Player Matchup

Ra
Ra
Bobby000123
Ra
Level 127
God Stats
2W - 5L
1,125 SR
Queue Stats
156W - 125L
1,517 Elo+
Party 2
Kali
Kali
CQRTES
Kali
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 261L
1,519 Elo+
Party 2
Ymir
Ymir
Culex134
Ymir
Level 160
God Stats
29W - 31L
1,493 SR
Queue Stats
592W - 556L
1,526 Elo+
Party 1
Anhur
Anhur
Squirreltea
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
mattdudeyeah
Achilles
Level 83
God Stats
3W - 1L
1,696 SR
Queue Stats
192W - 191L
1,559 Elo+
Solo
Team Averages
Level 131
1,463 SR
1,524 Elo+

VS

Team Averages
Level 93
1,564 SR
1,546 Elo+
Cthulhu
Cthulhu
CondolentMist7
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 282L
1,548 Elo+
Solo
Tyr
Tyr
EngelSilva
Tyr
Level 104
God Stats
82W - 84L
1,581 SR
Queue Stats
219W - 199L
1,594 Elo+
Solo
Scylla
Scylla
Lopman27
Scylla
Level 66
God Stats
6W - 9L
1,588 SR
Queue Stats
92W - 85L
1,525 Elo+
Solo
Rama
Rama
NinjaskStorm
Rama
Level 79
God Stats
34W - 24L
1,650 SR
Queue Stats
684W - 675L
1,564 Elo+
Solo
Pele
Pele
Zectorxlo
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,911
494
5,804
7,510
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
CQRTES
Kali
15
1 / 0 / 0
8,370
523
3,631
10,263
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
12
3 / 2 / 9
8,205
513
7,343
9,822
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 2 / 4
8,513
532
9,047
9,675
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
mattdudeyeah
Achilles
17
5 / 0 / 0
9,672
605
9,123
9,985
4,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
7,209
451
3,816
9,530
4,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 6 / 1
7,590
474
6,298
16,399
10,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Lopman27
Scylla
13
1 / 0 / 1
7,447
465
6,148
5,857
2,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 2
7,161
448
4,421
8,453
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
13
1 / 4 / 2
7,223
451
6,708
12,143
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
7
7
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Kali
CQRTES
Kali
1
0
0
1
L
3
4
1
0.88
W
Ymir
3
2
9
3.75
L
1
6
1
0.25
L
Scylla
Lopman27
Scylla
1
0
1
1.5
L
1
3
2
0.67
W
6
2
4
4
L
Pele
1
4
2
0.5
W
Achilles
mattdudeyeah
Achilles
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,948
Damage
27,391
47,255
Taken
52,382
21,877
Mitigated
23,633
11,312
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,804
300
387
2,539
7,510
2,600
216
3,363
4,147
50,603
0
W
Kali
CQRTES
Kali
3,631
1,787
0
1,912
10,263
4,568
0
1,344
8,919
0
70,958
L
3,816
390
128
860
9,530
4,804
23
3,759
5,771
17,271
0
W
Ymir
7,343
1,173
0
742
9,822
6,975
0
3,810
6,012
25,112
0
L
6,298
1,171
0
4,844
16,399
10,529
0
2,478
13,921
0
45,004
L
Scylla
Lopman27
Scylla
6,148
542
0
3,253
5,857
2,187
0
2,475
3,382
48,934
0
L
4,421
2,802
0
3,583
8,453
2,333
96
434
8,019
0
40,386
W
9,047
5,747
0
4,393
9,675
3,224
498
1,240
8,435
0
37,213
L
Pele
6,708
1,344
0
3,847
12,143
3,780
0
4,001
8,142
0
47,733
W
Achilles
mattdudeyeah
Achilles
9,123
2,642
0
1,339
9,985
4,510
0
207
9,778
0
69,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
36,630
454
Minions Killed
397
0
Camps Cleared
0
1,556,491
Distance Traveled
1,445,169
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,911
494
94
6
0
296,648
4
W
Kali
8,370
523
124
8
0
365,488
6
L
Cthulhu
7,209
451
36
2
0
300,539
6
W
Ymir
8,205
513
44
3
0
320,378
0
L
Tyr
7,590
474
88
6
0
292,953
2
L
Scylla
7,447
465
104
7
0
303,984
3
L
Rama
7,161
448
83
5
0
244,444
3
W
Anhur
8,513
532
63
4
0
263,293
6
L
Pele
7,223
451
86
5
0
303,249
1
W
Achilles
9,672
605
129
8
0
310,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role