
Thanatos
Clontroper5
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,253 Elo+
Solo
Ymir
Ymir
H1tSSama
Ymir
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 20L
1,056 Elo+
Solo
Mercury
Mercury
ajjax1
Mercury
Level 26
God Stats
3W - 1L
1,528 SR
Queue Stats
12W - 8L
1,496 Elo+
Solo
Neith
Neith
zousname
Neith
Level 18
God Stats
20W - 8L
1,853 SR
Queue Stats
36W - 35L
1,262 Elo+
Party 1
Team Averages
Level 19
1,576 SR
1,266 Elo+

VS

Team Averages
Level 21
1,444 SR
1,361 Elo+
Ah Muzen Cab
Ah Muzen Cab
CaptynClutch
Ah Muzen Cab
Level 28
God Stats
90W - 83L
1,488 SR
Queue Stats
100W - 93L
1,446 Elo+
Solo
Jing Wei
Jing Wei
Ethannopolis
Jing Wei
Level 5
God Stats
0W - 3L
1,264 SR
Queue Stats
1W - 4L
1,328 Elo+
Solo
Zeus
Zeus
Kreeonk
Zeus
Level 27
God Stats
2W - 2L
1,489 SR
Queue Stats
497W - 533L
1,396 Elo+
Solo
Fenrir
Fenrir
bahalorddom
Fenrir
Level 18
God Stats
2W - 3L
1,477 SR
Queue Stats
4W - 9L
1,257 Elo+
Solo
Thanatos
Thanatos
madfury45
Thanatos
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
330W - 327L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
7 / 3 / 21
11,279
1,128
10,244
12,626
9,924
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Clontroper5
Thanatos
17
9 / 4 / 16
11,519
1,152
11,683
12,958
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
18
3 / 3 / 23
11,336
1,134
7,102
11,458
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
ajjax1
Mercury
17
9 / 4 / 14
11,142
1,114
16,330
11,801
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
zousname
Neith
19
10 / 0 / 22
12,309
1,231
16,753
8,233
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

240

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptynClutch
Ah Muzen Cab
16
2 / 6 / 7
10,360
1,036
17,637
10,863
4,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
Ethannopolis
Jing Wei
15
0 / 12 / 9
9,052
905
6,079
17,725
7,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Kreeonk
Zeus
16
2 / 9 / 9
10,959
1,096
9,026
15,531
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
1 / 4 / 8
9,366
937
4,813
8,603
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
madfury45
Thanatos
16
9 / 7 / 3
11,996
1,200
12,346
15,303
16,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
50
38
Kills
14
14
Deaths
38
96
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
3
21
5.83
L
Ah Muzen Cab
CaptynClutch
Ah Muzen Cab
2
6
7
0.92
W
Thanatos
Clontroper5
Thanatos
9
4
16
4.25
L
Jing Wei
Ethannopolis
Jing Wei
0
12
9
0.38
W
Ymir
3
3
23
4.83
L
Zeus
Kreeonk
Zeus
2
9
9
0.72
W
Mercury
ajjax1
Mercury
9
4
14
4
L
Fenrir
1
4
8
1.25
L
Thanatos
madfury45
Thanatos
9
7
3
1.5
W
Neith
zousname
Neith
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,112
Damage
49,901
57,076
Taken
68,025
30,736
Mitigated
38,229
17,974
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,244
2,030
0
984
12,626
9,924
0
1,083
9,857
17,881
0
L
Ah Muzen Cab
CaptynClutch
Ah Muzen Cab
17,637
5,524
0
1,054
10,863
4,378
0
3,138
7,725
0
47,806
W
Thanatos
Clontroper5
Thanatos
11,683
5,830
0
6,450
12,958
5,065
0
2,047
10,911
0
22,541
L
Jing Wei
Ethannopolis
Jing Wei
6,079
3,207
0
206
17,725
7,751
0
3,942
13,783
0
14,808
W
Ymir
7,102
641
0
1,145
11,458
8,943
0
2,306
9,152
22,377
0
L
Zeus
Kreeonk
Zeus
9,026
2,092
230
1,471
15,531
6,201
0
5,358
10,173
38,032
0
W
Mercury
ajjax1
Mercury
16,330
11,620
0
3,063
11,801
3,595
0
1,204
10,597
0
30,909
L
Fenrir
4,813
1,037
0
679
8,603
3,848
0
1,290
7,313
0
12,174
L
Thanatos
madfury45
Thanatos
12,346
5,118
0
5,610
15,303
16,051
0
3,618
11,685
0
22,478
W
Neith
zousname
Neith
16,753
10,361
1,335
4,997
8,233
3,209
0
2,386
5,847
0
42,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,585
Gold Earned
51,733
179
Minions Killed
178
7
Camps Cleared
9
926,471
Distance Traveled
783,384
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,279
1,128
23
2
1
172,594
0
L
Ah Muzen Cab
10,360
1,036
51
5
5
175,213
0
W
Thanatos
11,519
1,152
34
3
1
179,436
0
L
Jing Wei
9,052
905
14
1
0
142,439
0
W
Ymir
11,336
1,134
37
4
0
186,258
2
L
Zeus
10,959
1,096
78
8
3
119,667
0
W
Mercury
11,142
1,114
27
3
2
209,085
0
L
Fenrir
9,366
937
11
1
1
172,062
1
L
Thanatos
11,996
1,200
24
2
0
174,003
0
W
Neith
12,309
1,231
58
6
3
179,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role