Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
King_Joey30
Cernunnos
Level 86
God Stats
8W - 9L
1,565 SR
Queue Stats
72W - 58L
1,520 Elo+
Party 2
Chaac
Chaac
Nene_With_The_Ju
Chaac
Level 147
God Stats
4W - 0L
1,654 SR
Queue Stats
51W - 39L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
XDanilo_AugustoX
Ah Puch
Level 154
God Stats
86W - 57L
1,785 SR
Queue Stats
312W - 346L
1,514 Elo+
Solo
Mercury
Mercury
xVIPx DRAMA
Mercury
Level 143
God Stats
2W - 2L
1,435 SR
Queue Stats
21W - 8L
1,662 Elo+
Solo
Team Averages
Level 137
1,588 SR
1,556 Elo+

VS

Team Averages
Level 114
1,468 SR
1,430 Elo+
Tiamat
Tiamat
Jar0site
Tiamat
Level 143
God Stats
0W - 5L
1,340 SR
Queue Stats
4W - 15L
1,220 Elo+
Solo
Bellona
Bellona
Mrlsnyder7
Bellona
Level 104
God Stats
16W - 27L
1,283 SR
Queue Stats
703W - 753L
1,461 Elo+
Solo
Medusa
Medusa
OperationTitan1
Medusa
Level 100
God Stats
1W - 2L
1,877 SR
Queue Stats
10W - 9L
1,407 Elo+
Party 1
Fafnir
Fafnir
SeethingLion
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 70L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
lbenderisgreat34
Jormungandr
Level 94
God Stats
16W - 29L
1,343 SR
Queue Stats
422W - 445L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 1 / 7
7,551
1,079
6,509
9,122
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
King_Joey30
Cernunnos
12
1 / 2 / 5
6,692
956
5,694
6,430
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 6
6,986
998
6,111
7,076
5,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 0 / 5
7,679
1,097
9,635
1,745
634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
xVIPx DRAMA
Mercury
13
4 / 0 / 7
7,945
1,135
5,126
4,895
2,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

341

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jar0site
Tiamat
12
0 / 4 / 3
6,511
930
5,460
5,941
3,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Mrlsnyder7
Bellona
11
0 / 1 / 0
6,136
877
1,109
4,557
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 3
6,914
988
6,569
6,783
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
12
1 / 3 / 1
7,528
1,075
4,205
11,887
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
lbenderisgreat34
Jormungandr
13
2 / 0 / 2
7,536
1,077
6,675
8,694
5,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
11
Kills
4
4
Deaths
11
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
7
4.5
L
Tiamat
Jar0site
Tiamat
0
4
3
0.38
W
Cernunnos
King_Joey30
Cernunnos
1
2
5
1.75
L
Bellona
Mrlsnyder7
Bellona
0
1
0
0
W
1
1
6
4
L
1
3
3
0.83
L
Fafnir
1
3
1
0.5
W
4
0
5
6.5
L
Jormungandr
lbenderisgreat34
Jormungandr
2
0
2
3
W
Mercury
xVIPx DRAMA
Mercury
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
24,018
29,268
Taken
37,862
18,551
Mitigated
25,579
6,082
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,509
466
0
1,814
9,122
7,401
0
5,181
3,757
13,150
0
L
Tiamat
Jar0site
Tiamat
5,460
278
0
475
5,941
3,948
0
3,101
2,840
11,070
0
W
Cernunnos
King_Joey30
Cernunnos
5,694
1,963
0
883
6,430
2,361
0
3,211
3,139
0
14,368
L
Bellona
Mrlsnyder7
Bellona
1,109
94
0
406
4,557
2,747
0
2,670
1,887
0
8,918
W
6,111
759
0
2,429
7,076
5,882
0
4,082
2,864
0
17,582
L
6,569
3,081
0
268
6,783
2,424
0
2,665
4,118
0
16,813
L
Fafnir
4,205
1,540
0
1,284
11,887
10,652
0
5,016
6,871
11,724
0
W
9,635
53
0
145
1,745
634
0
1,061
650
28,469
0
L
Jormungandr
lbenderisgreat34
Jormungandr
6,675
1,461
0
0
8,694
5,808
0
2,692
6,002
31,138
0
W
Mercury
xVIPx DRAMA
Mercury
5,126
2,540
0
811
4,895
2,273
0
2,321
2,518
0
11,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
34,625
122
Minions Killed
137
5
Camps Cleared
4
682,002
Distance Traveled
541,482
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,551
1,079
3
0
2
133,361
1
L
Tiamat
6,511
930
16
2
0
106,944
0
W
Cernunnos
6,692
956
22
3
0
114,230
0
L
Bellona
6,136
877
14
2
2
73,682
1
W
Chaac
6,986
998
31
4
1
142,171
0
L
Medusa
6,914
988
23
3
2
123,518
0
L
Fafnir
7,528
1,075
18
3
0
127,609
1
W
Ah Puch
7,679
1,097
49
7
1
129,751
0
L
Jormungandr
7,536
1,077
66
9
0
109,729
1
W
Mercury
7,945
1,135
17
2
1
162,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role