Player Matchup

Merlin
Merlin
DannyFenton
Merlin
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 48L
1,434 Elo+
Party 1
Cerberus
Cerberus
Sevro235
Cerberus
Level 21
God Stats
2W - 3L
1,313 SR
Queue Stats
16W - 30L
1,274 Elo+
Party 1
Izanami
Izanami
The_Phantom10395
Izanami
Level 107
God Stats
1W - 1L
1,203 SR
Queue Stats
27W - 29L
1,545 Elo+
Party 1
Team Averages
Level 54
1,339 SR
1,418 Elo+

VS

Team Averages
Level 21
1,496 SR
1,441 Elo+
Set
Set
Theristes
Set
Level 47
God Stats
13W - 23L
1,489 SR
Queue Stats
199W - 355L
1,323 Elo+
Solo
Chiron
Chiron
bahtsızbedevi
Chiron
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
catanitus
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
8 / 1 / 13
8,606
861
10,538
5,129
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sevro235
Cerberus
12
4 / 2 / 16
8,794
879
4,547
8,753
7,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
11 / 1 / 11
9,460
946
9,280
9,862
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
7,153
715
4,401
8,216
2,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 10 / 0
6,958
696
4,876
11,605
2,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
catanitus
Kukulkan
8
0 / 8 / 1
6,020
602
4,156
8,272
2,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
23
Kills
4
4
Deaths
24
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
1
13
14.5
W
Cerberus
Sevro235
Cerberus
4
2
16
6
W
11
1
11
16.5
L
2
6
1
0.42
L
2
10
0
0.2
L
Kukulkan
catanitus
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
13,433
23,744
Taken
28,093
14,004
Mitigated
7,885
6,454
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,538
1,511
0
988
5,129
2,209
533
897
4,232
32,805
0
W
Cerberus
Sevro235
Cerberus
4,547
313
0
1,921
8,753
7,808
381
1,708
7,045
12,466
0
W
9,280
6,735
0
3,545
9,862
3,987
1,940
1,577
8,285
0
35,174
L
4,401
2,089
0
370
8,216
2,619
0
3,840
4,174
0
19,813
L
4,876
3,204
90
1,017
11,605
2,837
0
7,119
4,006
0
15,064
L
Kukulkan
catanitus
Kukulkan
4,156
1,012
0
40
8,272
2,429
124
3,404
4,704
16,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
20,131
116
Minions Killed
78
0
Camps Cleared
0
554,974
Distance Traveled
458,999
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,606
861
51
5
0
181,418
1
W
Cerberus
8,794
879
21
2
0
178,166
0
W
Izanami
9,460
946
44
4
0
195,390
2
L
Set
7,153
715
31
3
0
148,432
1
L
Chiron
6,958
696
14
1
0
145,456
1
L
Kukulkan
6,020
602
33
3
0
165,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role