Player Matchup

Ao Kuang
Ao Kuang
Ace39041
Ao Kuang
Level 141
God Stats
6W - 3L
1,669 SR
Queue Stats
341W - 337L
1,567 Elo+
Solo
Ymir
Ymir
SefirothPH
Ymir
Level 63
God Stats
12W - 14L
1,499 SR
Queue Stats
104W - 103L
1,528 Elo+
Solo
Anhur
Anhur
TTVJAB 94
Anhur
Level 128
God Stats
1W - 1L
1,583 SR
Queue Stats
111W - 101L
1,488 Elo+
Solo
Arachne
Arachne
UncleJizus
Arachne
Level 97
God Stats
23W - 6L
1,808 SR
Queue Stats
247W - 236L
1,563 Elo+
Solo
Chang'e
Chang'e
coolest2louis
Chang'e
Level 129
God Stats
22W - 21L
1,568 SR
Queue Stats
258W - 240L
1,563 Elo+
Solo
Team Averages
Level 112
1,626 SR
1,542 Elo+

VS

Team Averages
Level 122
1,648 SR
1,527 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Casketfortwo
Odin
Level 160
God Stats
18W - 6L
2,048 SR
Queue Stats
853W - 836L
1,543 Elo+
Solo
Scylla
Scylla
NameIsMarv
Scylla
Level 80
God Stats
6W - 5L
1,646 SR
Queue Stats
49W - 45L
1,530 Elo+
Solo
Artio
Artio
cdhockey14
Artio
Level 95
God Stats
4W - 8L
1,666 SR
Queue Stats
382W - 376L
1,490 Elo+
Solo
Nemesis
Nemesis
iAvaricious
Nemesis
Level 122
God Stats
36W - 22L
1,383 SR
Queue Stats
475W - 391L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ace39041
Ao Kuang
13
1 / 0 / 0
7,175
598
6,941
8,762
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 3 / 6
6,292
524
6,558
9,926
4,663
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
TTVJAB 94
Anhur
12
2 / 1 / 4
6,902
575
5,505
7,048
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
UncleJizus
Arachne
12
4 / 0 / 5
6,961
580
4,297
8,584
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
11
5 / 0 / 5
6,987
582
4,750
5,255
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 4 / 2
5,250
438
4,271
9,120
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 0
5,698
475
4,859
9,506
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
NameIsMarv
Scylla
9
0 / 5 / 1
5,284
440
4,030
7,562
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
8
2 / 5 / 2
5,553
463
5,227
11,782
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
iAvaricious
Nemesis
9
1 / 0 / 1
5,294
441
2,105
4,920
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
4
4
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
2
0.5
W
Ao Kuang
Ace39041
Ao Kuang
1
0
0
1
L
0
1
0
0
L
Scylla
NameIsMarv
Scylla
0
5
1
0.1
W
3
3
6
2
W
Anhur
TTVJAB 94
Anhur
2
1
4
4
W
Arachne
UncleJizus
Arachne
4
0
5
6.5
L
Artio
2
5
2
0.6
W
Chang'e
5
0
5
7.5
L
Nemesis
iAvaricious
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
20,492
39,575
Taken
42,890
14,356
Mitigated
16,754
20,488
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,271
2,401
0
2,053
9,120
2,471
0
2,514
6,586
0
24,143
W
Ao Kuang
Ace39041
Ao Kuang
6,941
1,474
0
7,395
8,762
3,029
0
0
8,362
42,486
0
L
4,859
140
0
3,243
9,506
4,598
0
6,396
3,110
0
29,787
L
Scylla
NameIsMarv
Scylla
4,030
505
0
1,228
7,562
2,088
0
2,686
4,690
28,992
0
W
6,558
1,535
360
2,821
9,926
4,663
526
3,074
6,808
25,503
0
W
Anhur
TTVJAB 94
Anhur
5,505
2,289
0
3,594
7,048
2,165
573
2,100
4,948
0
39,732
W
Arachne
UncleJizus
Arachne
4,297
2,803
0
2,715
8,584
2,841
26
1,568
6,894
0
44,018
L
Artio
5,227
1,456
1,052
5,011
11,782
6,152
0
4,802
6,928
16,898
0
W
Chang'e
4,750
286
800
2,803
5,255
1,658
601
2,297
2,856
28,149
0
L
Nemesis
iAvaricious
Nemesis
2,105
717
0
2,289
4,920
1,445
0
1,515
3,327
0
24,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,317
Gold Earned
27,079
334
Minions Killed
245
0
Camps Cleared
0
1,169,095
Distance Traveled
1,075,496
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,250
438
35
3
0
194,938
0
W
Ao Kuang
7,175
598
78
7
0
224,974
2
L
Odin
5,698
475
75
6
0
215,390
4
L
Scylla
5,284
440
61
5
0
196,548
7
W
Ymir
6,292
524
42
4
0
220,092
3
W
Anhur
6,902
575
80
7
0
203,418
3
W
Arachne
6,961
580
83
7
0
290,417
3
L
Artio
5,553
463
23
2
0
219,323
1
W
Chang'e
6,987
582
51
4
0
230,194
4
L
Nemesis
5,294
441
51
4
0
249,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role