Player Matchup

Baron Samedi
Baron Samedi
GodKuzco
Baron Samedi
Level 43
God Stats
2W - 0L
1,782 SR
Queue Stats
21W - 9L
1,682 Elo+
Party 1
Anhur
Anhur
McSwinney
Anhur
Level 160
God Stats
10W - 4L
1,894 SR
Queue Stats
69W - 26L
1,621 Elo+
Party 1
Horus
Horus
RedX1lI
Horus
Level 160
God Stats
5W - 1L
1,845 SR
Queue Stats
54W - 21L
1,685 Elo+
Party 1
Sobek
Sobek
Viking176
Sobek
Level 147
God Stats
6W - 0L
1,967 SR
Queue Stats
51W - 25L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Woonar
Nu Wa
Level 135
God Stats
5W - 2L
1,967 SR
Queue Stats
19W - 7L
1,758 Elo+
Party 1
Team Averages
Level 129
1,891 SR
1,665 Elo+

VS

Team Averages
Level 64
1,604 SR
1,572 Elo+
Serqet
Serqet
CaptainBazookaa
Serqet
Level 64
God Stats
13W - 15L
1,516 SR
Queue Stats
109W - 102L
1,512 Elo+
Party 2
Cabrakan
Cabrakan
Gandymanjr
Cabrakan
Level 149
God Stats
4W - 2L
1,914 SR
Queue Stats
65W - 68L
1,648 Elo+
Party 3
Chang'e
Chang'e
GihGahPuhDih
Chang'e
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
WeeTod69
Izanami
Level 16
God Stats
15W - 13L
1,590 SR
Queue Stats
22W - 21L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
nitza1221
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodKuzco
Baron Samedi
9
3 / 0 / 1
5,168
738
3,356
2,744
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
McSwinney
Anhur
8
4 / 1 / 0
4,635
662
4,316
3,005
759
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
RedX1lI
Horus
8
2 / 2 / 3
4,652
665
1,806
4,478
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Viking176
Sobek
8
0 / 0 / 4
4,547
650
1,361
4,044
1,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Woonar
Nu Wa
9
1 / 0 / 2
4,984
712
2,709
2,719
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,378
625
44
4,838
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Gandymanjr
Cabrakan
7
2 / 1 / 0
4,518
645
2,124
5,792
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
GihGahPuhDih
Chang'e
5
0 / 2 / 0
3,643
520
1,078
3,898
1,228
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WeeTod69
Izanami
5
0 / 3 / 0
3,506
501
1,174
4,625
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
nitza1221
Kukulkan
8
0 / 2 / 2
4,371
624
1,760
3,156
760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Cabrakan
Gandymanjr
Cabrakan
2
1
0
2
L
Chang'e
GihGahPuhDih
Chang'e
0
2
0
0
W
Baron Samedi
GodKuzco
Baron Samedi
3
0
1
3.5
W
Anhur
McSwinney
Anhur
4
1
0
4
W
Horus
RedX1lI
Horus
2
2
3
1.75
W
Sobek
Viking176
Sobek
0
0
4
2
L
Izanami
WeeTod69
Izanami
0
3
0
0
W
Nu Wa
Woonar
Nu Wa
1
0
2
2
L
Kukulkan
nitza1221
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,548
Damage
6,180
16,990
Taken
22,309
5,855
Mitigated
6,918
6,663
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
44
0
0
2,336
4,838
1,381
0
1,096
3,594
0
13,257
L
Cabrakan
Gandymanjr
Cabrakan
2,124
414
0
1,741
5,792
2,786
0
1,697
4,040
11,586
0
L
Chang'e
GihGahPuhDih
Chang'e
1,078
70
51
1,853
3,898
1,228
46
1,746
1,938
12,355
0
W
Baron Samedi
GodKuzco
Baron Samedi
3,356
874
48
1,394
2,744
1,156
495
1,078
1,666
23,177
0
W
Anhur
McSwinney
Anhur
4,316
3,319
0
983
3,005
759
288
769
2,236
0
22,631
W
Horus
RedX1lI
Horus
1,806
589
172
1,740
4,478
1,458
13
760
3,718
0
13,553
W
Sobek
Viking176
Sobek
1,361
60
0
1,294
4,044
1,665
0
883
3,161
11,402
0
L
Izanami
WeeTod69
Izanami
1,174
852
0
1,010
4,625
763
0
877
3,724
0
11,544
W
Nu Wa
Woonar
Nu Wa
2,709
763
0
1,032
2,719
817
0
1,472
1,247
24,612
0
L
Kukulkan
nitza1221
Kukulkan
1,760
131
0
590
3,156
760
0
1,489
1,587
22,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,986
Gold Earned
20,416
211
Minions Killed
163
0
Camps Cleared
0
654,764
Distance Traveled
575,853
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,378
625
41
6
0
128,792
1
L
Cabrakan
4,518
645
23
3
0
135,708
0
L
Chang'e
3,643
520
23
3
0
85,502
0
W
Baron Samedi
5,168
738
59
8
0
116,912
2
W
Anhur
4,635
662
40
6
0
122,725
1
W
Horus
4,652
665
41
6
0
150,705
1
W
Sobek
4,547
650
21
3
0
130,147
5
L
Izanami
3,506
501
27
4
0
112,559
0
W
Nu Wa
4,984
712
50
7
0
134,275
2
L
Kukulkan
4,371
624
49
7
0
113,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role