Player Matchup

Chaac
Chaac
Grimfatality
Chaac
Level 89
God Stats
4W - 3L
1,630 SR
Queue Stats
319W - 332L
1,409 Elo+
Solo
Sol
Sol
KanoTheBarbarian
Sol
Level 108
God Stats
7W - 7L
1,524 SR
Queue Stats
180W - 151L
1,425 Elo+
Solo
Jormungandr
Jormungandr
RollTimeFeller-
Jormungandr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 155L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
donkey-buttt69
Baron Samedi
Level 57
God Stats
11W - 10L
1,510 SR
Queue Stats
144W - 186L
1,357 Elo+
Party 1
Serqet
Serqet
vilencia
Serqet
Level 66
God Stats
5W - 8L
1,329 SR
Queue Stats
217W - 257L
1,379 Elo+
Party 1
Team Averages
Level 80
1,498 SR
1,403 Elo+

VS

Team Averages
Level 100
1,528 SR
1,365 Elo+
Heimdallr
Heimdallr
IHateLiving69
Heimdallr
Level 86
God Stats
13W - 21L
1,366 SR
Queue Stats
109W - 130L
1,369 Elo+
Solo
He Bo
He Bo
My eyes are red
He Bo
Level 153
God Stats
6W - 7L
1,716 SR
Queue Stats
460W - 538L
1,374 Elo+
Solo
Amaterasu
Amaterasu
dopey_panda_22
Amaterasu
Level 109
God Stats
27W - 26L
1,571 SR
Queue Stats
265W - 327L
1,371 Elo+
Solo
Hades
Hades
mcclaus331
Hades
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 58L
1,347 Elo+
Solo
Nike
Nike
thanhtrung1989
Nike
Level 61
God Stats
12W - 15L
1,485 SR
Queue Stats
14W - 21L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,517
470
8,773
16,253
17,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 3 / 6
9,222
576
10,674
10,252
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
RollTimeFeller-
Jormungandr
13
1 / 2 / 3
7,916
495
6,427
8,829
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
donkey-buttt69
Baron Samedi
13
5 / 8 / 2
8,692
543
5,325
10,575
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
vilencia
Serqet
15
2 / 3 / 2
9,030
564
4,269
11,444
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IHateLiving69
Heimdallr
13
4 / 4 / 3
8,178
511
9,742
15,618
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 1
7,345
459
4,072
10,090
2,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
dopey_panda_22
Amaterasu
13
3 / 5 / 6
7,833
490
6,101
9,508
5,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
14
7 / 4 / 4
9,193
575
13,540
11,946
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 2
8,522
533
5,213
9,628
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
17
Kills
20
20
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Heimdallr
IHateLiving69
Heimdallr
4
4
3
1.38
L
6
3
6
3
W
3
3
1
1.17
L
Jormungandr
RollTimeFeller-
Jormungandr
1
2
3
1.25
L
Baron Samedi
donkey-buttt69
Baron Samedi
5
8
2
0.75
W
Amaterasu
dopey_panda_22
Amaterasu
3
5
6
1.2
W
Hades
7
4
4
2.25
W
3
2
2
2
L
Serqet
vilencia
Serqet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
38,668
57,353
Taken
56,790
33,952
Mitigated
23,715
21,673
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,773
1,440
0
7,179
16,253
17,509
520
1,557
14,696
0
32,021
W
Heimdallr
IHateLiving69
Heimdallr
9,742
5,177
0
6,516
15,618
5,735
644
6,558
8,723
0
45,997
L
10,674
3,171
0
4,664
10,252
2,402
2,877
1,584
8,667
54,786
0
W
4,072
118
0
3,408
10,090
2,654
0
833
8,930
44,993
0
L
Jormungandr
RollTimeFeller-
Jormungandr
6,427
2,113
0
1,689
8,829
6,776
164
1,836
6,993
40,555
0
L
Baron Samedi
donkey-buttt69
Baron Samedi
5,325
797
1,048
1,428
10,575
3,506
502
8,678
1,897
27,149
0
W
Amaterasu
dopey_panda_22
Amaterasu
6,101
2,992
0
2,123
9,508
5,277
150
2,379
6,782
0
29,758
W
Hades
13,540
1,692
48
4,843
11,946
5,327
967
5,628
5,470
54,239
0
W
5,213
369
0
2,550
9,628
4,722
396
6,097
3,093
0
43,159
L
Serqet
vilencia
Serqet
4,269
861
111
5,554
11,444
3,759
645
3,957
7,487
0
41,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
41,071
330
Minions Killed
398
0
Camps Cleared
0
1,482,608
Distance Traveled
1,405,389
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,517
470
39
2
0
314,912
1
W
Heimdallr
8,178
511
82
5
0
255,159
2
L
Sol
9,222
576
80
5
0
289,944
4
W
He Bo
7,345
459
66
4
0
263,492
4
L
Jormungandr
7,916
495
73
5
0
265,499
2
L
Baron Samedi
8,692
543
42
3
0
240,170
2
W
Amaterasu
7,833
490
56
4
0
319,561
1
W
Hades
9,193
575
93
6
0
290,549
3
W
Nike
8,522
533
101
6
0
276,628
4
L
Serqet
9,030
564
96
6
0
372,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role