Player Matchup

Ymir
Ymir
Habstrank
Ymir
Level 29
God Stats
4W - 10L
1,412 SR
Queue Stats
24W - 25L
1,514 Elo+
Party 2
Terra
Terra
MrsGoldenbones
Terra
Level 134
God Stats
3W - 9L
1,537 SR
Queue Stats
49W - 51L
1,479 Elo+
Party 2
Ullr
Ullr
TheLionKing202
Ullr
Level 38
God Stats
21W - 22L
1,618 SR
Queue Stats
254W - 291L
1,586 Elo+
Party 3
Apollo
Apollo
XxBigTeethsxX
Apollo
Level 29
God Stats
3W - 5L
1,175 SR
Queue Stats
194W - 209L
1,643 Elo+
Party 3
Chang'e
Chang'e
quico0429
Chang'e
Level 29
God Stats
7W - 8L
1,559 SR
Queue Stats
260W - 282L
1,600 Elo+
Party 3
Team Averages
Level 52
1,460 SR
1,565 Elo+

VS

Team Averages
Level 102
1,405 SR
1,492 Elo+
Hera
Hera
AtariKari1
Hera
Level 29
God Stats
2W - 3L
1,452 SR
Queue Stats
29W - 37L
1,409 Elo+
Party 1
Kuzenbo
Kuzenbo
Dalton69
Kuzenbo
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
176W - 177L
1,530 Elo+
Party 1
Izanami
Izanami
GrayBushOneNut
Izanami
Level 106
God Stats
1W - 1L
1,196 SR
Queue Stats
418W - 450L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
SnkySin
Sun Wukong
Level 125
God Stats
4W - 2L
1,377 SR
Queue Stats
378W - 408L
1,509 Elo+
Party 1
Pele
Pele
xxALxx
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 5 / 0
6,684
477
5,253
9,773
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 4
6,999
500
5,914
12,203
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 3
6,360
454
3,197
7,217
2,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
6,847
489
5,348
8,072
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
quico0429
Chang'e
13
4 / 3 / 3
7,507
536
7,549
8,488
3,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,345
453
3,082
5,475
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Dalton69
Kuzenbo
10
2 / 1 / 6
6,961
497
6,318
10,485
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 4
7,416
530
5,108
10,305
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SnkySin
Sun Wukong
13
2 / 0 / 6
7,751
554
8,246
10,794
5,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
xxALxx
Pele
14
7 / 1 / 4
8,507
608
12,194
11,462
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
14
14
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
W
Kuzenbo
Dalton69
Kuzenbo
2
1
6
5
W
2
4
4
1
L
Ymir
1
5
0
0.2
L
4
2
4
3
W
Sun Wukong
SnkySin
Sun Wukong
2
0
6
5
L
0
2
3
0.75
L
1
2
2
1
L
Chang'e
quico0429
Chang'e
4
3
3
1.83
W
Pele
xxALxx
Pele
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,261
Damage
34,948
45,753
Taken
48,521
21,901
Mitigated
22,798
11,596
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,082
903
0
677
5,475
1,702
144
3,048
2,427
27,247
0
W
Kuzenbo
Dalton69
Kuzenbo
6,318
2,580
255
1,468
10,485
8,743
0
6,264
4,170
24,163
0
W
5,108
3,162
0
3,279
10,305
3,365
1,222
2,246
8,007
0
49,539
L
Ymir
5,253
706
0
900
9,773
4,185
0
160
9,613
34,791
0
L
5,914
1,188
688
3,713
12,203
9,262
0
4,182
8,021
21,165
0
W
Sun Wukong
SnkySin
Sun Wukong
8,246
1,869
0
2,331
10,794
5,073
0
3,726
6,904
0
43,718
L
3,197
1,623
0
2,262
7,217
2,314
1,035
816
6,401
0
34,826
L
5,348
2,366
0
380
8,072
3,000
0
1,511
6,561
0
44,975
L
Chang'e
quico0429
Chang'e
7,549
1,368
764
2,889
8,488
3,140
482
2,731
5,757
42,826
0
W
Pele
xxALxx
Pele
12,194
3,525
0
6,221
11,462
3,915
0
3,129
8,297
0
55,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
36,980
326
Minions Killed
338
0
Camps Cleared
0
1,164,400
Distance Traveled
1,281,638
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,345
453
43
3
0
217,637
0
W
Kuzenbo
6,961
497
29
2
0
286,368
2
W
Izanami
7,416
530
94
7
0
231,784
4
L
Ymir
6,684
477
72
5
0
186,503
5
L
Terra
6,999
500
27
2
0
274,495
6
W
Sun Wukong
7,751
554
81
6
0
266,848
1
L
Ullr
6,360
454
70
5
0
228,907
3
L
Apollo
6,847
489
76
5
0
253,403
0
L
Chang'e
7,507
536
81
6
0
221,092
1
W
Pele
8,507
608
91
7
0
279,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role