Player Matchup

Horus
Horus
Hiquez_out3
Horus
Level 49
God Stats
2W - 5L
1,298 SR
Queue Stats
107W - 140L
1,407 Elo+
Party 2
King Arthur
King Arthur
JP_araujou007
King Arthur
Level 67
God Stats
8W - 6L
1,753 SR
Queue Stats
190W - 222L
1,444 Elo+
Party 2
Janus
Janus
Kober_197
Janus
Level 48
God Stats
1W - 4L
1,738 SR
Queue Stats
118W - 173L
1,401 Elo+
Party 2
Izanami
Izanami
fleck_family
Izanami
Level 103
God Stats
6W - 6L
1,793 SR
Queue Stats
215W - 222L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
prootaku7
Guan Yu
Level 88
God Stats
2W - 2L
1,480 SR
Queue Stats
129W - 161L
1,437 Elo+
Party 2
Team Averages
Level 71
1,612 SR
1,436 Elo+

VS

Team Averages
Level 70
1,631 SR
1,527 Elo+
Raijin
Raijin
Asiwere
Raijin
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 22L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Chiëe
Aphrodite
Level 47
God Stats
3W - 0L
1,980 SR
Queue Stats
50W - 19L
1,730 Elo+
Party 1
Anhur
Anhur
RebekahM
Anhur
Level 145
God Stats
2W - 0L
1,978 SR
Queue Stats
22W - 1L
2,111 Elo+
Party 1
Kali
Kali
aluadoset4
Kali
Level 34
God Stats
6W - 8L
1,198 SR
Queue Stats
17W - 25L
1,177 Elo+
Party 3
Tsukuyomi
Tsukuyomi
whiterextreme
Tsukuyomi
Level 36
God Stats
4W - 6L
1,500 SR
Queue Stats
20W - 28L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,673
516
3,169
7,567
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
JP_araujou007
King Arthur
8
2 / 6 / 1
5,156
469
4,010
10,279
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Kober_197
Janus
10
2 / 5 / 1
6,068
552
3,148
5,909
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
fleck_family
Izanami
11
3 / 3 / 3
6,294
572
3,033
7,932
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
prootaku7
Guan Yu
12
3 / 3 / 0
6,943
631
5,271
8,850
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Asiwere
Raijin
13
4 / 2 / 6
7,274
661
8,098
7,009
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Chiëe
Aphrodite
11
3 / 3 / 10
7,226
657
3,238
8,966
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
RebekahM
Anhur
12
8 / 3 / 5
7,533
685
10,250
9,866
2,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 2
5,820
529
1,901
8,018
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
whiterextreme
Tsukuyomi
11
3 / 3 / 0
6,559
596
5,781
7,895
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
11
Kills
20
20
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
Asiwere
Raijin
4
2
6
3.5
W
Aphrodite
Chiëe
Aphrodite
3
3
10
2.67
L
1
3
1
0.5
L
King Arthur
JP_araujou007
King Arthur
2
6
1
0.42
L
Janus
Kober_197
Janus
2
5
1
0.5
W
Anhur
RebekahM
Anhur
8
3
5
3.5
W
2
1
2
3
L
Izanami
fleck_family
Izanami
3
3
3
1.5
L
Guan Yu
prootaku7
Guan Yu
3
3
0
1
W
Tsukuyomi
whiterextreme
Tsukuyomi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,631
Damage
29,268
40,537
Taken
41,754
19,243
Mitigated
13,169
11,461
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Asiwere
Raijin
8,098
1,139
0
2,620
7,009
2,298
305
1,243
5,660
45,835
0
W
Aphrodite
Chiëe
Aphrodite
3,238
479
3,289
5,361
8,966
4,323
143
316
8,434
21,072
0
L
3,169
1,403
196
3,113
7,567
3,449
0
2,504
5,063
0
26,530
L
King Arthur
JP_araujou007
King Arthur
4,010
886
0
2,070
10,279
5,235
0
3,406
6,873
0
13,643
L
Janus
Kober_197
Janus
3,148
502
0
750
5,909
1,828
0
3,784
2,125
31,497
0
W
Anhur
RebekahM
Anhur
10,250
5,511
0
2,820
9,866
2,578
333
132
9,558
0
41,865
W
1,901
914
0
3,003
8,018
2,293
0
1,173
6,684
0
22,975
L
Izanami
fleck_family
Izanami
3,033
1,747
0
2,179
7,932
1,703
0
1,642
6,290
0
33,112
L
Guan Yu
prootaku7
Guan Yu
5,271
501
0
3,153
8,850
7,028
206
0
8,850
0
39,328
W
Tsukuyomi
whiterextreme
Tsukuyomi
5,781
1,205
0
2,158
7,895
1,677
612
0
7,545
0
36,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
34,412
280
Minions Killed
309
0
Camps Cleared
0
1,037,201
Distance Traveled
1,086,333
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,274
661
85
8
0
206,039
2
W
Aphrodite
7,226
657
41
4
0
237,507
3
L
Horus
5,673
516
45
4
0
223,305
1
L
King Arthur
5,156
469
18
2
0
218,705
0
L
Janus
6,068
552
59
5
0
203,059
3
W
Anhur
7,533
685
72
7
0
205,489
1
W
Kali
5,820
529
54
5
0
239,535
2
L
Izanami
6,294
572
71
6
0
187,617
1
L
Guan Yu
6,943
631
87
8
0
204,515
0
W
Tsukuyomi
6,559
596
57
5
0
197,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role