Player Matchup

Set
Set
BigCthUwU
Set
Level 88
God Stats
3W - 2L
1,519 SR
Queue Stats
66W - 53L
1,602 Elo+
Party 1
Tyr
Tyr
Moist Fold
Tyr
Level 158
God Stats
10W - 10L
1,500 SR
Queue Stats
621W - 615L
1,718 Elo+
Solo
Thor
Thor
T0RM3NT0RX
Thor
Level 93
God Stats
5W - 5L
1,642 SR
Queue Stats
268W - 262L
1,588 Elo+
Solo
Nox
Nox
Wow_Good_Fight
Nox
Level 89
God Stats
2W - 1L
1,599 SR
Queue Stats
73W - 62L
1,583 Elo+
Party 1
Tiamat
Tiamat
gante3000
Tiamat
Level 121
God Stats
7W - 6L
1,596 SR
Queue Stats
206W - 191L
1,571 Elo+
Solo
Team Averages
Level 110
1,571 SR
1,612 Elo+

VS

Team Averages
Level 100
1,610 SR
1,563 Elo+
Erlang Shen
Erlang Shen
GhostMM3
Erlang Shen
Level 83
God Stats
263W - 222L
1,555 SR
Queue Stats
315W - 298L
1,510 Elo+
Solo
Set
Set
Kingo-Chillz
Set
Level 108
God Stats
7W - 5L
1,629 SR
Queue Stats
899W - 892L
1,595 Elo+
Solo
Anhur
Anhur
Nilvb50
Anhur
Level 114
God Stats
5W - 2L
1,562 SR
Queue Stats
79W - 70L
1,562 Elo+
Solo
Ne Zha
Ne Zha
SPACE WZD
Ne Zha
Level 106
God Stats
19W - 6L
1,971 SR
Queue Stats
180W - 157L
1,534 Elo+
Solo
Persephone
Persephone
XxXxScOpIcZXxXx
Persephone
Level 89
God Stats
18W - 17L
1,334 SR
Queue Stats
226W - 201L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,084
505
7,131
11,599
4,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 1 / 1
9,071
504
6,585
17,512
10,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 7 / 0
8,025
446
4,492
13,740
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 2
7,628
424
5,199
11,328
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
gante3000
Tiamat
14
1 / 5 / 3
8,625
479
6,247
9,469
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GhostMM3
Erlang Shen
15
8 / 1 / 9
9,439
524
9,231
10,539
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 0 / 0
9,945
553
10,315
12,716
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Nilvb50
Anhur
18
4 / 1 / 4
10,584
588
8,551
12,695
4,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
SPACE WZD
Ne Zha
15
3 / 1 / 10
9,121
507
8,713
10,458
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
XxXxScOpIcZXxXx
Persephone
17
5 / 4 / 4
10,208
567
10,889
8,050
2,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
23
23
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Erlang Shen
GhostMM3
Erlang Shen
8
1
9
12.5
W
3
0
0
3
L
0
1
1
0.5
W
Anhur
Nilvb50
Anhur
4
1
4
6
W
Ne Zha
SPACE WZD
Ne Zha
3
1
10
8
L
3
7
0
0.43
L
1
7
2
0.29
W
Persephone
XxXxScOpIcZXxXx
Persephone
5
4
4
1.75
L
Tiamat
gante3000
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,654
Damage
47,699
63,648
Taken
54,458
30,006
Mitigated
29,090
19,869
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,131
3,681
0
3,036
11,599
4,957
0
0
11,599
0
72,902
W
Erlang Shen
GhostMM3
Erlang Shen
9,231
5,151
0
2,447
10,539
7,623
193
3,660
6,784
0
40,793
W
10,315
3,878
0
5,510
12,716
9,945
553
607
12,065
0
75,560
L
6,585
925
0
7,295
17,512
10,973
0
3,219
13,718
0
66,184
W
Anhur
Nilvb50
Anhur
8,551
5,577
0
7,033
12,695
4,601
40
1,217
11,478
0
89,721
W
Ne Zha
SPACE WZD
Ne Zha
8,713
1,946
0
4,780
10,458
4,136
235
1,319
9,051
0
55,439
L
4,492
270
0
3,173
13,740
5,172
0
2,360
11,305
0
41,339
L
5,199
411
381
3,421
11,328
3,598
70
1,887
9,416
24,685
0
W
Persephone
XxXxScOpIcZXxXx
Persephone
10,889
521
0
929
8,050
2,785
195
4,080
3,633
80,166
0
L
Tiamat
gante3000
Tiamat
6,247
619
0
2,563
9,469
5,306
0
3,423
6,021
51,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
49,297
529
Minions Killed
574
0
Camps Cleared
0
1,677,549
Distance Traveled
1,788,602
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,084
505
138
8
0
362,468
7
W
Erlang Shen
9,439
524
58
3
0
370,620
2
W
Set
9,945
553
137
8
0
373,304
1
L
Tyr
9,071
504
154
9
0
374,637
4
W
Anhur
10,584
588
159
9
0
306,026
4
W
Ne Zha
9,121
507
84
5
0
388,689
3
L
Thor
8,025
446
78
4
0
292,348
1
L
Nox
7,628
424
36
2
0
338,162
2
W
Persephone
10,208
567
136
8
0
349,963
0
L
Tiamat
8,625
479
123
7
0
309,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role