Player Matchup

Zeus
Zeus
Angryinch95959
Zeus
Level 88
God Stats
1W - 3L
1,308 SR
Queue Stats
5W - 9L
1,461 Elo+
Solo
Jormungandr
Jormungandr
EnslavedSpirit
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
olafthedark
Cthulhu
Level 6
God Stats
1W - 3L
1,495 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 33
1,434 SR
1,487 Elo+

VS

Team Averages
Level 18
1,642 SR
1,398 Elo+
Scylla
Scylla
Cloudye
Scylla
Level 7
God Stats
3W - 10L
1,225 SR
Queue Stats
26W - 44L
1,090 Elo+
Solo
Mulan
Mulan
Irelia4ThaCarry
Mulan
Level 21
God Stats
2W - 0L
1,880 SR
Queue Stats
168W - 135L
1,623 Elo+
Solo
Anhur
Anhur
VHL-Rites
Anhur
Level 25
God Stats
4W - 3L
1,823 SR
Queue Stats
186W - 221L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 10 / 0
10,438
696
16,639
12,036
3,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
EnslavedSpirit
Jormungandr
11
0 / 11 / 4
8,508
567
4,093
17,204
12,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
olafthedark
Cthulhu
12
0 / 5 / 4
8,829
589
4,832
15,051
12,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cloudye
Scylla
13
3 / 5 / 13
10,583
706
4,239
8,581
4,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
7 / 0 / 17
11,946
796
14,211
14,118
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
VHL-Rites
Anhur
17
15 / 1 / 8
12,779
852
17,117
12,671
4,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
25
26
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
10
0
0.6
W
Scylla
Cloudye
Scylla
3
5
13
1.9
L
Jormungandr
EnslavedSpirit
Jormungandr
0
11
4
0.18
W
7
0
17
15.5
W
Anhur
VHL-Rites
Anhur
15
1
8
19
L
Cthulhu
olafthedark
Cthulhu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
35,567
44,291
Taken
35,370
28,695
Mitigated
21,316
2,771
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,639
1,873
0
1,862
12,036
3,612
156
2,432
9,504
43,086
0
W
Scylla
Cloudye
Scylla
4,239
1,043
0
1,225
8,581
4,046
417
7,803
778
20,696
0
L
Jormungandr
EnslavedSpirit
Jormungandr
4,093
1,762
0
207
17,204
12,403
155
1,463
15,488
23,646
0
W
14,211
2,967
0
8,506
14,118
12,298
461
9,474
4,644
1,514
44,039
W
Anhur
VHL-Rites
Anhur
17,117
11,105
0
6,943
12,671
4,972
1,250
8,350
4,321
0
89,916
L
Cthulhu
olafthedark
Cthulhu
4,832
708
0
702
15,051
12,680
0
1,149
13,722
26,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
35,308
122
Minions Killed
190
0
Camps Cleared
0
638,791
Distance Traveled
780,280
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,438
696
41
3
0
214,129
1
W
Scylla
10,583
706
35
2
0
224,199
6
L
Jormungandr
8,508
567
36
2
0
184,359
1
W
Mulan
11,946
796
45
3
0
288,813
2
W
Anhur
12,779
852
110
7
0
267,268
3
L
Cthulhu
8,829
589
45
3
0
240,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role