Player Matchup

Achilles
Achilles
Bidarok
Achilles
Level 3
God Stats
3W - 2L
1,541 SR
Queue Stats
3W - 4L
1,444 Elo+
Solo
Fenrir
Fenrir
Cazador0scuro
Fenrir
Level 11
God Stats
1W - 0L
1,636 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
GeoEx
Jing Wei
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 1
Athena
Athena
PepeElFregonas
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
SLC111
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 1
Team Averages
Level 8
1,535 SR
1,422 Elo+

VS

Team Averages
Level 12
1,516 SR
1,463 Elo+
Cthulhu
Cthulhu
Darkness1o1
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LordAnthony3
Kukulkan
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Neith
Neith
SeinaruUA
Neith
Level 4
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 2L
1,430 Elo+
Solo
Nemesis
Nemesis
moplayerone88
Nemesis
Level 23
God Stats
24W - 20L
1,602 SR
Queue Stats
444W - 478L
1,413 Elo+
Solo
Ymir
Ymir
stm420
Ymir
Level 15
God Stats
1W - 4L
1,257 SR
Queue Stats
24W - 34L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bidarok
Achilles
12
6 / 0 / 1
7,172
717
6,665
6,744
4,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 5
6,076
608
3,739
7,647
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
GeoEx
Jing Wei
9
9 / 0 / 4
6,282
628
5,658
5,341
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 11
4,929
493
2,103
5,526
4,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SLC111
Kukulkan
9
1 / 2 / 3
5,449
545
3,567
3,107
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkness1o1
Cthulhu
6
0 / 5 / 0
4,258
426
3,635
5,518
3,783
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
LordAnthony3
Kukulkan
8
1 / 1 / 0
5,101
510
1,401
5,222
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SeinaruUA
Neith
6
0 / 4 / 0
4,060
406
2,383
5,467
1,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
9
1 / 4 / 0
5,189
519
4,002
9,144
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
stm420
Ymir
6
0 / 6 / 0
4,179
418
1,955
6,181
3,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
20
Kills
2
2
Deaths
20
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bidarok
Achilles
6
0
1
6.5
W
4
0
5
6.5
L
Cthulhu
Darkness1o1
Cthulhu
0
5
0
0
W
Jing Wei
GeoEx
Jing Wei
9
0
4
11
L
Kukulkan
LordAnthony3
Kukulkan
1
1
0
1
W
0
0
11
5.5
W
Kukulkan
SLC111
Kukulkan
1
2
3
1.25
L
Neith
SeinaruUA
Neith
0
4
0
0
L
Nemesis
1
4
0
0.25
L
Ymir
stm420
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
13,376
28,365
Taken
31,532
13,758
Mitigated
13,587
9,972
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bidarok
Achilles
6,665
1,909
0
2,660
6,744
4,242
708
357
6,387
0
32,980
W
3,739
1,154
0
3,598
7,647
2,519
0
916
6,731
0
32,510
L
Cthulhu
Darkness1o1
Cthulhu
3,635
305
0
214
5,518
3,783
0
1,536
3,982
12,325
0
W
Jing Wei
GeoEx
Jing Wei
5,658
4,870
0
3,714
5,341
1,817
971
1,752
3,514
0
27,341
L
Kukulkan
LordAnthony3
Kukulkan
1,401
473
171
1,128
5,222
1,583
35
1,141
4,081
22,481
0
W
2,103
1,426
0
0
5,526
4,037
179
2,694
2,657
6,856
0
W
Kukulkan
SLC111
Kukulkan
3,567
550
0
0
3,107
1,143
563
1,022
2,085
25,886
0
L
Neith
SeinaruUA
Neith
2,383
1,241
0
1,965
5,467
1,230
73
1,022
4,445
0
13,162
L
Nemesis
4,002
1,795
0
1,880
9,144
3,023
0
696
8,448
0
25,196
L
Ymir
stm420
Ymir
1,955
789
0
48
6,181
3,968
0
1,275
4,906
9,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
22,787
238
Minions Killed
177
0
Camps Cleared
0
930,173
Distance Traveled
826,876
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,172
717
71
7
0
200,121
1
W
Fenrir
6,076
608
59
6
0
191,956
0
L
Cthulhu
4,258
426
25
3
0
148,746
0
W
Jing Wei
6,282
628
49
5
0
185,223
1
L
Kukulkan
5,101
510
57
6
0
165,544
1
W
Athena
4,929
493
12
1
0
171,940
0
W
Kukulkan
5,449
545
47
5
0
180,933
3
L
Neith
4,060
406
21
2
0
164,287
0
L
Nemesis
5,189
519
56
6
0
196,671
1
L
Ymir
4,179
418
18
2
0
151,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role