Player Matchup

Set
Set
CrissH616
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 136L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
IsolatedW
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Mirolena
Ymir
Level 22
God Stats
5W - 4L
1,623 SR
Queue Stats
110W - 142L
1,329 Elo+
Party 3
Neith
Neith
PinkAnarchy95
Neith
Level 26
God Stats
7W - 4L
1,886 SR
Queue Stats
9W - 11L
1,826 Elo+
Solo
Anhur
Anhur
martuwuwu
Anhur
Level 12
God Stats
3W - 5L
1,332 SR
Queue Stats
75W - 102L
1,416 Elo+
Solo
Team Averages
Level 13
1,568 SR
1,514 Elo+

VS

Team Averages
Level 16
1,463 SR
1,304 Elo+
Ao Kuang
Ao Kuang
Raijjin
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
agugugagaaa
Danzaburou
Level 12
God Stats
5W - 9L
1,285 SR
Queue Stats
15W - 22L
1,246 Elo+
Party 2
Olorun
Olorun
killerOFhorse
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,210 Elo+
Party 1
Hou Yi
Hou Yi
oliiixyz
Hou Yi
Level 28
God Stats
15W - 8L
1,558 SR
Queue Stats
32W - 20L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
zhopa1337
Guan Yu
Level 7
God Stats
2W - 1L
1,471 SR
Queue Stats
71W - 52L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
9,741
812
8,588
14,752
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
IsolatedW
Ao Kuang
13
0 / 1 / 0
8,960
747
95
884
154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
16
1 / 10 / 1
11,126
927
15,751
31,517
37,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 1
10,265
855
10,250
20,515
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
martuwuwu
Anhur
15
0 / 8 / 2
9,747
812
6,613
19,280
6,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Raijjin
Ao Kuang
18
8 / 1 / 17
11,797
983
14,660
12,922
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
agugugagaaa
Danzaburou
18
5 / 0 / 16
11,802
984
18,194
8,634
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
4 / 0 / 20
11,722
977
12,638
5,308
2,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
oliiixyz
Hou Yi
18
8 / 0 / 16
12,346
1,029
19,632
7,945
3,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Guan Yu
zhopa1337
Guan Yu
19
5 / 1 / 18
12,312
1,026
16,294
13,537
17,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
117
2
Kills
30
30
Deaths
2
6
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Ao Kuang
IsolatedW
Ao Kuang
0
1
0
0
L
Ymir
1
10
1
0.15
L
1
4
1
0.38
W
Ao Kuang
Raijjin
Ao Kuang
8
1
17
16.5
W
Danzaburou
agugugagaaa
Danzaburou
5
0
16
13
W
4
0
20
14
L
Anhur
martuwuwu
Anhur
0
8
2
0.13
W
Hou Yi
oliiixyz
Hou Yi
8
0
16
16
W
Guan Yu
zhopa1337
Guan Yu
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,297
Damage
81,418
86,948
Taken
48,346
58,710
Mitigated
32,878
3,997
Healing
25,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,588
2,247
0
819
14,752
6,263
0
5,861
8,738
0
14,382
L
Ao Kuang
IsolatedW
Ao Kuang
95
95
0
115
884
154
0
0
859
495
0
L
Ymir
15,751
1,304
0
948
31,517
37,337
0
9,298
21,882
42,099
0
L
10,250
2,260
0
1,352
20,515
7,960
0
6,177
14,163
0
35,839
W
Ao Kuang
Raijjin
Ao Kuang
14,660
4,876
0
6,154
12,922
5,422
0
3,789
9,133
21,597
0
W
Danzaburou
agugugagaaa
Danzaburou
18,194
11,022
0
2,440
8,634
3,667
0
3,684
4,950
0
41,009
W
12,638
8,215
4,185
3,366
5,308
2,715
0
2,302
3,006
33,988
0
L
Anhur
martuwuwu
Anhur
6,613
3,525
0
763
19,280
6,996
0
6,194
12,986
0
13,852
W
Hou Yi
oliiixyz
Hou Yi
19,632
9,950
0
1,507
7,945
3,198
0
3,148
4,797
0
37,758
W
Guan Yu
zhopa1337
Guan Yu
16,294
2,409
2,982
5,032
13,537
17,876
0
2,923
10,614
245
30,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,839
Gold Earned
59,979
141
Minions Killed
221
3
Camps Cleared
5
744,383
Distance Traveled
1,097,353
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,741
812
12
1
0
183,248
0
L
Ao Kuang
8,960
747
0
0
0
14,502
0
L
Ymir
11,126
927
62
5
1
176,416
0
L
Neith
10,265
855
55
5
0
191,511
0
W
Ao Kuang
11,797
983
15
1
0
225,604
1
W
Danzaburou
11,802
984
57
5
1
190,199
0
W
Olorun
11,722
977
62
5
1
213,138
0
L
Anhur
9,747
812
12
1
2
178,706
0
W
Hou Yi
12,346
1,029
48
4
1
184,214
0
W
Guan Yu
12,312
1,026
39
3
2
284,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role