Player Matchup

Artemis
Artemis
DIPt0
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Franhry
Zeus
Level 14
God Stats
2W - 1L
1,813 SR
Queue Stats
16W - 12L
1,506 Elo+
Party 2
Tiamat
Tiamat
IconicDonny
Tiamat
Level 15
God Stats
2W - 1L
1,374 SR
Queue Stats
23W - 25L
1,518 Elo+
Solo
Anhur
Anhur
MortalCometus666
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,539 Elo+
Party 2
Ra
Ra
unmillondos
Ra
Level 15
God Stats
5W - 1L
1,696 SR
Queue Stats
31W - 19L
1,641 Elo+
Party 2
Team Averages
Level 35
1,577 SR
1,541 Elo+

VS

Team Averages
Level 6
1,456 SR
1,518 Elo+
Mercury
Mercury
FinnVisje
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artio
Artio
SirRac
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Serqet
Serqet
WhiteCopper
Serqet
Level 8
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
xNastrodamusx
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,589 Elo+
Solo
Agni
Agni
yoda2006pl
Agni
Level 8
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DIPt0
Artemis
15
6 / 1 / 10
9,140
1,143
9,502
7,456
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
Franhry
Zeus
15
7 / 0 / 13
9,315
1,164
12,800
2,666
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
2 / 0 / 13
8,157
1,020
4,571
3,677
2,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 8
8,395
1,049
2,507
5,459
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 11
8,269
1,034
6,918
5,093
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

395

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FinnVisje
Mercury
12
1 / 5 / 2
7,288
911
6,386
9,157
3,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
SirRac
Artio
12
0 / 5 / 2
7,445
931
2,595
12,446
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
13
0 / 5 / 3
7,319
915
2,794
10,186
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
xNastrodamusx
King Arthur
11
0 / 3 / 0
6,518
815
632
3,017
1,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
2 / 3 / 1
7,698
962
9,079
10,852
4,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
21
Kills
3
3
Deaths
21
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
DIPt0
Artemis
6
1
10
11
L
Mercury
FinnVisje
Mercury
1
5
2
0.4
W
Zeus
Franhry
Zeus
7
0
13
13.5
W
Tiamat
2
0
13
8.5
W
3
0
8
7
L
Artio
SirRac
Artio
0
5
2
0.2
L
Serqet
0
5
3
0.3
W
3
2
11
4.25
L
King Arthur
xNastrodamusx
King Arthur
0
3
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,298
Damage
21,486
24,351
Taken
45,658
10,662
Mitigated
20,048
7,576
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DIPt0
Artemis
9,502
5,423
0
1,110
7,456
3,022
0
3,352
4,104
0
23,293
L
Mercury
FinnVisje
Mercury
6,386
1,438
0
0
9,157
3,107
0
4,020
5,137
0
13,452
W
Zeus
Franhry
Zeus
12,800
1,096
0
685
2,666
962
0
1,664
1,002
22,173
0
W
Tiamat
4,571
513
0
1,329
3,677
2,648
0
2,150
1,401
18,186
0
W
2,507
1,245
159
1,475
5,459
1,895
0
2,401
3,058
0
11,968
L
Artio
SirRac
Artio
2,595
445
0
1,305
12,446
7,697
0
5,938
6,508
10,994
0
L
Serqet
2,794
460
0
527
10,186
3,864
0
5,576
4,610
0
13,029
W
6,918
415
1,227
1,591
5,093
2,135
0
2,107
2,842
25,257
0
L
King Arthur
xNastrodamusx
King Arthur
632
96
0
0
3,017
1,272
0
980
2,037
0
3,178
L
9,079
557
152
1,173
10,852
4,108
0
7,775
3,077
23,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
36,268
150
Minions Killed
86
5
Camps Cleared
4
678,586
Distance Traveled
576,861
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,140
1,143
29
4
1
139,191
0
L
Mercury
7,288
911
10
1
0
151,401
1
W
Zeus
9,315
1,164
15
2
1
135,592
0
W
Tiamat
8,157
1,020
35
4
1
134,439
0
W
Anhur
8,395
1,049
25
3
2
139,443
0
L
Artio
7,445
931
17
2
0
124,974
0
L
Serqet
7,319
915
27
3
4
148,493
1
W
Ra
8,269
1,034
46
6
0
129,921
0
L
King Arthur
6,518
815
1
0
0
31,570
0
L
Agni
7,698
962
31
4
0
120,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role