Player Matchup

Bacchus
Bacchus
AB1KUBES
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,649 Elo+
Party 1
King Arthur
King Arthur
DioniSop25
King Arthur
Level 22
God Stats
7W - 15L
1,294 SR
Queue Stats
166W - 185L
1,364 Elo+
Solo
Hades
Hades
Loksie
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,324 Elo+
Solo
Hachiman
Hachiman
Malina235
Hachiman
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,649 Elo+
Party 1
Anubis
Anubis
xVXExSamurai
Anubis
Level 23
God Stats
21W - 16L
1,478 SR
Queue Stats
117W - 134L
1,294 Elo+
Solo
Team Averages
Level 14
1,454 SR
1,456 Elo+

VS

Team Averages
Level 10
1,489 SR
1,469 Elo+
Ra
Ra
Camisinha
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,649 Elo+
Solo
Sobek
Sobek
Clonnejo
Sobek
Level 27
God Stats
10W - 8L
1,627 SR
Queue Stats
88W - 97L
1,376 Elo+
Solo
Artemis
Artemis
TheLunarHuntress
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Tsvihun
Thanatos
Level 17
God Stats
24W - 24L
1,320 SR
Queue Stats
60W - 67L
1,319 Elo+
Solo
Guan Yu
Guan Yu
sem170000
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AB1KUBES
Bacchus
12
3 / 0 / 11
8,598
506
4,748
6,120
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
DioniSop25
King Arthur
16
7 / 0 / 2
10,054
591
5,857
11,383
8,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Loksie
Hades
14
9 / 0 / 9
9,405
553
8,482
7,987
2,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Malina235
Hachiman
14
2 / 0 / 5
8,904
524
3,716
4,737
1,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
17 / 2 / 4
11,112
654
15,578
10,877
5,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
7,686
452
5,624
8,753
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Clonnejo
Sobek
8
0 / 4 / 1
5,770
339
1,214
9,398
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 15 / 2
5,990
352
2,514
16,295
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Tsvihun
Thanatos
10
1 / 8 / 1
6,567
386
5,789
12,481
3,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
sem170000
Guan Yu
4
0 / 4 / 0
5,084
299
688
3,925
1,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
38
Kills
2
2
Deaths
40
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AB1KUBES
Bacchus
3
0
11
8.5
L
1
9
0
0.11
L
Sobek
Clonnejo
Sobek
0
4
1
0.13
W
King Arthur
DioniSop25
King Arthur
7
0
2
8
W
Hades
Loksie
Hades
9
0
9
13.5
W
Hachiman
Malina235
Hachiman
2
0
5
4.5
L
0
15
2
0.07
L
Thanatos
Tsvihun
Thanatos
1
8
1
0.19
L
Guan Yu
sem170000
Guan Yu
0
4
0
0
W
Anubis
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
15,829
41,104
Taken
50,852
26,267
Mitigated
15,971
13,908
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AB1KUBES
Bacchus
4,748
655
0
1,765
6,120
8,172
385
440
5,611
12,665
0
L
5,624
512
66
157
8,753
2,718
26
3,674
4,929
37,807
0
L
Sobek
Clonnejo
Sobek
1,214
27
0
1,562
9,398
4,405
0
4,938
4,460
9,286
0
W
King Arthur
DioniSop25
King Arthur
5,857
307
0
2,085
11,383
8,248
1,483
3,812
7,571
378
57,305
W
Hades
Loksie
Hades
8,482
3,328
580
3,216
7,987
2,792
1,073
789
7,198
37,753
0
W
Hachiman
Malina235
Hachiman
3,716
2,315
404
1,009
4,737
1,494
3,111
967
3,745
0
44,688
L
2,514
1,957
0
1,787
16,295
3,699
294
12,954
3,341
0
16,653
L
Thanatos
Tsvihun
Thanatos
5,789
1,162
0
3,367
12,481
3,674
0
6,391
6,090
0
17,521
L
Guan Yu
sem170000
Guan Yu
688
335
120
456
3,925
1,475
38
1,042
2,883
0
7,008
W
Anubis
15,578
361
0
4,849
10,877
5,561
2,571
830
10,047
70,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,073
Gold Earned
31,097
415
Minions Killed
154
0
Camps Cleared
0
1,448,902
Distance Traveled
956,728
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,598
506
13
1
0
324,279
1
L
Ra
7,686
452
77
5
0
287,610
0
L
Sobek
5,770
339
14
1
0
172,388
1
W
King Arthur
10,054
591
123
7
0
282,491
1
W
Hades
9,405
553
62
4
0
328,291
3
W
Hachiman
8,904
524
98
6
0
277,186
4
L
Artemis
5,990
352
20
1
0
154,940
2
L
Thanatos
6,567
386
24
1
0
254,724
0
L
Guan Yu
5,084
299
19
1
0
87,066
2
W
Anubis
11,112
654
119
7
0
236,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role