Player Matchup

Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Elantros
Olorun
Level 23
God Stats
3W - 1L
1,436 SR
Queue Stats
20W - 23L
1,342 Elo+
Solo
Ne Zha
Ne Zha
Lolitasomleti
Ne Zha
Level 15
God Stats
3W - 0L
1,720 SR
Queue Stats
21W - 30L
1,343 Elo+
Party 3
Achilles
Achilles
MerlinAmber
Achilles
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,384 Elo+
Party 3
Neith
Neith
PlOTREK
Neith
Level 3
God Stats
14W - 21L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Team Averages
Level 26
1,531 SR
1,414 Elo+

VS

Team Averages
Level 33
1,367 SR
1,290 Elo+
Ares
Ares
CypherTheFallen
Ares
Level 125
God Stats
1W - 5L
1,287 SR
Queue Stats
11W - 19L
1,227 Elo+
Party 2
Anhur
Anhur
Erwin_Boy1998
Anhur
Level 9
God Stats
25W - 33L
1,048 SR
Queue Stats
308W - 319L
1,254 Elo+
Party 2
Ra
Ra
Zastrel
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,357 Elo+
Solo
Thor
Thor
knuly
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
wladdddd
Loki
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 72L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 6
6,972
465
8,334
9,391
8,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Elantros
Olorun
15
11 / 0 / 6
9,748
650
16,999
14,079
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 2 / 6
8,066
538
8,546
10,519
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
MerlinAmber
Achilles
12
3 / 3 / 7
7,284
486
5,932
12,134
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
PlOTREK
Neith
12
2 / 1 / 8
7,076
472
2,526
2,391
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,671
511
9,165
11,503
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 3
5,836
389
5,126
8,923
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 9 / 1
5,953
397
7,268
12,104
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
knuly
Thor
12
2 / 5 / 1
7,034
469
5,089
12,923
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
10
1 / 5 / 2
6,763
451
5,019
11,049
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
24
Kills
7
7
Deaths
24
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
6
5
L
4
0
3
5.5
W
Olorun
Elantros
Olorun
11
0
6
14
L
0
5
3
0.3
W
6
2
6
4.5
W
Achilles
MerlinAmber
Achilles
3
3
7
2.17
W
Neith
PlOTREK
Neith
2
1
8
6
L
0
9
1
0.06
L
Thor
knuly
Thor
2
5
1
0.5
L
Loki
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,337
Damage
31,667
48,514
Taken
56,502
30,061
Mitigated
27,791
21,131
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,334
346
0
420
9,391
8,990
1,071
2,859
6,532
24,218
0
L
9,165
798
0
1,123
11,503
11,164
324
3,910
7,318
27,841
0
W
Olorun
Elantros
Olorun
16,999
9,891
978
11,430
14,079
6,235
2,348
6,566
7,513
59,188
0
L
5,126
2,468
0
0
8,923
2,859
1,304
1,050
7,698
0
18,534
W
8,546
2,755
0
4,213
10,519
3,749
659
2,026
8,493
0
40,589
W
Achilles
MerlinAmber
Achilles
5,932
1,822
0
3,379
12,134
10,200
0
4,287
7,847
326
25,981
W
Neith
PlOTREK
Neith
2,526
1,217
0
711
2,391
887
1,340
695
1,696
0
24,278
L
7,268
1,530
57
2,278
12,104
4,540
0
9,310
2,794
33,034
0
L
Thor
knuly
Thor
5,089
1,189
207
2,571
12,923
5,580
216
8,673
4,250
0
31,652
L
Loki
5,019
1,349
0
3,002
11,049
3,648
0
2,677
8,324
0
33,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
33,257
298
Minions Killed
217
0
Camps Cleared
0
1,318,728
Distance Traveled
1,298,665
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,972
465
35
2
0
287,794
0
L
Ares
7,671
511
17
1
0
316,856
6
W
Olorun
9,748
650
99
7
0
229,546
0
L
Anhur
5,836
389
37
2
0
235,023
2
W
Ne Zha
8,066
538
69
5
0
310,347
0
W
Achilles
7,284
486
35
2
0
289,670
1
W
Neith
7,076
472
60
4
0
201,371
0
L
Ra
5,953
397
47
3
0
220,401
0
L
Thor
7,034
469
57
4
0
230,865
1
L
Loki
6,763
451
59
4
0
295,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role