Player Matchup

Izanami
Izanami
AlphaMKG
Izanami
Level 27
God Stats
41W - 39L
1,486 SR
Queue Stats
96W - 81L
1,404 Elo+
Solo
Cthulhu
Cthulhu
ArcaneWarrior79
Cthulhu
Level 5
God Stats
4W - 3L
1,401 SR
Queue Stats
5W - 5L
1,237 Elo+
Solo
Mulan
Mulan
Batmastepro
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,484 Elo+
Party 1
Olorun
Olorun
erick4327
Olorun
Level 28
God Stats
10W - 4L
1,684 SR
Queue Stats
107W - 121L
1,454 Elo+
Party 1
Thor
Thor
pierrelu
Thor
Level 16
God Stats
1W - 1L
1,275 SR
Queue Stats
88W - 71L
1,480 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,412 Elo+

VS

Team Averages
Level 16
1,439 SR
1,487 Elo+
Kali
Kali
Bahdger
Kali
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
dundee2007
Eset
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mulan
Mulan
fabrizzioeren
Mulan
Level 22
God Stats
0W - 1L
1,197 SR
Queue Stats
14W - 8L
1,792 Elo+
Solo
Chang'e
Chang'e
frannyflakes
Chang'e
Level 23
God Stats
7W - 4L
1,500 SR
Queue Stats
19W - 23L
1,141 Elo+
Solo
Artio
Artio
najja13
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaMKG
Izanami
12
5 / 1 / 2
7,504
682
3,246
4,632
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 8
6,537
594
3,095
7,080
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
8 / 0 / 0
7,001
636
5,277
6,137
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
erick4327
Olorun
11
7 / 2 / 7
7,126
648
7,832
9,425
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
11
3 / 2 / 3
6,660
605
2,864
8,565
2,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bahdger
Kali
9
1 / 5 / 3
5,635
512
5,151
7,805
2,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 4 / 0
5,374
489
3,728
5,597
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 7 / 2
5,161
469
2,800
7,610
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
frannyflakes
Chang'e
8
2 / 4 / 1
5,047
459
3,401
6,758
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Artio
najja13
Artio
6
0 / 4 / 0
4,459
405
1,648
7,937
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
24
Kills
7
7
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaMKG
Izanami
5
1
2
6
W
1
2
8
2.5
L
Kali
Bahdger
Kali
1
5
3
0.5
W
8
0
0
8
L
1
4
0
0.25
W
Olorun
erick4327
Olorun
7
2
7
5.25
L
3
7
2
0.57
L
Chang'e
frannyflakes
Chang'e
2
4
1
0.63
L
Artio
najja13
Artio
0
4
0
0
W
Thor
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
16,728
35,839
Taken
35,707
14,314
Mitigated
13,284
12,494
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaMKG
Izanami
3,246
1,398
0
2,123
4,632
1,364
2,671
1,226
3,381
0
40,331
W
3,095
773
0
390
7,080
3,226
30
1,134
5,876
21,695
0
L
Kali
Bahdger
Kali
5,151
1,993
0
1,718
7,805
2,670
0
1,200
6,530
0
28,314
W
5,277
1,502
0
729
6,137
3,742
36
1,652
4,360
0
25,154
L
3,728
561
191
482
5,597
1,913
23
927
4,595
14,872
0
W
Olorun
erick4327
Olorun
7,832
2,911
654
5,162
9,425
3,316
563
3,810
5,590
29,955
0
L
2,800
312
0
37
7,610
2,482
0
3,954
3,631
0
8,163
L
Chang'e
frannyflakes
Chang'e
3,401
609
488
2,386
6,758
2,106
32
3,938
2,795
18,937
0
L
Artio
najja13
Artio
1,648
287
193
1,278
7,937
4,113
0
908
6,929
14,233
0
W
Thor
2,864
762
0
3,436
8,565
2,666
0
710
7,855
0
34,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
25,676
280
Minions Killed
155
0
Camps Cleared
0
1,046,813
Distance Traveled
935,435
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,504
682
87
8
0
197,564
3
W
Cthulhu
6,537
594
33
3
0
238,536
3
L
Kali
5,635
512
51
5
0
201,150
2
W
Mulan
7,001
636
51
5
0
217,580
0
L
Eset
5,374
489
27
2
0
176,118
0
W
Olorun
7,126
648
46
4
0
178,106
0
L
Mulan
5,161
469
18
2
0
204,577
0
L
Chang'e
5,047
459
35
3
0
191,103
1
L
Artio
4,459
405
24
2
0
162,487
3
W
Thor
6,660
605
63
6
0
215,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role