Player Matchup

Ganesha
Ganesha
Cucunimbus
Ganesha
Level 13
God Stats
11W - 7L
1,424 SR
Queue Stats
73W - 61L
1,425 Elo+
Solo
Izanami
Izanami
Realtintas
Izanami
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,259 Elo+
Solo
Cernunnos
Cernunnos
StanlyX4
Cernunnos
Level 11
God Stats
3W - 3L
1,324 SR
Queue Stats
22W - 34L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
Twinas
Erlang Shen
Level 29
God Stats
8W - 12L
1,363 SR
Queue Stats
85W - 90L
1,417 Elo+
Solo
Set
Set
Xzyrion
Set
Level 14
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 6L
1,523 Elo+
Solo
Team Averages
Level 14
1,379 SR
1,404 Elo+

VS

Team Averages
Level 20
1,396 SR
1,426 Elo+
King Arthur
King Arthur
LordStankTheFird
King Arthur
Level 17
God Stats
26W - 34L
1,318 SR
Queue Stats
84W - 90L
1,364 Elo+
Party 1
Susano
Susano
SSstorm3233
Susano
Level 26
God Stats
3W - 10L
1,180 SR
Queue Stats
84W - 99L
1,341 Elo+
Party 1
Sylvanus
Sylvanus
Slanji
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,469 Elo+
Solo
Agni
Agni
person7
Agni
Level 13
God Stats
5W - 3L
1,433 SR
Queue Stats
9W - 10L
1,367 Elo+
Party 1
Izanami
Izanami
thebosss1234
Izanami
Level 26
God Stats
11W - 12L
1,548 SR
Queue Stats
21W - 18L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cucunimbus
Ganesha
18
1 / 8 / 15
12,788
474
17,881
29,280
31,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Realtintas
Izanami
20
12 / 8 / 5
14,765
547
21,871
30,275
12,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cernunnos
StanlyX4
Cernunnos
19
4 / 9 / 8
12,528
464
11,196
21,851
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Twinas
Erlang Shen
20
9 / 5 / 4
14,547
539
14,124
29,507
17,520
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
19
3 / 8 / 1
12,523
464
18,963
22,976
19,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LordStankTheFird
King Arthur
20
5 / 3 / 11
13,567
502
11,469
24,421
27,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
20
5 / 5 / 13
13,893
515
16,287
20,696
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Slanji
Sylvanus
20
3 / 6 / 19
14,190
526
11,522
26,946
32,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
person7
Agni
20
12 / 10 / 9
16,101
596
31,206
23,530
10,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
thebosss1234
Izanami
20
13 / 5 / 9
16,727
620
29,163
19,597
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
99
29
Kills
38
38
Deaths
29
33
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cucunimbus
Ganesha
1
8
15
1.06
W
King Arthur
LordStankTheFird
King Arthur
5
3
11
3.5
L
Izanami
Realtintas
Izanami
12
8
5
1.81
W
Susano
5
5
13
2.3
W
Sylvanus
Slanji
Sylvanus
3
6
19
2.08
L
Cernunnos
StanlyX4
Cernunnos
4
9
8
0.89
L
Erlang Shen
Twinas
Erlang Shen
9
5
4
2.2
L
Set
3
8
1
0.44
W
Agni
person7
Agni
12
10
9
1.65
W
Izanami
thebosss1234
Izanami
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,035
Damage
99,647
133,889
Taken
115,190
88,552
Mitigated
87,189
34,307
Healing
43,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cucunimbus
Ganesha
17,881
2,114
0
3,112
29,280
31,813
815
11,656
17,549
46,036
0
W
King Arthur
LordStankTheFird
King Arthur
11,469
1,276
0
10,547
24,421
27,493
902
1,203
22,444
623
62,108
L
Izanami
Realtintas
Izanami
21,871
17,263
0
10,041
30,275
12,527
4,030
14,075
16,100
0
105,017
W
Susano
16,287
5,183
0
7,680
20,696
7,445
892
2,716
17,930
0
95,153
W
Sylvanus
Slanji
Sylvanus
11,522
4,270
2,745
7,940
26,946
32,847
611
4,691
22,169
28,619
0
L
Cernunnos
StanlyX4
Cernunnos
11,196
6,751
258
7,129
21,851
7,089
2,948
6,370
15,456
0
75,426
L
Erlang Shen
Twinas
Erlang Shen
14,124
7,261
0
9,464
29,507
17,520
0
9,095
20,362
293
99,369
L
Set
18,963
8,964
0
4,303
22,976
19,603
189
2,041
20,435
0
69,373
W
Agni
person7
Agni
31,206
5,954
0
4,613
23,530
10,879
1,143
4,908
18,485
102,025
0
W
Izanami
thebosss1234
Izanami
29,163
21,591
0
9,898
19,597
8,525
6,186
4,652
14,945
0
158,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,151
Gold Earned
74,478
595
Minions Killed
612
0
Camps Cleared
0
2,175,948
Distance Traveled
2,402,723
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,788
474
20
1
0
445,127
3
W
King Arthur
13,567
502
111
4
0
499,377
0
L
Izanami
14,765
547
164
6
0
394,207
1
W
Susano
13,893
515
117
4
0
542,690
0
W
Sylvanus
14,190
526
33
1
0
411,450
1
L
Cernunnos
12,528
464
134
5
0
427,785
0
L
Erlang Shen
14,547
539
168
6
0
457,128
5
L
Set
12,523
464
109
4
0
451,701
0
W
Agni
16,101
596
118
4
0
484,090
0
W
Izanami
16,727
620
233
9
0
465,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role