Player Matchup

Artemis
Artemis
Annamari
Artemis
Level 29
God Stats
22W - 24L
1,492 SR
Queue Stats
26W - 40L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
NuclearBrother
Jormungandr
Level 48
God Stats
41W - 28L
1,606 SR
Queue Stats
418W - 464L
1,532 Elo+
Party 2
Vulcan
Vulcan
Pindaro
Vulcan
Level 47
God Stats
33W - 43L
1,347 SR
Queue Stats
186W - 217L
1,394 Elo+
Solo
Tiamat
Tiamat
RedRonin85
Tiamat
Level 109
God Stats
3W - 7L
1,099 SR
Queue Stats
28W - 41L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Wowser62
Cthulhu
Level 46
God Stats
87W - 75L
1,460 SR
Queue Stats
418W - 463L
1,534 Elo+
Party 2
Team Averages
Level 56
1,401 SR
1,451 Elo+

VS

Team Averages
Level 96
1,546 SR
1,598 Elo+
Horus
Horus
ChicoAndroidYT
Horus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,518 Elo+
Party 3
Merlin
Merlin
Lennup
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MANdingoADC
Cupid
Level 25
God Stats
4W - 0L
1,889 SR
Queue Stats
5W - 0L
1,768 Elo+
Party 3
Achilles
Achilles
Rostek642
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 42L
1,640 Elo+
Party 3
Kukulkan
Kukulkan
mctigre
Kukulkan
Level 104
God Stats
2W - 1L
1,341 SR
Queue Stats
71W - 68L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Annamari
Artemis
15
3 / 12 / 8
9,965
997
15,640
23,310
11,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NuclearBrother
Jormungandr
16
3 / 11 / 9
10,028
1,003
11,908
29,720
20,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Pindaro
Vulcan
16
2 / 4 / 7
9,795
980
9,865
9,989
4,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
RedRonin85
Tiamat
16
2 / 3 / 11
10,073
1,007
16,020
16,013
13,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Wowser62
Cthulhu
16
4 / 6 / 6
10,356
1,036
14,108
26,645
26,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

85

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 28
11,763
1,176
10,031
23,682
18,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Lennup
Merlin
17
1 / 1 / 16
10,038
1,004
11,214
7,892
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
22 / 2 / 14
15,508
1,551
43,207
14,117
6,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Rostek642
Achilles
17
5 / 7 / 21
10,914
1,091
16,617
19,624
11,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
mctigre
Kukulkan
17
5 / 2 / 21
10,920
1,092
19,699
9,167
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
136
14
Kills
36
36
Deaths
14
41
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Artemis
Annamari
Artemis
3
12
8
0.58
W
3
2
28
8.5
W
Merlin
Lennup
Merlin
1
1
16
9
W
22
2
14
14.5
L
Jormungandr
NuclearBrother
Jormungandr
3
11
9
0.68
L
Vulcan
Pindaro
Vulcan
2
4
7
1.38
L
Tiamat
RedRonin85
Tiamat
2
3
11
2.5
W
Achilles
Rostek642
Achilles
5
7
21
2.21
L
Cthulhu
Wowser62
Cthulhu
4
6
6
1.17
W
Kukulkan
mctigre
Kukulkan
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,541
Damage
100,768
105,677
Taken
74,482
75,808
Mitigated
42,928
7,638
Healing
27,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Annamari
Artemis
15,640
8,804
0
1,777
23,310
11,063
0
6,046
16,982
0
28,901
W
10,031
5,024
4,804
12,499
23,682
18,023
0
16,712
6,576
0
18,159
W
Merlin
Lennup
Merlin
11,214
1,039
0
56
7,892
2,988
0
5,287
2,531
41,171
0
W
43,207
34,232
56
4,735
14,117
6,450
0
9,272
4,685
0
70,113
L
Jormungandr
NuclearBrother
Jormungandr
11,908
2,390
0
779
29,720
20,225
0
6,549
22,631
23,435
0
L
Vulcan
Pindaro
Vulcan
9,865
3,488
0
0
9,989
4,642
0
3,201
6,548
35,216
0
L
Tiamat
RedRonin85
Tiamat
16,020
636
182
3,225
16,013
13,364
0
3,642
12,135
28,040
0
W
Achilles
Rostek642
Achilles
16,617
5,870
0
3,683
19,624
11,928
0
12,565
6,635
0
23,099
L
Cthulhu
Wowser62
Cthulhu
14,108
1,500
1,133
542
26,645
26,514
0
9,597
16,468
24,677
0
W
Kukulkan
mctigre
Kukulkan
19,699
1,929
183
1,178
9,167
3,539
0
6,851
2,154
36,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,217
Gold Earned
59,143
169
Minions Killed
214
4
Camps Cleared
10
948,422
Distance Traveled
883,488
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,965
997
30
3
0
158,751
0
W
Horus
11,763
1,176
17
2
2
193,104
2
W
Merlin
10,038
1,004
67
7
0
171,722
0
W
Cupid
15,508
1,551
72
7
6
166,857
1
L
Jormungandr
10,028
1,003
23
2
2
173,704
2
L
Vulcan
9,795
980
48
5
1
205,088
1
L
Tiamat
10,073
1,007
37
4
1
197,343
0
W
Achilles
10,914
1,091
15
2
1
163,176
1
L
Cthulhu
10,356
1,036
31
3
0
213,536
1
W
Kukulkan
10,920
1,092
43
4
1
188,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role