Player Matchup

Chiron
Chiron
Desuadmiral
Chiron
Level 18
God Stats
3W - 10L
1,473 SR
Queue Stats
105W - 103L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
GrognarE_N1
Cthulhu
Level 23
God Stats
44W - 35L
1,560 SR
Queue Stats
115W - 122L
1,407 Elo+
Party 1
Artemis
Artemis
SrPhsycho
Artemis
Level 7
God Stats
3W - 4L
1,596 SR
Queue Stats
18W - 13L
1,514 Elo+
Party 2
Susano
Susano
ghost454455454
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,483 Elo+
Party 2
Mulan
Mulan
xiolssgamer
Mulan
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 223L
1,381 Elo+
Party 2
Team Averages
Level 21
1,526 SR
1,455 Elo+

VS

Team Averages
Level 20
1,620 SR
1,495 Elo+
Tiamat
Tiamat
ConTodo
Tiamat
Level 20
God Stats
4W - 7L
1,546 SR
Queue Stats
9W - 14L
1,715 Elo+
Solo
Bellona
Bellona
SaiyajinBlack82
Bellona
Level 28
God Stats
21W - 20L
1,603 SR
Queue Stats
124W - 156L
1,428 Elo+
Solo
Vamana
Vamana
alexukoo_
Vamana
Level 28
God Stats
4W - 3L
1,579 SR
Queue Stats
49W - 55L
1,479 Elo+
Solo
Yemoja
Yemoja
guillem333
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,332 Elo+
Solo
Izanami
Izanami
unicorngamerabi
Izanami
Level 18
God Stats
3W - 1L
1,871 SR
Queue Stats
16W - 19L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 2 / 4
8,087
404
9,152
13,075
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
GrognarE_N1
Cthulhu
13
1 / 8 / 3
8,601
430
9,492
20,505
15,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SrPhsycho
Artemis
12
2 / 10 / 3
7,622
381
8,321
15,407
4,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 9 / 3
7,887
394
6,551
16,142
5,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 9 / 1
7,928
396
5,561
18,617
7,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ConTodo
Tiamat
13
3 / 5 / 6
8,979
449
11,099
9,713
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 10
10,765
538
10,677
17,712
10,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
alexukoo_
Vamana
18
10 / 0 / 3
11,938
597
15,008
13,777
17,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
guillem333
Yemoja
14
1 / 1 / 17
10,662
533
1,917
6,332
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
20 / 1 / 3
14,232
712
24,314
19,606
9,559
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
10
Kills
37
38
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ConTodo
Tiamat
3
5
6
1.2
L
Chiron
1
2
4
1.5
L
Cthulhu
GrognarE_N1
Cthulhu
1
8
3
0.31
W
3
3
10
2.67
L
Artemis
SrPhsycho
Artemis
2
10
3
0.35
W
Vamana
alexukoo_
Vamana
10
0
3
11.5
L
4
9
3
0.61
W
Yemoja
guillem333
Yemoja
1
1
17
9.5
W
20
1
3
21.5
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,077
Damage
63,015
83,746
Taken
67,140
37,283
Mitigated
49,852
19,981
Healing
28,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ConTodo
Tiamat
11,099
356
0
1,050
9,713
6,071
1,707
154
9,559
30,343
0
L
Chiron
9,152
3,346
2,346
4,924
13,075
4,206
713
3,621
8,952
0
42,958
L
Cthulhu
GrognarE_N1
Cthulhu
9,492
1,030
89
1,449
20,505
15,639
509
1,433
18,983
47,294
0
W
10,677
2,393
0
6,053
17,712
10,906
2,783
2,063
15,649
0
57,221
L
Artemis
SrPhsycho
Artemis
8,321
4,418
831
3,256
15,407
4,363
0
3,235
11,892
0
27,787
W
Vamana
alexukoo_
Vamana
15,008
8,741
0
3,557
13,777
17,619
2,159
1,466
12,311
0
78,120
L
6,551
1,615
0
3,097
16,142
5,274
0
1,396
14,606
0
34,466
W
Yemoja
guillem333
Yemoja
1,917
516
7,338
1,140
6,332
5,697
362
1,512
4,820
12,771
0
W
24,314
17,527
0
9,108
19,606
9,559
5,300
4,319
15,287
0
146,456
L
5,561
1,471
307
3,682
18,617
7,801
43
2,323
15,872
22
39,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,125
Gold Earned
56,576
324
Minions Killed
539
0
Camps Cleared
0
1,615,930
Distance Traveled
1,736,951
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,979
449
47
2
0
307,848
2
L
Chiron
8,087
404
78
4
0
368,914
2
L
Cthulhu
8,601
430
71
4
0
335,324
0
W
Bellona
10,765
538
99
5
0
399,922
4
L
Artemis
7,622
381
42
2
0
293,076
6
W
Vamana
11,938
597
137
7
0
349,984
1
L
Susano
7,887
394
59
3
0
313,331
0
W
Yemoja
10,662
533
31
2
0
331,688
0
W
Izanami
14,232
712
225
11
0
347,509
3
L
Mulan
7,928
396
74
4
0
305,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role