Player Matchup

Terra
Terra
 
Terra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AzinothTwoZi
Apollo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Naumzinho
Kali
Level 66
God Stats
14W - 11L
1,554 SR
Queue Stats
973W - 941L
1,476 Elo+
Party 2
Tyr
Tyr
TheLukeNow
Tyr
Level 45
God Stats
87W - 95L
1,487 SR
Queue Stats
843W - 828L
1,481 Elo+
Party 2
Janus
Janus
uriel0313
Janus
Level 41
God Stats
10W - 9L
1,565 SR
Queue Stats
261W - 261L
1,462 Elo+
Solo
Team Averages
Level 49
1,521 SR
1,484 Elo+

VS

Team Averages
Level 59
1,494 SR
1,466 Elo+
Thanatos
Thanatos
ColourfulPanda
Thanatos
Level 67
God Stats
31W - 28L
1,594 SR
Queue Stats
91W - 111L
1,445 Elo+
Party 1
Yemoja
Yemoja
Freporta33
Yemoja
Level 51
God Stats
0W - 1L
1,265 SR
Queue Stats
79W - 85L
1,451 Elo+
Party 1
Set
Set
Mangaevolution09
Set
Level 116
God Stats
4W - 11L
1,590 SR
Queue Stats
323W - 346L
1,569 Elo+
Party 1
Janus
Janus
Mordecaiazull
Janus
Level 18
God Stats
15W - 14L
1,522 SR
Queue Stats
423W - 408L
1,443 Elo+
Party 1
Rama
Rama
iTz-jvhaderspek
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 169L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 1 / 9
6,944
463
10,090
10,613
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
11
0 / 0 / 1
6,327
422
455
3,516
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
14
7 / 1 / 3
8,612
574
6,813
9,805
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 3
7,946
530
6,350
13,284
7,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Janus
uriel0313
Janus
16
4 / 1 / 2
9,189
613
5,493
6,372
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 2 / 0
8,029
535
9,129
11,669
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Yemoja
Freporta33
Yemoja
10
0 / 3 / 3
6,597
440
3,052
7,440
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 1
7,108
474
7,242
9,996
6,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 1
6,948
463
2,611
5,350
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,582
372
3,732
10,138
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
5
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
9
4.5
W
Apollo
0
0
1
0.5
L
Thanatos
4
2
0
2
L
Yemoja
Freporta33
Yemoja
0
3
3
0.5
L
1
2
1
0.75
L
0
3
1
0.17
W
Kali
7
1
3
8.5
W
2
2
3
1.75
L
0
3
0
0
W
Janus
uriel0313
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,201
Damage
25,766
43,590
Taken
44,593
19,199
Mitigated
19,677
19,413
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,090
135
981
3,073
10,613
5,136
0
1,843
8,748
31,611
0
W
Apollo
455
142
0
2,726
3,516
985
1,292
171
3,345
0
29,382
L
Thanatos
9,129
3,288
0
10,383
11,669
4,475
94
2,362
9,241
0
53,196
L
Yemoja
Freporta33
Yemoja
3,052
641
3,193
2,458
7,440
4,394
85
3,941
3,493
12,598
0
L
7,242
3,378
0
603
9,996
6,138
0
1,394
8,602
0
46,351
L
2,611
282
0
139
5,350
1,582
0
2,328
2,822
40,143
0
W
Kali
6,813
3,915
0
5,233
9,805
3,674
0
848
8,941
0
35,992
W
6,350
618
0
5,230
13,284
7,496
0
706
12,578
0
53,255
L
3,732
2,432
0
3,214
10,138
3,088
582
5,210
4,852
0
33,526
W
Janus
uriel0313
Janus
5,493
118
197
1,973
6,372
1,908
0
1,869
4,315
72,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
34,264
433
Minions Killed
369
0
Camps Cleared
0
1,366,874
Distance Traveled
1,234,180
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,944
463
37
2
0
311,434
3
W
Apollo
6,327
422
60
4
0
170,807
3
L
Thanatos
8,029
535
102
7
0
276,945
4
L
Yemoja
6,597
440
28
2
0
229,089
4
L
Set
7,108
474
92
6
0
242,609
4
L
Janus
6,948
463
93
6
0
254,319
0
W
Kali
8,612
574
71
5
0
337,821
3
W
Tyr
7,946
530
110
7
0
280,138
6
L
Rama
5,582
372
54
4
0
231,218
0
W
Janus
9,189
613
155
10
0
266,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role