Player Matchup

Ymir
Ymir
Abylol
Ymir
Level 18
God Stats
7W - 3L
1,770 SR
Queue Stats
155W - 147L
1,589 Elo+
Party 2
Arachne
Arachne
DYBINA13
Arachne
Level 6
God Stats
4W - 2L
1,719 SR
Queue Stats
11W - 16L
1,530 Elo+
Solo
Scylla
Scylla
MaleficPreemie
Scylla
Level 24
God Stats
19W - 25L
1,609 SR
Queue Stats
48W - 50L
1,515 Elo+
Party 4
Danzaburou
Danzaburou
orangepaint
Danzaburou
Level 21
God Stats
3W - 1L
1,717 SR
Queue Stats
45W - 37L
1,592 Elo+
Party 4
Kali
Kali
Ørage
Kali
Level 26
God Stats
1W - 1L
1,428 SR
Queue Stats
29W - 26L
1,518 Elo+
Party 2
Team Averages
Level 19
1,649 SR
1,549 Elo+

VS

Team Averages
Level 29
1,620 SR
1,613 Elo+
Cthulhu
Cthulhu
Danner22
Cthulhu
Level 8
God Stats
7W - 2L
1,805 SR
Queue Stats
8W - 5L
1,698 Elo+
Party 1
Set
Set
HiperGamer
Set
Level 58
God Stats
2W - 0L
1,751 SR
Queue Stats
51W - 41L
1,601 Elo+
Party 1
Ra
Ra
JamesPirate
Ra
Level 23
God Stats
3W - 13L
1,196 SR
Queue Stats
422W - 427L
1,503 Elo+
Solo
Mulan
Mulan
akkeloja
Mulan
Level 31
God Stats
17W - 10L
1,598 SR
Queue Stats
258W - 187L
1,562 Elo+
Party 3
Chronos
Chronos
igotthemjukesxD
Chronos
Level 26
God Stats
4W - 0L
1,751 SR
Queue Stats
148W - 101L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abylol
Ymir
7
0 / 3 / 0
4,360
436
2,118
7,329
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
DYBINA13
Arachne
7
1 / 4 / 0
4,537
454
3,336
7,655
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 0
4,446
445
251
3,916
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
orangepaint
Danzaburou
7
0 / 3 / 0
4,416
442
3,386
4,939
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
Ørage
Kali
7
0 / 4 / 1
4,398
440
1,053
6,508
1,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Danner22
Cthulhu
10
1 / 1 / 0
5,636
564
2,128
4,789
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 1
7,025
703
7,301
5,841
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 1
6,809
681
756
2,666
1,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
akkeloja
Mulan
10
4 / 0 / 3
5,627
563
5,047
5,376
1,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 4
5,790
579
5,195
5,614
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
16
16
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Abylol
Ymir
0
3
0
0
L
Arachne
DYBINA13
Arachne
1
4
0
0.25
W
Cthulhu
Danner22
Cthulhu
1
1
0
1
W
7
0
1
7.5
W
1
0
1
1.5
L
0
2
0
0
W
Mulan
akkeloja
Mulan
4
0
3
5.5
W
3
0
4
5
L
Danzaburou
orangepaint
Danzaburou
0
3
0
0
L
Kali
Ørage
Kali
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,144
Damage
20,427
30,347
Taken
24,286
8,646
Mitigated
10,244
8,245
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Abylol
Ymir
2,118
641
0
1,730
7,329
2,677
0
3,054
4,275
9,703
0
L
Arachne
DYBINA13
Arachne
3,336
2,849
0
2,333
7,655
1,951
0
1,978
5,527
0
14,461
W
Cthulhu
Danner22
Cthulhu
2,128
513
0
1,294
4,789
3,270
647
0
4,789
23,090
0
W
7,301
3,815
0
2,560
5,841
2,381
376
43
5,798
0
39,198
W
756
0
45
2,092
2,666
1,218
269
208
2,458
49,499
0
L
251
43
0
1,194
3,916
911
0
674
3,242
23,847
0
W
Mulan
akkeloja
Mulan
5,047
1,199
0
1,213
5,376
1,744
260
952
4,424
0
25,458
W
5,195
2,017
0
3,021
5,614
1,631
765
1,166
4,448
29,064
0
L
Danzaburou
orangepaint
Danzaburou
3,386
1,423
0
1,586
4,939
1,178
0
1,613
3,326
0
23,711
L
Kali
Ørage
Kali
1,053
566
0
1,402
6,508
1,929
0
610
5,898
0
14,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,157
Gold Earned
30,887
167
Minions Killed
369
0
Camps Cleared
0
869,753
Distance Traveled
935,956
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,360
436
23
2
0
181,294
2
L
Arachne
4,537
454
39
4
0
170,522
1
W
Cthulhu
5,636
564
65
7
0
170,410
0
W
Set
7,025
703
90
9
0
200,758
1
W
Ra
6,809
681
108
11
0
193,567
3
L
Scylla
4,446
445
31
3
0
169,598
0
W
Mulan
5,627
563
50
5
0
196,822
1
W
Chronos
5,790
579
56
6
0
174,399
1
L
Danzaburou
4,416
442
38
4
0
170,072
2
L
Kali
4,398
440
36
4
0
178,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role