Player Matchup

Izanami
Izanami
Cute-Claw
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,432 Elo+
Party 3
Athena
Athena
cm_bio
Athena
Level 83
God Stats
5W - 10L
1,470 SR
Queue Stats
344W - 349L
1,486 Elo+
Party 2
Erlang Shen
Erlang Shen
lPerfeqT
Erlang Shen
Level 45
God Stats
0W - 1L
1,240 SR
Queue Stats
12W - 13L
1,593 Elo+
Party 3
Hera
Hera
samy_gamer13
Hera
Level 42
God Stats
0W - 6L
1,210 SR
Queue Stats
239W - 247L
1,477 Elo+
Party 2
Set
Set
ultra0prime
Set
Level 65
God Stats
11W - 11L
1,810 SR
Queue Stats
160W - 163L
1,506 Elo+
Party 2
Team Averages
Level 52
1,446 SR
1,499 Elo+

VS

Team Averages
Level 81
1,622 SR
1,493 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DeathFisst
Ymir
Level 64
God Stats
58W - 32L
1,823 SR
Queue Stats
308W - 283L
1,494 Elo+
Party 1
Kali
Kali
NintSwitch
Kali
Level 142
God Stats
8W - 3L
1,546 SR
Queue Stats
112W - 127L
1,443 Elo+
Solo
Danzaburou
Danzaburou
swagappleDE
Danzaburou
Level 20
God Stats
16W - 13L
1,739 SR
Queue Stats
85W - 85L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cute-Claw
Izanami
10
1 / 2 / 0
5,717
440
2,440
5,807
1,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
cm_bio
Athena
9
1 / 3 / 4
6,172
475
3,093
8,085
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
lPerfeqT
Erlang Shen
11
1 / 3 / 0
6,081
468
2,326
8,853
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 6
6,523
502
6,216
6,900
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 6 / 2
7,641
588
6,144
11,154
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 2 / 3
8,270
636
8,584
10,081
6,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
 
Janus
13
6 / 3 / 5
7,945
611
9,763
7,650
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 6
7,637
587
3,211
6,671
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 5
7,089
545
2,164
9,309
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
swagappleDE
Danzaburou
12
2 / 2 / 2
7,125
548
5,195
9,007
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
17
17
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
2
3
2.25
W
Janus
 
Janus
6
3
5
2.83
L
Izanami
Cute-Claw
Izanami
1
2
0
0.5
W
4
2
6
3.5
W
2
1
5
4.5
L
Athena
cm_bio
Athena
1
3
4
1
L
Erlang Shen
lPerfeqT
Erlang Shen
1
3
0
0.33
L
1
3
6
1.33
W
Danzaburou
swagappleDE
Danzaburou
2
2
2
1.5
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
28,917
40,799
Taken
42,718
20,848
Mitigated
19,512
7,778
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,584
2,581
0
1,816
10,081
6,670
715
70
10,011
3,975
53,657
W
Janus
 
Janus
9,763
535
0
2,572
7,650
2,162
82
2,604
4,888
45,709
0
L
Izanami
Cute-Claw
Izanami
2,440
1,613
0
339
5,807
1,425
87
410
5,393
0
28,162
W
3,211
245
0
1,910
6,671
4,871
81
2,104
4,479
22,734
0
W
2,164
1,178
0
3,349
9,309
3,057
0
1,966
7,222
0
34,661
L
Athena
cm_bio
Athena
3,093
1,167
0
1,858
8,085
4,385
0
3,554
4,363
13,466
0
L
Erlang Shen
lPerfeqT
Erlang Shen
2,326
1,102
0
1,147
8,853
7,542
0
682
8,171
0
26,066
L
6,216
1,243
183
2,709
6,900
2,261
39
3,736
2,976
36,329
0
W
Danzaburou
swagappleDE
Danzaburou
5,195
2,163
0
5,265
9,007
2,752
430
2,088
6,809
0
41,490
L
6,144
2,955
0
1,542
11,154
5,235
29
4,932
6,066
0
30,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
38,066
255
Minions Killed
379
0
Camps Cleared
0
1,247,724
Distance Traveled
1,234,411
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,270
636
117
9
0
247,242
1
W
Janus
7,945
611
85
7
0
259,935
0
L
Izanami
5,717
440
62
5
0
235,254
1
W
Ymir
7,637
587
34
3
0
241,252
7
W
Kali
7,089
545
72
6
0
257,165
4
L
Athena
6,172
475
25
2
0
285,145
2
L
Erlang Shen
6,081
468
53
4
0
238,064
0
L
Hera
6,523
502
55
4
0
248,888
1
W
Danzaburou
7,125
548
71
5
0
228,817
0
L
Set
7,641
588
60
5
0
240,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role