Player Matchup

Nu Wa
Nu Wa
Gmax1234
Nu Wa
Level 17
God Stats
12W - 5L
1,541 SR
Queue Stats
32W - 38L
1,249 Elo+
Solo
Anhur
Anhur
Homie-D-Clown88
Anhur
Level 28
God Stats
19W - 15L
1,703 SR
Queue Stats
146W - 148L
1,338 Elo+
Solo
Tiamat
Tiamat
Satchm8
Tiamat
Level 25
God Stats
50W - 39L
1,490 SR
Queue Stats
76W - 66L
1,334 Elo+
Solo
Ravana
Ravana
hulk_blaze2005
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,316 Elo+
Solo
Olorun
Olorun
luizbowser
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,348 Elo+

VS

Team Averages
Level 16
1,299 SR
1,201 Elo+
Hou Yi
Hou Yi
DanCDE
Hou Yi
Level 26
God Stats
6W - 9L
1,295 SR
Queue Stats
127W - 168L
1,219 Elo+
Solo
Neith
Neith
Hxchris13
Neith
Level 20
God Stats
2W - 6L
1,377 SR
Queue Stats
68W - 80L
1,369 Elo+
Solo
Skadi
Skadi
SquarePimp
Skadi
Level 12
God Stats
1W - 5L
1,269 SR
Queue Stats
3W - 13L
1,037 Elo+
Solo
Ra
Ra
TicklemyNickel99
Ra
Level 5
God Stats
3W - 8L
1,055 SR
Queue Stats
4W - 12L
878 Elo+
Solo
Thoth
Thoth
ibrahimcakmak
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gmax1234
Nu Wa
19
7 / 2 / 27
12,508
1,137
22,688
11,532
4,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 5 / 22
12,263
1,115
28,917
15,072
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Satchm8
Tiamat
20
18 / 0 / 13
13,989
1,272
19,500
7,560
7,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 3 / 16
11,994
1,090
19,023
10,634
4,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Olorun
luizbowser
Olorun
18
5 / 0 / 18
11,256
1,023
6,486
6,768
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DanCDE
Hou Yi
15
0 / 8 / 5
9,302
846
3,407
20,066
6,319
Neith
Hxchris13
Neith
16
1 / 8 / 5
9,859
896
11,658
21,896
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Skadi
16
1 / 14 / 5
10,010
910
6,231
21,160
6,063
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 7
10,561
960
10,837
18,786
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 13 / 1
11,101
1,009
12,659
23,326
7,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
33
45
Kills
10
10
Deaths
45
96
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DanCDE
Hou Yi
0
8
5
0.31
W
Nu Wa
Gmax1234
Nu Wa
7
2
27
10.25
W
7
5
22
3.6
L
Neith
Hxchris13
Neith
1
8
5
0.44
W
Tiamat
Satchm8
Tiamat
18
0
13
24.5
L
Skadi
1
14
5
0.25
L
2
2
7
2.75
W
8
3
16
5.33
L
6
13
1
0.5
W
Olorun
luizbowser
Olorun
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,614
Damage
44,792
51,566
Taken
105,234
24,828
Mitigated
39,528
15,062
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DanCDE
Hou Yi
3,407
476
0
0
20,066
6,319
0
9,406
10,660
0
12,484
W
Nu Wa
Gmax1234
Nu Wa
22,688
5,646
264
1,834
11,532
4,621
0
3,537
7,870
44,165
0
W
28,917
18,054
159
3,095
15,072
5,631
0
7,048
7,924
0
49,911
L
Neith
Hxchris13
Neith
11,658
5,384
0
3,298
21,896
7,462
0
8,336
13,560
0
32,937
W
Tiamat
Satchm8
Tiamat
19,500
3,011
315
2,738
7,560
7,314
0
3,828
3,632
31,745
0
L
Skadi
6,231
2,817
0
246
21,160
6,063
0
9,093
12,067
0
28,317
L
10,837
1,329
537
1,725
18,786
12,405
0
8,923
9,863
36,008
0
W
19,023
7,803
0
1,605
10,634
4,794
0
4,671
5,703
0
38,879
L
12,659
1,266
330
923
23,326
7,279
0
12,916
10,410
31,312
0
W
Olorun
luizbowser
Olorun
6,486
2,751
1,282
3,770
6,768
2,468
0
3,752
2,941
19,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,010
Gold Earned
50,833
208
Minions Killed
174
7
Camps Cleared
1
914,864
Distance Traveled
845,152
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,302
846
19
2
0
163,361
0
W
Nu Wa
12,508
1,137
42
4
1
164,677
0
W
Anhur
12,263
1,115
42
4
2
128,928
0
L
Neith
9,859
896
46
4
1
178,683
0
W
Tiamat
13,989
1,272
34
3
2
229,692
1
L
Skadi
10,010
910
45
4
0
132,145
0
L
Ra
10,561
960
41
4
0
207,106
0
W
Ravana
11,994
1,090
58
5
2
201,537
5
L
Thoth
11,101
1,009
23
2
0
163,857
0
W
Olorun
11,256
1,023
32
3
0
190,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role