Player Matchup

Kukulkan
Kukulkan
COWMAN400
Kukulkan
Level 15
God Stats
13W - 13L
1,407 SR
Queue Stats
40W - 44L
1,369 Elo+
Solo
Anhur
Anhur
CharlyBucket547
Anhur
Level 26
God Stats
2W - 0L
1,294 SR
Queue Stats
137W - 139L
1,480 Elo+
Solo
Ah Puch
Ah Puch
HBOontheloose
Ah Puch
Level 7
God Stats
4W - 2L
1,380 SR
Queue Stats
7W - 14L
1,237 Elo+
Solo
Nemesis
Nemesis
Inferno817
Nemesis
Level 28
God Stats
31W - 28L
1,638 SR
Queue Stats
129W - 119L
1,566 Elo+
Solo
Athena
Athena
dburger420
Athena
Level 12
God Stats
1W - 0L
1,749 SR
Queue Stats
4W - 7L
1,509 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,432 Elo+

VS

Team Averages
Level 15
1,471 SR
1,371 Elo+
Achilles
Achilles
hades_scorch1342
Achilles
Level 25
God Stats
18W - 13L
1,576 SR
Queue Stats
50W - 54L
1,420 Elo+
Solo
Jormungandr
Jormungandr
killshotxBURTON2
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,349 Elo+
Solo
Ra
Ra
metodo_full
Ra
Level 2
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 6L
1,158 Elo+
Solo
Xing Tian
Xing Tian
souleater9466
Xing Tian
Level 25
God Stats
15W - 19L
1,498 SR
Queue Stats
151W - 182L
1,410 Elo+
Solo
Da Ji
Da Ji
xXLunaXx51
Da Ji
Level 18
God Stats
6W - 9L
1,461 SR
Queue Stats
48W - 43L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COWMAN400
Kukulkan
17
3 / 8 / 4
13,250
442
13,575
13,654
5,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 7 / 4
17,520
584
13,032
24,075
10,338
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
19
0 / 10 / 4
12,904
430
4,292
14,710
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Inferno817
Nemesis
20
7 / 6 / 7
16,044
535
24,009
25,841
18,491
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
dburger420
Athena
17
3 / 8 / 6
12,250
408
12,818
26,934
22,387
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 18
14,106
470
26,106
32,547
46,224
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
killshotxBURTON2
Jormungandr
2
0 / 0 / 0
5,748
192
0
0
0
1
0 / 0 / 0
5,736
191
0
0
0
Xing Tian
souleater9466
Xing Tian
20
11 / 4 / 10
15,938
531
23,489
34,787
16,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
20
21 / 7 / 10
15,886
530
26,679
23,956
17,583
Mace

Mace

+10
Physical Power

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
18
Kills
38
39
Deaths
19
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
COWMAN400
Kukulkan
3
8
4
0.63
W
5
7
4
1
W
Ah Puch
0
10
4
0.2
W
Nemesis
Inferno817
Nemesis
7
6
7
1.75
W
Athena
dburger420
Athena
3
8
6
0.75
L
6
8
18
1.88
L
Jormungandr
killshotxBURTON2
Jormungandr
0
0
0
0
L
0
0
0
0
L
Xing Tian
souleater9466
Xing Tian
11
4
10
4
L
Da Ji
21
7
10
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,726
Damage
76,274
105,214
Taken
91,290
62,687
Mitigated
80,684
15,284
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
COWMAN400
Kukulkan
13,575
501
0
350
13,654
5,941
1,074
2,243
11,411
64,118
0
W
13,032
6,179
0
9,356
24,075
10,338
9,634
2,471
21,524
0
146,086
W
Ah Puch
4,292
1,141
0
671
14,710
5,530
778
6,656
8,054
42,430
0
W
Nemesis
Inferno817
Nemesis
24,009
10,976
0
3,561
25,841
18,491
1,721
6,113
19,648
0
131,847
W
Athena
dburger420
Athena
12,818
3,013
0
1,346
26,934
22,387
902
6,006
20,848
29,070
0
L
26,106
11,671
255
2,677
32,547
46,224
922
9,906
22,641
0
77,061
L
Jormungandr
killshotxBURTON2
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
souleater9466
Xing Tian
23,489
2,529
937
7,125
34,787
16,877
2,111
14,138
20,649
109,257
0
L
Da Ji
26,679
5,045
0
3,884
23,956
17,583
817
6,641
17,315
0
89,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,968
Gold Earned
57,414
611
Minions Killed
397
0
Camps Cleared
0
2,553,658
Distance Traveled
1,516,856
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,250
442
120
4
0
517,445
1
W
Anhur
17,520
584
194
6
0
464,960
1
W
Ah Puch
12,904
430
85
3
0
467,403
0
W
Nemesis
16,044
535
185
6
0
532,430
3
W
Athena
12,250
408
27
1
0
571,420
1
L
Achilles
14,106
470
101
3
0
498,331
0
L
Jormungandr
5,748
192
0
0
0
0
0
L
Ra
5,736
191
0
0
0
0
0
L
Xing Tian
15,938
531
174
6
0
494,524
0
L
Da Ji
15,886
530
122
4
0
524,001
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role