Player Matchup

Yemoja
Yemoja
Marcimarcson
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,159 Elo+
Party 2
Hachiman
Hachiman
Mr DaddyPlum
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Nonshlen
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,455 Elo+
Solo
Cupid
Cupid
SKYE 2X
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,545 Elo+
Party 3
Thor
Thor
Sebdingo
Thor
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 2
Team Averages
Level 12
1,451 SR
1,387 Elo+

VS

Team Averages
Level 22
1,518 SR
1,285 Elo+
Ares
Ares
Awuret
Ares
Level 7
God Stats
2W - 0L
1,693 SR
Queue Stats
19W - 28L
1,373 Elo+
Party 1
King Arthur
King Arthur
Conorone
King Arthur
Level 25
God Stats
8W - 8L
1,371 SR
Queue Stats
358W - 359L
1,450 Elo+
Solo
Nox
Nox
VhictoryRhyder
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
839 Elo+
Solo
Loki
Loki
barankozla
Loki
Level 48
God Stats
5W - 11L
1,557 SR
Queue Stats
74W - 92L
1,358 Elo+
Party 1
Izanami
Izanami
satour
Izanami
Level 29
God Stats
242W - 233L
1,470 SR
Queue Stats
505W - 563L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
3 / 3 / 0
5,728
521
4,265
5,910
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Mr DaddyPlum
Hachiman
8
0 / 5 / 1
5,002
455
2,079
4,736
1,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Nonshlen
Ao Kuang
10
2 / 2 / 1
5,779
525
3,251
7,111
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
SKYE 2X
Cupid
8
1 / 5 / 0
5,276
480
3,077
5,387
1,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Thor
8
0 / 5 / 0
5,008
455
2,589
8,001
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Awuret
Ares
10
2 / 0 / 5
6,115
556
2,889
6,775
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Conorone
King Arthur
11
6 / 1 / 2
6,586
599
4,378
8,223
4,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
3 / 3 / 2
5,609
510
2,424
4,334
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 1 / 6
6,894
627
7,661
5,379
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
satour
Izanami
12
2 / 2 / 0
6,808
619
2,805
4,728
1,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
20
20
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
Awuret
Ares
2
0
5
4.5
W
King Arthur
Conorone
King Arthur
6
1
2
7
L
Yemoja
3
3
0
1
L
Hachiman
Mr DaddyPlum
Hachiman
0
5
1
0.1
L
Ao Kuang
Nonshlen
Ao Kuang
2
2
1
1.25
L
Cupid
SKYE 2X
Cupid
1
5
0
0.2
L
Thor
0
5
0
0
W
3
3
2
1.33
W
7
1
6
10
W
Izanami
satour
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
20,157
31,145
Taken
29,439
10,246
Mitigated
15,351
4,067
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Awuret
Ares
2,889
937
150
993
6,775
5,571
0
2,451
4,324
11,816
0
W
King Arthur
Conorone
King Arthur
4,378
659
0
2,416
8,223
4,999
280
171
8,052
0
26,610
L
Yemoja
4,265
1,722
195
212
5,910
3,297
0
3,762
2,148
22,174
0
L
Hachiman
Mr DaddyPlum
Hachiman
2,079
1,429
0
0
4,736
1,218
457
0
4,736
0
18,272
L
Ao Kuang
Nonshlen
Ao Kuang
3,251
802
0
1,355
7,111
2,016
0
203
6,908
21,346
0
L
Cupid
SKYE 2X
Cupid
3,077
2,220
34
382
5,387
1,341
24
244
5,143
0
14,064
L
Thor
2,589
1,254
0
1,889
8,001
2,374
0
1,104
6,897
0
24,158
W
2,424
117
0
20
4,334
1,504
282
1,590
2,744
17,458
0
W
7,661
3,286
0
1,259
5,379
1,713
805
828
4,551
0
31,255
W
Izanami
satour
Izanami
2,805
1,333
0
1,266
4,728
1,564
1,343
2,476
2,252
0
42,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
32,012
189
Minions Killed
235
0
Camps Cleared
0
926,233
Distance Traveled
1,047,436
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,115
556
26
2
0
224,295
0
W
King Arthur
6,586
599
53
5
0
213,945
0
L
Yemoja
5,728
521
23
2
0
160,642
1
L
Hachiman
5,002
455
36
3
0
176,634
1
L
Ao Kuang
5,779
525
53
5
0
216,076
2
L
Cupid
5,276
480
29
3
0
182,060
1
L
Thor
5,008
455
48
4
0
190,821
0
W
Nox
5,609
510
27
2
0
175,215
1
W
Loki
6,894
627
40
4
0
233,892
1
W
Izanami
6,808
619
89
8
0
200,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role