Player Matchup

Tsukuyomi
Tsukuyomi
Jocolate
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,212 Elo+
Party 2
Olorun
Olorun
REDshogûe
Olorun
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 26L
1,190 Elo+
Party 3
Cthulhu
Cthulhu
divolvo
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,212 Elo+
Party 2
Ymir
Ymir
kitomisi
Ymir
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 2
Hou Yi
Hou Yi
skyTocsx19
Hou Yi
Level 27
God Stats
7W - 5L
1,662 SR
Queue Stats
38W - 39L
1,283 Elo+
Party 3
Team Averages
Level 26
1,532 SR
1,225 Elo+

VS

Team Averages
Level 7
1,438 SR
1,170 Elo+
Artemis
Artemis
H4lsey
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,026 Elo+
Party 1
Cupid
Cupid
Hoosent
Cupid
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 32L
1,026 Elo+
Party 1
Fenrir
Fenrir
Jabolhunter
Fenrir
Level 18
God Stats
2W - 3L
1,188 SR
Queue Stats
66W - 64L
1,271 Elo+
Solo
Bellona
Bellona
KAZAKHMONTANA
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,026 Elo+
Party 1
Olorun
Olorun
SenpaiJoKeR
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jocolate
Tsukuyomi
20
18 / 1 / 9
13,532
644
19,200
18,268
9,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
REDshogûe
Olorun
17
7 / 7 / 7
12,007
572
14,036
17,207
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
divolvo
Cthulhu
16
4 / 0 / 8
10,313
491
10,686
9,987
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
15
4 / 1 / 12
10,257
488
8,246
16,129
19,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
skyTocsx19
Hou Yi
20
8 / 4 / 11
12,771
608
13,700
19,368
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H4lsey
Artemis
14
2 / 9 / 4
9,368
446
11,142
16,967
5,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Hoosent
Cupid
15
3 / 8 / 1
10,010
477
6,117
14,329
4,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
5 / 8 / 2
9,608
458
12,792
20,838
9,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
15
1 / 10 / 3
9,086
433
6,408
19,733
16,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
16
2 / 6 / 5
9,681
461
9,964
15,702
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
41
Kills
13
13
Deaths
41
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
H4lsey
Artemis
2
9
4
0.44
L
Cupid
Hoosent
Cupid
3
8
1
0.44
L
Fenrir
5
8
2
0.75
W
Tsukuyomi
Jocolate
Tsukuyomi
18
1
9
22.5
L
Bellona
1
10
3
0.25
W
Olorun
REDshogûe
Olorun
7
7
7
1.5
L
Olorun
2
6
5
0.75
W
Cthulhu
divolvo
Cthulhu
4
0
8
8
W
Ymir
4
1
12
10
W
Hou Yi
skyTocsx19
Hou Yi
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,868
Damage
46,423
80,959
Taken
87,569
53,292
Mitigated
42,551
26,860
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
H4lsey
Artemis
11,142
4,530
0
3,112
16,967
5,913
517
4,382
12,585
0
48,310
L
Cupid
Hoosent
Cupid
6,117
3,350
172
3,321
14,329
4,961
171
4,571
9,408
0
35,279
L
Fenrir
12,792
2,593
0
4,286
20,838
9,019
0
6,374
14,364
0
59,123
W
Tsukuyomi
Jocolate
Tsukuyomi
19,200
4,054
0
6,773
18,268
9,031
979
465
17,728
0
103,142
L
Bellona
6,408
1,212
0
1,280
19,733
16,786
0
6,911
12,697
4,376
35,821
W
Olorun
REDshogûe
Olorun
14,036
6,010
858
7,523
17,207
7,209
6,447
4,772
12,335
72,612
0
L
Olorun
9,964
5,226
133
6,359
15,702
5,872
2,299
9,930
5,547
50,268
0
W
Cthulhu
divolvo
Cthulhu
10,686
1,158
266
870
9,987
10,242
704
3,285
6,682
38,630
0
W
Ymir
8,246
2,706
0
250
16,129
19,461
954
1,203
14,763
20,938
0
W
Hou Yi
skyTocsx19
Hou Yi
13,700
7,109
303
10,017
19,368
7,349
4,096
1,916
17,452
0
79,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,880
Gold Earned
47,753
422
Minions Killed
372
0
Camps Cleared
0
1,925,955
Distance Traveled
1,629,874
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,368
446
71
3
0
261,043
0
L
Cupid
10,010
477
70
3
0
331,261
2
L
Fenrir
9,608
458
88
4
0
334,066
1
W
Tsukuyomi
13,532
644
123
6
0
426,010
2
L
Bellona
9,086
433
66
3
0
344,552
2
W
Olorun
12,007
572
103
5
0
334,711
0
L
Olorun
9,681
461
77
4
0
358,952
1
W
Cthulhu
10,313
491
46
2
0
424,403
1
W
Ymir
10,257
488
29
1
0
394,720
4
W
Hou Yi
12,771
608
121
6
0
346,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role