Player Matchup

Kukulkan
Kukulkan
BakasKoljac
Kukulkan
Level 68
God Stats
4W - 4L
1,527 SR
Queue Stats
22W - 26L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lis119x
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PulsarFTW
Chaac
Level 68
God Stats
104W - 61L
1,681 SR
Queue Stats
313W - 213L
1,628 Elo+
Solo
Team Averages
Level 84
1,569 SR
1,542 Elo+

VS

Team Averages
Level 109
1,577 SR
1,611 Elo+
Neith
Neith
Drehorn
Neith
Level 122
God Stats
5W - 1L
1,496 SR
Queue Stats
45W - 28L
1,718 Elo+
Solo
Discordia
Discordia
Seraila
Discordia
Level 108
God Stats
7W - 2L
1,734 SR
Queue Stats
17W - 27L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
UncaScrooge
Kuzenbo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BakasKoljac
Kukulkan
11
2 / 3 / 0
7,470
679
6,722
5,445
2,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Lis119x
Tsukuyomi
9
0 / 6 / 2
6,665
606
3,498
8,478
3,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
PulsarFTW
Chaac
10
1 / 2 / 2
7,660
696
5,465
9,606
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drehorn
Neith
12
6 / 2 / 3
8,413
765
6,179
8,068
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Seraila
Discordia
11
1 / 1 / 9
7,551
686
6,440
4,554
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
UncaScrooge
Kuzenbo
11
4 / 0 / 6
8,759
796
6,544
8,625
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BakasKoljac
Kukulkan
2
3
0
0.67
W
Neith
Drehorn
Neith
6
2
3
3.75
L
Tsukuyomi
Lis119x
Tsukuyomi
0
6
2
0.17
L
Chaac
PulsarFTW
Chaac
1
2
2
1
W
Discordia
Seraila
Discordia
1
1
9
5.5
W
Kuzenbo
UncaScrooge
Kuzenbo
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,685
Damage
19,163
23,529
Taken
21,247
13,440
Mitigated
13,431
6,211
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BakasKoljac
Kukulkan
6,722
530
0
1,042
5,445
2,109
0
2,768
2,571
37,004
0
W
Neith
Drehorn
Neith
6,179
2,596
0
2,939
8,068
2,978
0
2,868
5,200
0
25,343
L
Tsukuyomi
Lis119x
Tsukuyomi
3,498
806
0
1,165
8,478
3,308
0
4,290
3,934
0
25,092
L
Chaac
PulsarFTW
Chaac
5,465
790
0
4,004
9,606
8,023
0
5,276
3,968
0
15,353
W
Discordia
Seraila
Discordia
6,440
362
0
333
4,554
1,538
444
926
3,628
27,120
0
W
Kuzenbo
UncaScrooge
Kuzenbo
6,544
2,570
0
2,960
8,625
8,915
0
2,961
5,664
22,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,795
Gold Earned
24,723
147
Minions Killed
122
0
Camps Cleared
0
584,736
Distance Traveled
589,804
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,470
679
80
7
0
182,714
1
W
Neith
8,413
765
49
4
0
193,188
2
L
Tsukuyomi
6,665
606
38
3
0
201,342
0
L
Chaac
7,660
696
29
3
0
200,680
2
W
Discordia
7,551
686
38
3
0
177,127
3
W
Kuzenbo
8,759
796
35
3
0
219,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role