Player Matchup

Set
Set
IKanoxTV
Set
Level 160
God Stats
8W - 8L
1,792 SR
Queue Stats
354W - 320L
1,600 Elo+
Party 1
King Arthur
King Arthur
KleinerOtter2
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
xDireWolf95
Ymir
Level 160
God Stats
5W - 3L
1,596 SR
Queue Stats
104W - 108L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
xIPANICIx
Hou Yi
Level 160
God Stats
6W - 6L
1,331 SR
Queue Stats
344W - 296L
1,610 Elo+
Party 1
Scylla
Scylla
xQueenLoorax
Scylla
Level 69
God Stats
30W - 21L
1,546 SR
Queue Stats
369W - 335L
1,547 Elo+
Party 1
Team Averages
Level 132
1,553 SR
1,566 Elo+

VS

Team Averages
Level 123
1,548 SR
1,573 Elo+
Janus
Janus
Aggastin
Janus
Level 127
God Stats
6W - 5L
1,668 SR
Queue Stats
14W - 12L
1,627 Elo+
Party 3
Cerberus
Cerberus
Derrmot
Cerberus
Level 82
God Stats
0W - 1L
1,284 SR
Queue Stats
78W - 71L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
GigaTitan26
Erlang Shen
Level 158
God Stats
3W - 4L
1,450 SR
Queue Stats
377W - 387L
1,569 Elo+
Party 2
Neith
Neith
NinjaChaos
Neith
Level 123
God Stats
10W - 8L
1,630 SR
Queue Stats
334W - 316L
1,577 Elo+
Party 2
Tiamat
Tiamat
Yungmans_
Tiamat
Level 126
God Stats
24W - 10L
1,709 SR
Queue Stats
249W - 230L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,929
539
4,587
5,467
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
KleinerOtter2
King Arthur
11
1 / 1 / 1
6,199
564
4,523
7,219
4,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 5
5,946
541
3,282
5,690
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
xIPANICIx
Hou Yi
12
6 / 0 / 2
7,066
642
5,496
6,251
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
0 / 1 / 2
5,530
503
1,624
3,525
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aggastin
Janus
11
1 / 2 / 1
6,300
573
1,176
4,951
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Derrmot
Cerberus
7
0 / 3 / 1
4,607
419
3,129
7,218
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
GigaTitan26
Erlang Shen
9
1 / 2 / 1
5,408
492
2,729
6,195
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
7
0 / 4 / 0
4,560
415
1,202
5,895
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Yungmans_
Tiamat
10
1 / 0 / 1
5,823
529
4,062
5,348
4,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Aggastin
Janus
1
2
1
0.75
L
Cerberus
Derrmot
Cerberus
0
3
1
0.17
L
Erlang Shen
GigaTitan26
Erlang Shen
1
2
1
0.75
W
2
0
1
2.5
W
King Arthur
KleinerOtter2
King Arthur
1
1
1
1.5
L
Neith
0
4
0
0
L
Tiamat
Yungmans_
Tiamat
1
0
1
1.5
W
2
1
5
4.5
W
Hou Yi
xIPANICIx
Hou Yi
6
0
2
7
W
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,512
Damage
12,298
28,152
Taken
29,607
12,311
Mitigated
12,050
11,151
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aggastin
Janus
1,176
0
0
1,050
4,951
1,489
0
884
4,003
40,577
0
L
Cerberus
Derrmot
Cerberus
3,129
36
0
1,428
7,218
2,702
0
1,682
5,536
15,950
0
L
Erlang Shen
GigaTitan26
Erlang Shen
2,729
1,458
0
422
6,195
2,307
0
1,328
4,801
0
29,190
W
4,587
2,222
0
3,635
5,467
2,189
0
523
4,904
0
40,240
W
King Arthur
KleinerOtter2
King Arthur
4,523
219
0
1,250
7,219
4,581
0
3,610
3,601
0
34,060
L
Neith
1,202
322
0
1,793
5,895
1,411
0
437
5,458
0
18,913
L
Tiamat
Yungmans_
Tiamat
4,062
962
0
3,785
5,348
4,141
598
445
4,903
36,514
0
W
3,282
527
0
2,365
5,690
2,400
0
2,051
3,627
14,367
0
W
Hou Yi
xIPANICIx
Hou Yi
5,496
2,097
0
3,045
6,251
2,417
0
1,514
4,737
0
34,574
W
Scylla
1,624
138
0
856
3,525
724
0
609
2,916
27,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
26,698
322
Minions Killed
297
0
Camps Cleared
0
1,016,056
Distance Traveled
1,023,269
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,300
573
98
9
0
217,705
4
L
Cerberus
4,607
419
18
2
0
212,489
1
L
Erlang Shen
5,408
492
71
6
0
236,415
1
W
Set
5,929
539
88
8
0
221,270
5
W
King Arthur
6,199
564
81
7
0
222,133
3
L
Neith
4,560
415
37
3
0
159,371
2
L
Tiamat
5,823
529
73
7
0
197,289
4
W
Ymir
5,946
541
32
3
0
205,381
3
W
Hou Yi
7,066
642
67
6
0
199,415
2
W
Scylla
5,530
503
54
5
0
167,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role