Player Matchup

Chaac
Chaac
EatMyKnob
Chaac
Level 68
God Stats
13W - 19L
1,590 SR
Queue Stats
93W - 99L
1,572 Elo+
Party 2
Tiamat
Tiamat
Kriore
Tiamat
Level 109
God Stats
3W - 5L
1,669 SR
Queue Stats
155W - 165L
1,488 Elo+
Party 2
Thanatos
Thanatos
MoodyCrab
Thanatos
Level 84
God Stats
13W - 8L
1,635 SR
Queue Stats
15W - 8L
1,698 Elo+
Party 3
Danzaburou
Danzaburou
Teslanar
Danzaburou
Level 119
God Stats
1W - 0L
1,828 SR
Queue Stats
138W - 124L
1,575 Elo+
Party 2
Nox
Nox
Vyperfunk
Nox
Level 126
God Stats
9W - 6L
1,608 SR
Queue Stats
11W - 6L
1,658 Elo+
Party 3
Team Averages
Level 101
1,666 SR
1,598 Elo+

VS

Team Averages
Level 92
1,432 SR
1,499 Elo+
Anhur
Anhur
Bryniz1
Anhur
Level 121
God Stats
6W - 4L
1,492 SR
Queue Stats
24W - 24L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
Drimmko
Aphrodite
Level 105
God Stats
0W - 1L
1,538 SR
Queue Stats
3W - 3L
1,691 Elo+
Solo
Bacchus
Bacchus
QsaxyyyV2_eT_
Bacchus
Level 89
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 4L
1,543 Elo+
Solo
Danzaburou
Danzaburou
joziee
Danzaburou
Level 85
God Stats
0W - 1L
1,298 SR
Queue Stats
33W - 50L
1,293 Elo+
Party 1
Hades
Hades
supersweet99
Hades
Level 62
God Stats
2W - 3L
1,292 SR
Queue Stats
7W - 5L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EatMyKnob
Chaac
20
9 / 2 / 11
13,432
790
16,456
16,340
20,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Kriore
Tiamat
19
3 / 0 / 11
12,185
717
19,193
8,528
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
MoodyCrab
Thanatos
18
5 / 2 / 16
13,138
773
17,337
9,436
8,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Teslanar
Danzaburou
19
5 / 2 / 13
13,235
779
19,261
14,405
11,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 0 / 14
12,375
728
13,494
7,855
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bryniz1
Anhur
17
2 / 3 / 3
10,402
612
10,873
18,490
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Drimmko
Aphrodite
16
0 / 6 / 5
10,255
603
6,503
20,067
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
18
3 / 5 / 1
10,806
636
11,700
24,252
24,010
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
joziee
Danzaburou
18
0 / 4 / 2
9,967
586
6,981
17,719
7,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 8 / 3
9,739
573
7,521
17,343
9,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
26
Kills
6
6
Deaths
26
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bryniz1
Anhur
2
3
3
1.17
L
Aphrodite
Drimmko
Aphrodite
0
6
5
0.42
W
Chaac
EatMyKnob
Chaac
9
2
11
7.25
W
Tiamat
Kriore
Tiamat
3
0
11
8.5
W
Thanatos
MoodyCrab
Thanatos
5
2
16
6.5
L
Bacchus
3
5
1
0.7
W
Danzaburou
Teslanar
Danzaburou
5
2
13
5.75
W
4
0
14
11
L
Danzaburou
joziee
Danzaburou
0
4
2
0.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,741
Damage
43,578
56,564
Taken
97,871
51,161
Mitigated
67,220
25,120
Healing
30,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bryniz1
Anhur
10,873
5,085
0
5,910
18,490
7,643
1
6,384
11,723
0
41,380
L
Aphrodite
Drimmko
Aphrodite
6,503
718
7,176
9,070
20,067
17,938
1
8,730
10,787
27,809
0
W
Chaac
EatMyKnob
Chaac
16,456
2,139
0
6,218
16,340
20,137
316
6,739
9,601
0
39,447
W
Tiamat
Kriore
Tiamat
19,193
1,865
0
3,650
8,528
7,092
903
4,225
4,303
50,659
0
W
Thanatos
MoodyCrab
Thanatos
17,337
2,672
0
10,677
9,436
8,992
192
5,229
4,207
0
42,074
L
Bacchus
11,700
1,234
535
1,308
24,252
24,010
0
5,037
18,593
34,524
0
W
Danzaburou
Teslanar
Danzaburou
19,261
8,411
0
4,053
14,405
11,609
2,798
5,418
8,987
0
60,906
W
13,494
83
0
522
7,855
3,331
738
4,624
3,231
40,802
0
L
Danzaburou
joziee
Danzaburou
6,981
3,473
0
3,767
17,719
7,756
0
4,839
12,584
0
53,740
L
7,521
679
287
2,635
17,343
9,873
0
7,062
9,908
22,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,365
Gold Earned
51,169
380
Minions Killed
385
8
Camps Cleared
9
1,691,524
Distance Traveled
1,517,621
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,402
612
105
6
2
289,617
3
L
Aphrodite
10,255
603
49
3
0
318,147
3
W
Chaac
13,432
790
66
4
0
356,115
2
W
Tiamat
12,185
717
94
6
0
338,405
3
W
Thanatos
13,138
773
48
3
5
356,381
6
L
Bacchus
10,806
636
65
4
0
327,826
0
W
Danzaburou
13,235
779
101
6
2
323,258
6
W
Nox
12,375
728
71
4
1
317,365
4
L
Danzaburou
9,967
586
119
7
5
304,925
0
L
Hades
9,739
573
47
3
2
277,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role