Player Matchup

Chaac
Chaac
Frontenac
Chaac
Level 147
God Stats
0W - 1L
1,430 SR
Queue Stats
39W - 28L
1,740 Elo+
Solo
Da Ji
Da Ji
Icyy2606
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,665 Elo+
Party 1
Tiamat
Tiamat
VodiGayKing
Tiamat
Level 158
God Stats
15W - 14L
1,651 SR
Queue Stats
237W - 194L
1,625 Elo+
Party 1
Team Averages
Level 138
1,527 SR
1,677 Elo+

VS

Team Averages
Level 102
1,740 SR
1,734 Elo+
Chiron
Chiron
DrackTamai
Chiron
Level 69
God Stats
6W - 0L
1,982 SR
Queue Stats
230W - 170L
1,870 Elo+
Solo
Amaterasu
Amaterasu
Shockbreech
Amaterasu
Level 77
God Stats
6W - 6L
1,500 SR
Queue Stats
42W - 48L
1,705 Elo+
Solo
Zeus
Zeus
moises2014
Zeus
Level 160
God Stats
5W - 1L
1,738 SR
Queue Stats
182W - 179L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Frontenac
Chaac
13
0 / 1 / 8
8,816
588
9,163
14,893
18,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Icyy2606
Da Ji
12
4 / 5 / 3
9,594
640
7,848
14,708
5,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
14
7 / 5 / 3
10,226
682
10,389
15,394
13,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DrackTamai
Chiron
15
6 / 3 / 4
11,098
740
15,409
11,701
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Shockbreech
Amaterasu
14
3 / 2 / 8
10,051
670
9,682
14,620
15,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 6 / 6
10,146
676
15,460
9,620
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
11
Kills
11
11
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
DrackTamai
Chiron
6
3
4
2.67
L
Chaac
Frontenac
Chaac
0
1
8
4
L
Da Ji
Icyy2606
Da Ji
4
5
3
1.1
W
Amaterasu
Shockbreech
Amaterasu
3
2
8
3.5
L
Tiamat
7
5
3
1.7
W
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,400
Damage
40,551
44,995
Taken
35,941
37,249
Mitigated
25,607
13,123
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DrackTamai
Chiron
15,409
7,864
279
4,568
11,701
6,143
1,107
3,004
8,697
0
81,610
L
Chaac
Frontenac
Chaac
9,163
846
564
6,151
14,893
18,851
99
5,643
8,615
359
29,864
L
Da Ji
Icyy2606
Da Ji
7,848
2,699
0
1,207
14,708
5,393
0
4,408
9,751
0
28,365
W
Amaterasu
Shockbreech
Amaterasu
9,682
2,610
0
7,632
14,620
15,929
773
3,703
10,917
0
21,006
L
Tiamat
10,389
783
0
5,201
15,394
13,005
0
4,269
10,574
44,018
0
W
15,460
1,109
0
2,200
9,620
3,535
136
4,043
5,577
45,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
31,295
150
Minions Killed
218
0
Camps Cleared
0
812,488
Distance Traveled
783,353
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,098
740
118
8
0
267,106
3
L
Chaac
8,816
588
33
2
0
298,958
3
L
Da Ji
9,594
640
35
2
0
268,638
0
W
Amaterasu
10,051
670
28
2
0
303,030
4
L
Tiamat
10,226
682
82
5
0
244,892
2
W
Zeus
10,146
676
72
5
0
213,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role