Player Matchup

Neith
Neith
JoeyV_Sgr
Neith
Level 34
God Stats
2W - 0L
1,745 SR
Queue Stats
47W - 61L
1,420 Elo+
Party 2
Bellona
Bellona
KajPoleij2004
Bellona
Level 17
God Stats
4W - 3L
1,418 SR
Queue Stats
20W - 28L
1,373 Elo+
Party 2
Cerberus
Cerberus
Luuk_Sgr_Efc
Cerberus
Level 26
God Stats
9W - 5L
1,627 SR
Queue Stats
34W - 45L
1,442 Elo+
Party 2
Arachne
Arachne
SilvveldOP
Arachne
Level 27
God Stats
4W - 3L
1,456 SR
Queue Stats
46W - 62L
1,409 Elo+
Party 2
Nox
Nox
kaiE0174
Nox
Level 42
God Stats
7W - 10L
1,480 SR
Queue Stats
42W - 57L
1,401 Elo+
Party 2
Team Averages
Level 29
1,545 SR
1,409 Elo+

VS

Team Averages
Level 20
1,521 SR
1,431 Elo+
Apollo
Apollo
MillenialWeasel
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,392 Elo+
Solo
Thoth
Thoth
PepperSenpai
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,452 Elo+
Solo
Mulan
Mulan
backdropped
Mulan
Level 19
God Stats
7W - 10L
1,549 SR
Queue Stats
76W - 91L
1,411 Elo+
Solo
Cthulhu
Cthulhu
dbarao131
Cthulhu
Level 42
God Stats
31W - 34L
1,536 SR
Queue Stats
87W - 116L
1,440 Elo+
Party 1
Bellona
Bellona
john_leitao_JP
Bellona
Level 8
God Stats
3W - 4L
1,520 SR
Queue Stats
19W - 20L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoeyV_Sgr
Neith
14
2 / 3 / 5
8,764
461
11,810
11,239
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
16
1 / 3 / 2
9,599
505
5,816
12,663
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Luuk_Sgr_Efc
Cerberus
13
1 / 3 / 5
8,447
445
9,223
14,473
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SilvveldOP
Arachne
19
10 / 0 / 5
11,441
602
11,908
12,004
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 6
10,880
573
11,258
10,013
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,826
412
9,985
17,999
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 9 / 0
7,742
407
5,936
12,433
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 1
8,684
457
4,328
16,207
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
dbarao131
Cthulhu
10
3 / 3 / 2
7,273
383
5,623
11,414
6,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 3
9,069
477
10,026
10,898
8,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
23
Kills
10
10
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
JoeyV_Sgr
Neith
2
3
5
1.5
W
Bellona
1
3
2
0.67
W
Cerberus
Luuk_Sgr_Efc
Cerberus
1
3
5
1.17
L
2
4
3
0.88
L
0
9
0
0
W
Arachne
SilvveldOP
Arachne
10
0
5
12.5
L
3
5
1
0.7
L
Cthulhu
dbarao131
Cthulhu
3
3
2
1.33
L
2
2
3
1.75
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,015
Damage
35,898
60,392
Taken
68,951
29,545
Mitigated
31,453
23,556
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JoeyV_Sgr
Neith
11,810
4,246
0
5,576
11,239
4,219
4,193
2,634
8,605
0
47,922
W
Bellona
5,816
2,494
0
4,214
12,663
7,464
848
0
12,663
0
50,640
W
Cerberus
Luuk_Sgr_Efc
Cerberus
9,223
818
195
2,757
14,473
9,616
300
2,428
12,045
36,211
0
L
9,985
6,250
0
5,109
17,999
5,300
0
5,985
12,014
0
42,604
L
5,936
527
0
1,024
12,433
4,209
495
6,892
5,541
41,876
0
W
Arachne
SilvveldOP
Arachne
11,908
8,201
0
7,666
12,004
4,599
95
873
11,095
0
71,675
L
4,328
720
0
2,844
16,207
6,941
126
3,395
12,812
0
47,458
L
Cthulhu
dbarao131
Cthulhu
5,623
738
306
2,315
11,414
6,380
0
4,150
7,264
12,429
0
L
10,026
1,605
0
3,346
10,898
8,623
92
59
10,839
0
52,889
W
11,258
482
8
3,140
10,013
3,647
2,030
4,966
4,425
61,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
40,594
457
Minions Killed
369
0
Camps Cleared
0
1,910,974
Distance Traveled
1,499,748
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,764
461
67
4
0
332,440
0
W
Bellona
9,599
505
102
5
0
429,137
0
W
Cerberus
8,447
445
57
3
0
392,487
0
L
Apollo
7,826
412
64
3
0
320,846
1
L
Thoth
7,742
407
75
4
0
287,633
2
W
Arachne
11,441
602
120
6
0
412,760
3
L
Mulan
8,684
457
87
5
0
317,376
4
L
Cthulhu
7,273
383
12
1
0
204,045
5
L
Bellona
9,069
477
131
7
0
369,848
3
W
Nox
10,880
573
111
6
0
344,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role