Player Matchup

Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Afro_Shuyoo
Tiamat
Level 107
God Stats
1W - 3L
1,593 SR
Queue Stats
23W - 25L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
Kai-DaDon
Ratatoskr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 227L
1,462 Elo+
Solo
Cernunnos
Cernunnos
homer217
Cernunnos
Level 121
God Stats
3W - 5L
1,458 SR
Queue Stats
70W - 83L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
oghighbrid
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,048 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,360 Elo+

VS

Team Averages
Level 75
1,492 SR
1,486 Elo+
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Nulgath141
Odin
Level 102
God Stats
3W - 3L
1,319 SR
Queue Stats
155W - 172L
1,429 Elo+
Solo
Izanami
Izanami
OneJumpMan33333
Izanami
Level 51
God Stats
19W - 14L
1,574 SR
Queue Stats
88W - 119L
1,391 Elo+
Solo
Neith
Neith
lollol0123456789
Neith
Level 89
God Stats
2W - 1L
1,801 SR
Queue Stats
252W - 207L
1,691 Elo+
Solo
Cthulhu
Cthulhu
nikbor013
Cthulhu
Level 66
God Stats
1W - 4L
1,267 SR
Queue Stats
11W - 19L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 3 / 1
4,808
481
2,011
6,623
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
8
1 / 6 / 0
4,853
485
2,154
5,602
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
Kai-DaDon
Ratatoskr
9
1 / 1 / 3
5,339
534
2,365
5,670
1,531
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
homer217
Cernunnos
9
2 / 1 / 1
5,318
532
2,606
4,360
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
oghighbrid
Erlang Shen
9
0 / 3 / 3
5,356
536
2,796
6,676
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
5 / 1 / 1
6,011
601
5,403
4,385
1,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 5
5,289
529
3,748
3,552
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 0
5,300
530
511
5,069
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 1 / 2
5,541
554
2,931
4,317
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
nikbor013
Cthulhu
9
3 / 2 / 1
5,397
540
3,678
6,358
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
13
14
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
1
0.5
W
Zeus
 
Zeus
5
1
1
5.5
L
Tiamat
1
6
0
0.17
L
Ratatoskr
Kai-DaDon
Ratatoskr
1
1
3
2.5
W
1
0
5
3.5
W
1
1
0
1
L
Cernunnos
homer217
Cernunnos
2
1
1
2.5
W
3
1
2
4
W
Cthulhu
nikbor013
Cthulhu
3
2
1
1.75
L
Erlang Shen
oghighbrid
Erlang Shen
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,932
Damage
16,271
28,931
Taken
23,681
11,333
Mitigated
8,459
6,002
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,011
175
0
216
6,623
3,924
0
2,014
4,484
9,771
0
W
Zeus
 
Zeus
5,403
1,522
0
627
4,385
1,203
561
1,714
2,467
26,589
0
L
Tiamat
2,154
372
0
843
5,602
2,207
0
3,111
2,466
12,132
0
L
Ratatoskr
Kai-DaDon
Ratatoskr
2,365
743
0
2,670
5,670
1,531
46
270
5,375
0
21,797
W
3,748
939
234
830
3,552
1,560
0
1,173
2,357
0
21,130
W
511
313
0
2,286
5,069
1,119
1,954
20
5,049
0
28,285
L
Cernunnos
homer217
Cernunnos
2,606
1,131
0
1,063
4,360
1,186
414
895
3,365
0
23,228
W
2,931
1,492
0
2,187
4,317
1,339
777
519
3,702
0
21,746
W
Cthulhu
nikbor013
Cthulhu
3,678
413
0
1,108
6,358
3,238
306
417
5,941
15,602
0
L
Erlang Shen
oghighbrid
Erlang Shen
2,796
1,315
0
1,210
6,676
2,485
376
2,466
3,885
0
23,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
27,538
187
Minions Killed
227
0
Camps Cleared
0
892,043
Distance Traveled
930,580
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,808
481
20
2
0
196,473
0
W
Zeus
6,011
601
53
5
0
172,775
4
L
Tiamat
4,853
485
28
3
0
157,615
2
L
Ratatoskr
5,339
534
53
5
0
201,954
1
W
Odin
5,289
529
33
3
0
205,536
1
W
Izanami
5,300
530
59
6
0
178,871
0
L
Cernunnos
5,318
532
37
4
0
172,525
1
W
Neith
5,541
554
53
5
0
196,070
0
W
Cthulhu
5,397
540
29
3
0
177,328
3
L
Erlang Shen
5,356
536
49
5
0
163,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role