Player Matchup

Merlin
Merlin
Foxs_Sin_Ban
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,219 Elo+
Party 2
Hercules
Hercules
I_ChrisDavies_I
Hercules
Level 29
God Stats
0W - 3L
1,260 SR
Queue Stats
6W - 12L
1,467 Elo+
Solo
Agni
Agni
Minikiller72
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Yato_the_Hatchet
Arachne
Level 19
God Stats
0W - 3L
1,299 SR
Queue Stats
4W - 12L
1,202 Elo+
Party 2
Danzaburou
Danzaburou
vDannyy-x
Danzaburou
Level 16
God Stats
40W - 32L
1,453 SR
Queue Stats
94W - 95L
1,361 Elo+
Solo
Team Averages
Level 23
1,402 SR
1,350 Elo+

VS

Team Averages
Level 13
1,542 SR
1,418 Elo+
Set
Set
El gran xuxa
Set
Level 8
God Stats
2W - 0L
1,774 SR
Queue Stats
8W - 8L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
PaReus11
Danzaburou
Level 8
God Stats
3W - 3L
1,447 SR
Queue Stats
8W - 9L
1,343 Elo+
Party 1
Cabrakan
Cabrakan
RAFAKU513pro
Cabrakan
Level 18
God Stats
1W - 3L
1,553 SR
Queue Stats
18W - 15L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
moto_psih
Erlang Shen
Level 24
God Stats
30W - 27L
1,436 SR
Queue Stats
486W - 548L
1,291 Elo+
Solo
Olorun
Olorun
ortita789
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
2 / 5 / 0
6,431
306
2,212
4,618
1,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
3 / 2 / 7
9,010
429
5,713
12,172
10,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 8 / 2
7,570
360
9,783
9,876
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 4 / 6
11,314
539
13,337
15,633
10,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
vDannyy-x
Danzaburou
18
7 / 2 / 9
11,434
544
7,825
11,835
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
10,526
501
5,180
10,120
4,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
PaReus11
Danzaburou
19
6 / 3 / 1
12,721
606
10,716
12,500
6,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
RAFAKU513pro
Cabrakan
16
9 / 6 / 6
12,423
592
14,501
18,601
17,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
moto_psih
Erlang Shen
18
3 / 6 / 5
11,186
533
6,621
19,840
12,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
ortita789
Olorun
9
1 / 4 / 4
7,410
353
2,716
7,017
2,475
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
23
Kills
21
21
Deaths
24
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
L
Merlin
2
5
0
0.4
L
Hercules
3
2
7
3.25
L
2
8
2
0.38
W
Danzaburou
PaReus11
Danzaburou
6
3
1
2.17
W
Cabrakan
RAFAKU513pro
Cabrakan
9
6
6
2
L
9
4
6
3
W
Erlang Shen
moto_psih
Erlang Shen
3
6
5
0.92
W
Olorun
ortita789
Olorun
1
4
4
0.75
L
Danzaburou
vDannyy-x
Danzaburou
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
39,734
54,134
Taken
68,078
29,520
Mitigated
43,452
15,273
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,180
2,102
0
544
10,120
4,086
1,352
1,318
8,802
0
54,038
L
Merlin
2,212
492
270
901
4,618
1,442
663
3,296
1,322
10,721
0
L
Hercules
5,713
1,014
0
3,752
12,172
10,612
0
5,418
6,754
0
35,194
L
9,783
854
0
904
9,876
2,828
502
2,485
7,391
29,082
0
W
Danzaburou
PaReus11
Danzaburou
10,716
6,416
0
1,613
12,500
6,771
3,908
1,360
11,140
0
91,259
W
Cabrakan
RAFAKU513pro
Cabrakan
14,501
1,467
765
2,615
18,601
17,730
1,329
4,799
13,802
53,660
0
L
13,337
7,857
0
4,678
15,633
10,208
0
2,564
13,069
0
74,185
W
Erlang Shen
moto_psih
Erlang Shen
6,621
2,247
0
5,238
19,840
12,390
1,575
2,454
17,386
0
75,172
W
Olorun
ortita789
Olorun
2,716
1,155
322
772
7,017
2,475
168
2,064
4,953
9,886
0
L
Danzaburou
vDannyy-x
Danzaburou
7,825
2,056
0
4,768
11,835
4,430
835
3,454
8,381
0
61,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,759
Gold Earned
54,266
332
Minions Killed
502
0
Camps Cleared
0
1,580,643
Distance Traveled
1,640,149
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,526
501
99
5
0
381,187
0
L
Merlin
6,431
306
24
1
0
117,418
0
L
Hercules
9,010
429
51
2
0
365,945
2
L
Agni
7,570
360
35
2
0
323,964
1
W
Danzaburou
12,721
606
156
7
0
347,173
1
W
Cabrakan
12,423
592
98
5
0
348,909
0
L
Arachne
11,314
539
107
5
0
404,980
2
W
Erlang Shen
11,186
533
136
6
0
365,709
0
W
Olorun
7,410
353
13
1
0
197,171
2
L
Danzaburou
11,434
544
115
5
0
368,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role