Player Matchup

Arachne
Arachne
Always1v5
Arachne
Level 16
God Stats
6W - 13L
1,460 SR
Queue Stats
36W - 36L
1,676 Elo+
Solo
He Bo
He Bo
Chubzia
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,842 Elo+
Solo
Hou Yi
Hou Yi
Grimstein
Hou Yi
Level 27
God Stats
0W - 1L
1,814 SR
Queue Stats
31W - 27L
1,750 Elo+
Party 2
Chaac
Chaac
Happuts
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
lkuroro
Sylvanus
Level 30
God Stats
2W - 7L
1,237 SR
Queue Stats
342W - 294L
1,609 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,681 Elo+

VS

Team Averages
Level 16
1,576 SR
1,643 Elo+
Ao Kuang
Ao Kuang
AmAoKuang
Ao Kuang
Level 19
God Stats
5W - 1L
1,583 SR
Queue Stats
16W - 4L
1,792 Elo+
Party 1
Anhur
Anhur
Bogi2303
Anhur
Level 18
God Stats
9W - 7L
1,748 SR
Queue Stats
39W - 40L
1,593 Elo+
Solo
Hades
Hades
Galidiot77
Hades
Level 16
God Stats
2W - 1L
1,548 SR
Queue Stats
18W - 19L
1,620 Elo+
Party 1
Ymir
Ymir
KazumaSenpai1
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,709 Elo+
Party 1
Apollo
Apollo
MAJINNASHTAY
Apollo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Always1v5
Arachne
15
2 / 6 / 4
9,924
414
13,717
26,116
9,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Chubzia
He Bo
18
6 / 8 / 2
11,850
494
12,769
14,070
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Grimstein
Hou Yi
17
6 / 7 / 2
10,631
443
12,955
14,125
4,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Happuts
Chaac
18
5 / 5 / 5
11,585
483
13,825
25,402
19,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
lkuroro
Sylvanus
14
1 / 10 / 10
9,110
380
10,354
22,830
18,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AmAoKuang
Ao Kuang
20
20 / 5 / 3
16,786
699
25,764
23,912
10,782
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Bogi2303
Anhur
19
5 / 5 / 11
13,248
552
15,354
18,566
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
19
3 / 2 / 9
13,832
576
12,387
17,287
11,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 5 / 14
12,702
529
12,355
23,312
19,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
20
5 / 4 / 7
14,930
622
15,296
21,551
14,158
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
20
Kills
36
36
Deaths
21
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
Always1v5
Arachne
2
6
4
0.67
W
Ao Kuang
AmAoKuang
Ao Kuang
20
5
3
4.3
W
Anhur
Bogi2303
Anhur
5
5
11
2.1
L
He Bo
Chubzia
He Bo
6
8
2
0.88
W
Hades
3
2
9
3.75
L
Hou Yi
Grimstein
Hou Yi
6
7
2
1
L
Chaac
Happuts
Chaac
5
5
5
1.5
W
3
5
14
2
W
Apollo
5
4
7
2.13
L
Sylvanus
lkuroro
Sylvanus
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,620
Damage
81,156
102,543
Taken
104,628
56,421
Mitigated
62,427
25,614
Healing
44,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Always1v5
Arachne
13,717
8,462
0
5,530
26,116
9,490
0
11,954
14,162
0
69,472
W
Ao Kuang
AmAoKuang
Ao Kuang
25,764
5,977
0
9,469
23,912
10,782
2,772
6,395
17,162
134,328
0
W
Anhur
Bogi2303
Anhur
15,354
7,041
0
6,458
18,566
6,522
3,547
5,067
13,414
0
107,329
L
He Bo
Chubzia
He Bo
12,769
490
0
1,703
14,070
4,990
0
8,132
5,938
53,594
0
W
Hades
12,387
1,130
614
10,563
17,287
11,711
1,577
7,236
9,632
84,559
0
L
Hou Yi
Grimstein
Hou Yi
12,955
5,081
0
371
14,125
4,145
0
7,652
6,473
0
67,260
L
Chaac
Happuts
Chaac
13,825
2,604
540
8,133
25,402
19,791
0
10,717
14,685
1,231
58,489
W
12,355
3,825
1,353
5,579
23,312
19,254
1,277
3,362
19,882
49,347
0
W
Apollo
15,296
9,496
0
9,976
21,551
14,158
7,898
2,424
18,750
0
104,826
L
Sylvanus
lkuroro
Sylvanus
10,354
1,195
3,703
5,634
22,830
18,005
38
12,051
10,779
31,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,100
Gold Earned
71,498
467
Minions Killed
664
0
Camps Cleared
0
1,998,296
Distance Traveled
2,110,847
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,924
414
105
4
0
405,523
3
W
Ao Kuang
16,786
699
161
7
0
476,552
4
W
Anhur
13,248
552
132
6
0
395,559
4
L
He Bo
11,850
494
112
5
0
413,011
6
W
Hades
13,832
576
145
6
0
442,580
2
L
Hou Yi
10,631
443
94
4
0
394,563
5
L
Chaac
11,585
483
110
5
0
414,424
1
W
Ymir
12,702
529
69
3
0
382,960
2
W
Apollo
14,930
622
157
7
0
413,196
2
L
Sylvanus
9,110
380
46
2
0
370,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role