Player Matchup

Chang'e
Chang'e
Alexan020
Chang'e
Level 17
God Stats
10W - 6L
1,302 SR
Queue Stats
36W - 31L
1,320 Elo+
Party 2
Awilix
Awilix
Masega360
Awilix
Level 28
God Stats
2W - 2L
1,179 SR
Queue Stats
81W - 102L
1,342 Elo+
Party 3
Bellona
Bellona
MasonSwail
Bellona
Level 7
God Stats
8W - 2L
1,615 SR
Queue Stats
11W - 5L
1,472 Elo+
Party 3
Chaac
Chaac
olimpo2004
Chaac
Level 32
God Stats
41W - 35L
1,472 SR
Queue Stats
107W - 124L
1,324 Elo+
Party 2
Cernunnos
Cernunnos
salvi907
Cernunnos
Level 55
God Stats
5W - 9L
1,339 SR
Queue Stats
160W - 224L
1,355 Elo+
Party 3
Team Averages
Level 28
1,382 SR
1,363 Elo+

VS

Team Averages
Level 6
1,466 SR
1,429 Elo+
Nu Wa
Nu Wa
Artorias1999
Nu Wa
Level 4
God Stats
2W - 4L
1,480 SR
Queue Stats
2W - 4L
1,475 Elo+
Solo
Yemoja
Yemoja
BluePanda100
Yemoja
Level 9
God Stats
0W - 3L
1,071 SR
Queue Stats
2W - 14L
1,174 Elo+
Solo
Thanatos
Thanatos
Flightyy
Thanatos
Level 11
God Stats
1W - 1L
1,778 SR
Queue Stats
16W - 11L
1,494 Elo+
Solo
Anhur
Anhur
Vialentis
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
elini2506
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alexan020
Chang'e
15
6 / 3 / 9
10,018
527
9,636
12,057
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
Masega360
Awilix
16
6 / 2 / 9
10,414
548
8,567
12,189
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
MasonSwail
Bellona
17
15 / 0 / 15
11,597
610
17,293
14,410
9,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
16
12 / 4 / 10
10,927
575
13,221
16,490
8,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
salvi907
Cernunnos
18
6 / 2 / 1
11,799
621
5,578
16,293
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
9,479
499
13,109
9,501
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
0 / 7 / 4
6,694
352
1,061
12,956
8,042
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
Flightyy
Thanatos
13
3 / 8 / 3
8,212
432
11,762
17,697
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Vialentis
Anhur
13
2 / 10 / 3
8,216
432
6,902
14,903
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
elini2506
Bellona
10
0 / 14 / 2
6,680
352
4,988
18,500
15,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
45
Kills
10
11
Deaths
45
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alexan020
Chang'e
6
3
9
3.5
L
5
6
2
1
L
Yemoja
0
7
4
0.29
L
Thanatos
Flightyy
Thanatos
3
8
3
0.56
W
Awilix
Masega360
Awilix
6
2
9
5.25
W
Bellona
MasonSwail
Bellona
15
0
15
22.5
L
Anhur
Vialentis
Anhur
2
10
3
0.35
L
Bellona
elini2506
Bellona
0
14
2
0.07
W
Chaac
12
4
10
4.25
W
Cernunnos
salvi907
Cernunnos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,295
Damage
37,822
71,439
Taken
73,557
36,214
Mitigated
36,528
32,017
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alexan020
Chang'e
9,636
2,467
2,534
5,358
12,057
4,768
1,512
4,002
7,980
43,907
0
L
13,109
3,209
0
0
9,501
3,560
43
1,038
8,351
47,622
0
L
Yemoja
1,061
723
199
1,173
12,956
8,042
0
3,150
9,568
8,160
0
L
Thanatos
Flightyy
Thanatos
11,762
2,933
0
10,097
17,697
5,771
0
2,111
15,504
0
50,334
W
Awilix
Masega360
Awilix
8,567
3,921
0
2,987
12,189
5,292
296
1,812
10,302
0
62,032
W
Bellona
MasonSwail
Bellona
17,293
3,913
0
6,581
14,410
9,913
1,354
5,868
8,167
0
54,186
L
Anhur
Vialentis
Anhur
6,902
3,033
0
2,314
14,903
4,022
0
332
14,553
0
30,951
L
Bellona
elini2506
Bellona
4,988
1,279
0
565
18,500
15,133
0
2,403
15,945
3,688
11,685
W
Chaac
13,221
5,360
696
5,308
16,490
8,069
4,026
2,428
13,987
0
49,575
W
Cernunnos
salvi907
Cernunnos
5,578
3,288
0
8,553
16,293
8,172
4,910
1,100
15,193
0
98,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
39,281
488
Minions Killed
255
0
Camps Cleared
0
1,813,827
Distance Traveled
1,371,032
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,018
527
80
4
0
315,946
4
L
Nu Wa
9,479
499
93
5
0
321,090
0
L
Yemoja
6,694
352
13
1
0
208,213
0
L
Thanatos
8,212
432
74
4
0
328,725
0
W
Awilix
10,414
548
89
5
0
400,017
1
W
Bellona
11,597
610
97
5
0
380,479
0
L
Anhur
8,216
432
49
3
0
265,146
0
L
Bellona
6,680
352
26
1
0
247,858
0
W
Chaac
10,927
575
77
4
0
388,982
0
W
Cernunnos
11,799
621
145
8
0
328,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role