Player Matchup

Pele
Pele
Diluc99
Pele
Level 25
God Stats
28W - 32L
1,500 SR
Queue Stats
656W - 753L
1,355 Elo+
Solo
Ymir
Ymir
Nacci--
Ymir
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 16L
1,109 Elo+
Solo
Chaac
Chaac
RedbrickWheel07
Chaac
Level 28
God Stats
27W - 21L
1,475 SR
Queue Stats
103W - 131L
1,422 Elo+
Solo
Anubis
Anubis
WOLF7JP7
Anubis
Level 10
God Stats
18W - 26L
1,403 SR
Queue Stats
29W - 36L
1,364 Elo+
Solo
Jing Wei
Jing Wei
marckoacu
Jing Wei
Level 27
God Stats
13W - 7L
1,680 SR
Queue Stats
59W - 74L
1,280 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,306 Elo+

VS

Team Averages
Level 3
1,464 SR
1,391 Elo+
Kukulkan
Kukulkan
Dhalia98
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
KLAUWHAMER
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Apollo
Apollo
PherexianNL
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Loki
Loki
Swea7
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,065 Elo+
Solo
Ymir
Ymir
jeanps
Ymir
Level 6
God Stats
7W - 7L
1,321 SR
Queue Stats
45W - 34L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Diluc99
Pele
19
10 / 3 / 13
13,714
473
18,905
15,798
11,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Nacci--
Ymir
11
6 / 0 / 10
11,674
403
4,095
6,799
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
12 / 3 / 8
14,838
512
18,486
29,531
34,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
WOLF7JP7
Anubis
20
8 / 8 / 12
14,213
490
19,526
18,003
8,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
marckoacu
Jing Wei
20
18 / 6 / 9
16,692
576
24,539
26,666
12,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dhalia98
Kukulkan
14
0 / 14 / 3
9,887
341
3,543
16,678
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
KLAUWHAMER
Artemis
18
3 / 13 / 3
12,566
433
13,295
23,068
8,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
20
14 / 10 / 2
15,767
544
28,376
30,957
11,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Swea7
Loki
15
0 / 11 / 4
10,340
357
11,515
19,789
8,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
jeanps
Ymir
19
3 / 7 / 6
13,703
473
11,205
18,797
20,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
54
Kills
20
20
Deaths
55
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dhalia98
Kukulkan
0
14
3
0.11
W
Pele
Diluc99
Pele
10
3
13
5.5
L
Artemis
KLAUWHAMER
Artemis
3
13
3
0.35
W
Ymir
Nacci--
Ymir
6
0
10
11
L
Apollo
14
10
2
1.5
W
12
3
8
5.33
L
Loki
Swea7
Loki
0
11
4
0.18
W
Anubis
WOLF7JP7
Anubis
8
8
12
1.75
L
Ymir
jeanps
Ymir
3
7
6
0.86
W
Jing Wei
marckoacu
Jing Wei
18
6
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,551
Damage
67,934
96,797
Taken
109,289
70,033
Mitigated
54,715
34,592
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dhalia98
Kukulkan
3,543
1,106
0
987
16,678
6,222
305
2,642
13,868
26,495
0
W
Pele
Diluc99
Pele
18,905
4,186
0
2,768
15,798
11,122
0
3,385
12,413
0
62,628
L
Artemis
KLAUWHAMER
Artemis
13,295
8,788
0
5,997
23,068
8,063
2,101
2,843
19,938
0
63,939
W
Ymir
Nacci--
Ymir
4,095
881
0
2,482
6,799
3,191
322
1,173
5,626
21,265
0
L
Apollo
28,376
17,231
0
12,386
30,957
11,708
2,956
10,359
20,500
0
95,543
W
18,486
1,288
0
16,351
29,531
34,842
645
6,162
23,369
0
97,767
L
Loki
Swea7
Loki
11,515
3,751
0
886
19,789
8,266
486
3,743
15,669
0
56,599
W
Anubis
WOLF7JP7
Anubis
19,526
1,978
0
7,132
18,003
8,513
2,115
1,111
16,892
71,091
0
L
Ymir
jeanps
Ymir
11,205
1,810
0
2,831
18,797
20,456
222
4,034
14,511
54,595
0
W
Jing Wei
marckoacu
Jing Wei
24,539
15,276
0
5,859
26,666
12,365
7,640
2,917
23,749
0
107,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,131
Gold Earned
62,263
537
Minions Killed
433
0
Camps Cleared
0
2,302,263
Distance Traveled
2,237,029
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,887
341
61
2
0
402,799
4
W
Pele
13,714
473
66
2
0
564,232
1
L
Artemis
12,566
433
88
3
0
408,349
4
W
Ymir
11,674
403
35
1
0
227,436
0
L
Apollo
15,767
544
130
4
0
499,357
4
W
Chaac
14,838
512
165
6
0
556,755
5
L
Loki
10,340
357
75
3
0
539,881
2
W
Anubis
14,213
490
103
4
0
514,694
1
L
Ymir
13,703
473
79
3
0
386,643
4
W
Jing Wei
16,692
576
168
6
0
439,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role