Player Matchup

Baron Samedi
Baron Samedi
Loudnesoverload
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,479 Elo+
Party 2
Terra
Terra
TswizzleTsunami
Terra
Level 27
God Stats
6W - 6L
1,147 SR
Queue Stats
316W - 265L
1,586 Elo+
Party 2
Athena
Athena
cj1x1
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,197 Elo+
Party 1
Bellona
Bellona
dragigoat
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,325 Elo+
Party 1
Artemis
Artemis
vorebjorn
Artemis
Level 27
God Stats
9W - 6L
1,235 SR
Queue Stats
9W - 7L
1,240 Elo+
Solo
Team Averages
Level 21
1,376 SR
1,365 Elo+

VS

Team Averages
Level 16
1,440 SR
1,334 Elo+
Cerberus
Cerberus
ArielDins
Cerberus
Level 14
God Stats
3W - 4L
1,308 SR
Queue Stats
80W - 93L
1,310 Elo+
Solo
Merlin
Merlin
ClientS4
Merlin
Level 11
God Stats
3W - 12L
1,689 SR
Queue Stats
63W - 77L
1,339 Elo+
Solo
Chaac
Chaac
Dusty66
Chaac
Level 26
God Stats
9W - 2L
1,500 SR
Queue Stats
30W - 29L
1,420 Elo+
Solo
Neith
Neith
bruncleDAD
Neith
Level 24
God Stats
135W - 156L
1,478 SR
Queue Stats
170W - 195L
1,394 Elo+
Solo
Serqet
Serqet
frenzymattz
Serqet
Level 6
God Stats
2W - 4L
1,226 SR
Queue Stats
8W - 7L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Loudnesoverload
Baron Samedi
20
10 / 7 / 23
16,845
1,123
43,862
25,148
13,603
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 5 / 18
15,232
1,015
17,050
32,459
48,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
cj1x1
Athena
17
1 / 4 / 7
11,870
791
608
7,122
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
dragigoat
Bellona
20
11 / 5 / 21
17,029
1,135
29,998
39,286
43,894
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
vorebjorn
Artemis
20
6 / 4 / 25
16,188
1,079
43,382
25,959
13,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArielDins
Cerberus
20
1 / 12 / 13
14,753
984
15,820
42,157
48,184
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
ClientS4
Merlin
20
4 / 7 / 11
14,659
977
20,667
20,931
12,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Dusty66
Chaac
20
7 / 3 / 15
15,771
1,051
30,211
31,113
33,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
20
5 / 4 / 15
15,150
1,010
35,020
28,177
13,312
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Serqet
20
8 / 10 / 13
15,863
1,058
19,060
22,706
17,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
92
36
Kills
25
25
Deaths
36
94
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArielDins
Cerberus
1
12
13
0.63
L
Merlin
ClientS4
Merlin
4
7
11
1.36
L
Chaac
Dusty66
Chaac
7
3
15
4.83
W
Baron Samedi
Loudnesoverload
Baron Samedi
10
7
23
3.07
W
8
5
18
3.4
L
Neith
5
4
15
3.13
W
Athena
cj1x1
Athena
1
4
7
1.13
W
Bellona
dragigoat
Bellona
11
5
21
4.3
L
Serqet
8
10
13
1.45
W
Artemis
vorebjorn
Artemis
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,900
Damage
120,778
129,974
Taken
145,084
122,462
Mitigated
124,684
34,274
Healing
24,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArielDins
Cerberus
15,820
1,230
0
10,777
42,157
48,184
0
13,673
27,337
47,930
0
L
Merlin
ClientS4
Merlin
20,667
2,695
693
1,096
20,931
12,851
0
11,822
8,429
51,062
0
L
Chaac
Dusty66
Chaac
30,211
6,693
0
10,087
31,113
33,235
0
13,955
16,411
702
58,186
W
Baron Samedi
Loudnesoverload
Baron Samedi
43,862
6,681
8,513
6,526
25,148
13,603
0
8,156
16,852
85,423
0
W
17,050
4,121
4,923
4,017
32,459
48,037
0
8,329
23,217
30,048
0
L
Neith
35,020
20,346
0
2,289
28,177
13,312
0
14,863
12,895
0
65,606
W
Athena
cj1x1
Athena
608
148
0
108
7,122
3,418
0
1,864
5,258
3,308
0
W
Bellona
dragigoat
Bellona
29,998
12,959
0
2,507
39,286
43,894
0
11,532
27,216
1,937
54,996
L
Serqet
19,060
4,617
0
0
22,706
17,102
0
7,768
14,639
0
32,927
W
Artemis
vorebjorn
Artemis
43,382
28,571
0
7,680
25,959
13,510
0
7,208
17,355
0
79,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,164
Gold Earned
76,196
286
Minions Killed
337
7
Camps Cleared
5
1,167,869
Distance Traveled
1,246,735
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,753
984
88
6
0
250,817
1
L
Merlin
14,659
977
68
5
1
235,313
0
L
Chaac
15,771
1,051
82
5
2
300,805
0
W
Baron Samedi
16,845
1,123
123
8
1
255,407
2
W
Terra
15,232
1,015
21
1
3
287,892
3
L
Neith
15,150
1,010
67
4
0
203,831
4
W
Athena
11,870
791
3
0
0
70,708
0
W
Bellona
17,029
1,135
51
3
1
286,827
2
L
Serqet
15,863
1,058
32
2
2
255,969
0
W
Artemis
16,188
1,079
88
6
2
267,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role