Player Matchup

Yemoja
Yemoja
ChIamydia
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,486 Elo+
Party 1
Chang'e
Chang'e
Croft98
Chang'e
Level 28
God Stats
5W - 1L
1,563 SR
Queue Stats
37W - 32L
1,536 Elo+
Solo
Pele
Pele
MLGShardin
Pele
Level 17
God Stats
7W - 4L
1,868 SR
Queue Stats
34W - 27L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Termitatah
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,407 Elo+
Solo
Anhur
Anhur
housee1
Anhur
Level 26
God Stats
4W - 2L
1,481 SR
Queue Stats
70W - 84L
1,376 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,458 Elo+

VS

Team Averages
Level 17
1,540 SR
1,392 Elo+
Hercules
Hercules
Grohhu
Hercules
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 19L
1,264 Elo+
Solo
Kali
Kali
Pitbull14YT
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Scycon89
Hera
Level 29
God Stats
34W - 20L
1,679 SR
Queue Stats
122W - 132L
1,478 Elo+
Solo
Izanami
Izanami
YellowFang EG
Izanami
Level 19
God Stats
23W - 18L
1,524 SR
Queue Stats
27W - 24L
1,370 Elo+
Party 2
Neith
Neith
johnluke101
Neith
Level 13
God Stats
6W - 7L
1,496 SR
Queue Stats
29W - 28L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChIamydia
Yemoja
8
0 / 0 / 5
4,414
552
1,140
3,420
1,171
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Croft98
Chang'e
10
1 / 0 / 1
5,547
693
757
3,211
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
5 / 0 / 1
5,624
703
2,339
4,996
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Termitatah
Kukulkan
9
0 / 1 / 3
5,110
639
1,356
2,716
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
housee1
Anhur
9
4 / 1 / 1
5,112
639
3,666
6,569
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grohhu
Hercules
2
0 / 1 / 0
3,250
406
0
972
346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
3,102
388
0
0
0
Hera
9
1 / 3 / 0
5,123
640
2,696
4,894
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
7
1 / 3 / 0
4,275
534
3,202
4,945
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 1
4,004
501
3,041
3,787
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ChIamydia
Yemoja
0
0
5
2.5
W
Chang'e
Croft98
Chang'e
1
0
1
1.5
L
Hercules
Grohhu
Hercules
0
1
0
0
W
5
0
1
5.5
L
0
0
0
0
L
Hera
1
3
0
0.33
W
Kukulkan
Termitatah
Kukulkan
0
1
3
1.5
L
Izanami
1
3
0
0.33
W
Anhur
housee1
Anhur
4
1
1
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,258
Damage
8,939
20,912
Taken
14,598
5,590
Mitigated
3,872
9,197
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ChIamydia
Yemoja
1,140
559
639
157
3,420
1,171
25
0
3,420
9,285
0
W
Chang'e
Croft98
Chang'e
757
28
200
1,950
3,211
855
1,843
236
2,965
20,099
0
L
Hercules
Grohhu
Hercules
0
0
0
0
972
346
38
166
740
0
1,545
W
2,339
941
0
2,218
4,996
1,194
0
367
4,601
0
21,581
L
0
0
0
0
0
0
0
0
0
0
0
L
Hera
2,696
505
0
1,010
4,894
1,408
0
1,481
3,391
29,729
0
W
Kukulkan
Termitatah
Kukulkan
1,356
459
0
0
2,716
829
0
1,915
661
20,359
0
L
Izanami
3,202
2,177
111
1,434
4,945
998
0
956
3,957
0
20,787
W
Anhur
housee1
Anhur
3,666
1,552
159
3,874
6,569
1,541
783
0
6,569
0
24,523
L
3,041
1,368
0
344
3,787
1,120
0
530
3,257
0
12,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
19,754
214
Minions Killed
151
0
Camps Cleared
0
786,872
Distance Traveled
461,782
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,414
552
14
2
0
145,060
0
W
Chang'e
5,547
693
67
8
0
155,141
3
L
Hercules
3,250
406
1
0
0
37,404
0
W
Pele
5,624
703
51
6
0
191,528
0
L
Kali
3,102
388
0
0
0
0
0
L
Hera
5,123
640
71
9
0
152,208
3
W
Kukulkan
5,110
639
44
6
0
174,926
1
L
Izanami
4,275
534
52
7
0
136,137
3
W
Anhur
5,112
639
38
5
0
120,217
1
L
Neith
4,004
501
27
3
0
136,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role