Player Matchup

Hercules
Hercules
Casturan
Hercules
Level 17
God Stats
6W - 6L
1,829 SR
Queue Stats
25W - 36L
1,451 Elo+
Party 2
Olorun
Olorun
Eksflow
Olorun
Level 15
God Stats
2W - 7L
1,151 SR
Queue Stats
3W - 11L
1,226 Elo+
Party 2
Jing Wei
Jing Wei
Prinsesslaapkop
Jing Wei
Level 25
God Stats
41W - 20L
1,676 SR
Queue Stats
61W - 54L
1,596 Elo+
Party 2
Ymir
Ymir
Santtu5532
Ymir
Level 22
God Stats
2W - 0L
1,700 SR
Queue Stats
69W - 38L
1,526 Elo+
Solo
Nemesis
Nemesis
TheRealElminator
Nemesis
Level 26
God Stats
22W - 12L
1,874 SR
Queue Stats
156W - 103L
1,675 Elo+
Party 2
Team Averages
Level 21
1,646 SR
1,495 Elo+

VS

Team Averages
Level 24
1,386 SR
1,549 Elo+
Janus
Janus
GoobiTheNoobi
Janus
Level 17
God Stats
4W - 14L
1,220 SR
Queue Stats
102W - 98L
1,630 Elo+
Solo
Neith
Neith
Jonay
Neith
Level 27
God Stats
30W - 32L
1,416 SR
Queue Stats
136W - 134L
1,489 Elo+
Party 1
Hercules
Hercules
Nonshlen
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,466 Elo+
Solo
Set
Set
atlegut
Set
Level 28
God Stats
2W - 8L
1,291 SR
Queue Stats
537W - 531L
1,644 Elo+
Solo
Ymir
Ymir
xDerpul
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 137L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Casturan
Hercules
15
0 / 0 / 1
8,853
521
6,782
10,302
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Eksflow
Olorun
15
7 / 2 / 4
9,568
563
8,046
8,465
3,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
15
0 / 1 / 5
8,811
518
5,000
9,502
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 4 / 5
8,658
509
10,115
13,992
7,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
7 / 0 / 4
11,412
671
15,194
10,797
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,392
435
6,007
10,028
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Jonay
Neith
13
2 / 4 / 2
7,686
452
7,001
12,032
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Nonshlen
Hercules
14
0 / 2 / 1
8,112
477
5,843
13,590
12,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
14
4 / 6 / 0
8,257
486
9,312
13,874
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
xDerpul
Ymir
10
0 / 3 / 1
6,923
407
2,694
12,157
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
7
7
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Casturan
Hercules
0
0
1
0.5
W
Olorun
Eksflow
Olorun
7
2
4
4.5
L
1
6
3
0.42
L
Neith
Jonay
Neith
2
4
2
0.75
L
Hercules
Nonshlen
Hercules
0
2
1
0.25
W
Jing Wei
0
1
5
2.5
W
6
4
5
2.13
W
7
0
4
9
L
Set
4
6
0
0.67
L
Ymir
xDerpul
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,137
Damage
30,857
53,058
Taken
61,681
26,991
Mitigated
32,648
20,525
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Casturan
Hercules
6,782
1,574
0
5,598
10,302
8,175
1,752
1,124
9,178
5,816
35,747
W
Olorun
Eksflow
Olorun
8,046
2,788
501
4,453
8,465
3,220
2,584
2,259
6,206
43,899
0
L
6,007
61
0
888
10,028
3,643
0
5,967
3,757
37,457
0
L
Neith
Jonay
Neith
7,001
2,460
417
4,488
12,032
4,180
311
3,732
8,261
0
38,892
L
Hercules
Nonshlen
Hercules
5,843
1,869
0
5,198
13,590
12,418
42
916
12,289
9,004
32,964
W
Jing Wei
5,000
3,965
0
4,845
9,502
3,467
974
1,099
8,403
0
47,857
W
10,115
2,150
0
3,136
13,992
7,511
0
4,107
9,885
29,165
0
W
15,194
9,502
0
1,992
10,797
4,618
771
1,260
9,537
0
103,325
L
Set
9,312
4,142
0
3,016
13,874
5,465
0
3,259
10,430
0
44,523
L
Ymir
xDerpul
Ymir
2,694
295
264
3,263
12,157
6,942
34
4,533
7,480
21,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
38,370
439
Minions Killed
333
0
Camps Cleared
0
1,609,715
Distance Traveled
1,557,136
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,853
521
85
5
0
310,094
1
W
Olorun
9,568
563
83
5
0
306,193
3
L
Janus
7,392
435
61
4
0
291,810
2
L
Neith
7,686
452
78
5
0
290,378
4
L
Hercules
8,112
477
86
5
0
327,230
1
W
Jing Wei
8,811
518
93
5
0
314,988
3
W
Ymir
8,658
509
27
2
0
296,147
1
W
Nemesis
11,412
671
151
9
0
382,293
4
L
Set
8,257
486
81
5
0
338,538
1
L
Ymir
6,923
407
27
2
0
309,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role