Player Matchup

Tiamat
Tiamat
Fynnwetq
Tiamat
Level 19
God Stats
1W - 1L
1,796 SR
Queue Stats
12W - 8L
1,479 Elo+
Party 1
Cerberus
Cerberus
Sevarty
Cerberus
Level 28
God Stats
0W - 8L
1,226 SR
Queue Stats
395W - 438L
1,448 Elo+
Solo
Olorun
Olorun
Thayswetq123
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,182 Elo+
Party 1
Fenrir
Fenrir
buffleorque83
Fenrir
Level 29
God Stats
9W - 14L
1,483 SR
Queue Stats
31W - 53L
1,329 Elo+
Solo
Cupid
Cupid
muresanpaul29
Cupid
Level 27
God Stats
0W - 3L
1,293 SR
Queue Stats
14W - 16L
968 Elo+
Solo
Team Averages
Level 24
1,460 SR
1,281 Elo+

VS

Team Averages
Level 28
1,416 SR
1,360 Elo+
Da Ji
Da Ji
DAN1KTO
Da Ji
Level 26
God Stats
9W - 2L
1,627 SR
Queue Stats
74W - 62L
1,452 Elo+
Party 2
Chiron
Chiron
GODraf_
Chiron
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
1,175W - 1,086L
1,495 Elo+
Party 2
Tyr
Tyr
L_hein_vaincu
Tyr
Level 21
God Stats
7W - 20L
972 SR
Queue Stats
141W - 211L
1,101 Elo+
Solo
Nox
Nox
beast2671
Nox
Level 28
God Stats
21W - 18L
1,265 SR
Queue Stats
176W - 234L
1,226 Elo+
Solo
Sylvanus
Sylvanus
sonewlife
Sylvanus
Level 26
God Stats
72W - 54L
1,717 SR
Queue Stats
165W - 130L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fynnwetq
Tiamat
8
0 / 6 / 0
5,078
423
1,012
6,155
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Sevarty
Cerberus
10
0 / 4 / 2
5,853
488
2,872
8,798
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
10
3 / 6 / 1
6,438
537
3,917
7,854
3,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 2 / 0
7,274
606
7,511
8,578
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
5,139
428
2,385
8,801
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DAN1KTO
Da Ji
13
9 / 2 / 1
7,732
644
6,968
8,395
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
GODraf_
Chiron
10
5 / 2 / 5
6,346
529
8,319
6,699
1,941
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 1
6,702
559
3,004
6,858
3,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 3
5,464
455
2,297
7,099
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
sonewlife
Sylvanus
10
2 / 1 / 3
6,198
517
2,546
9,950
4,665
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
21
22
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DAN1KTO
Da Ji
9
2
1
4.75
L
Tiamat
Fynnwetq
Tiamat
0
6
0
0
W
Chiron
GODraf_
Chiron
5
2
5
3.75
W
5
1
1
5.5
L
Cerberus
Sevarty
Cerberus
0
4
2
0.25
L
Olorun
3
6
1
0.58
W
0
3
3
0.5
L
6
2
0
3
L
0
4
1
0.13
W
Sylvanus
sonewlife
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,697
Damage
23,134
40,186
Taken
39,001
14,723
Mitigated
15,336
10,893
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DAN1KTO
Da Ji
6,968
1,588
0
2,993
8,395
2,900
1,090
1,033
7,362
0
37,730
L
Tiamat
Fynnwetq
Tiamat
1,012
158
0
590
6,155
1,813
50
33
6,122
15,812
0
W
Chiron
GODraf_
Chiron
8,319
4,085
891
2,376
6,699
1,941
1,158
797
5,902
0
31,687
W
3,004
1,129
0
2,256
6,858
3,557
703
723
6,135
0
21,970
L
Cerberus
Sevarty
Cerberus
2,872
352
0
3,326
8,798
4,086
0
2,065
6,733
26,186
0
L
Olorun
3,917
1,643
0
1,791
7,854
3,662
993
2,297
5,557
21,024
0
W
2,297
752
0
0
7,099
2,273
0
2,982
4,117
21,990
0
L
7,511
1,651
0
3,065
8,578
3,167
337
129
8,449
0
40,055
L
2,385
1,215
47
2,074
8,801
1,995
665
319
8,482
0
21,266
W
Sylvanus
sonewlife
Sylvanus
2,546
1,421
782
3,395
9,950
4,665
270
2,266
7,684
24,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
32,442
262
Minions Killed
233
0
Camps Cleared
0
978,464
Distance Traveled
1,055,674
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,732
644
72
6
0
218,400
2
L
Tiamat
5,078
423
35
3
0
195,692
4
W
Chiron
6,346
529
39
3
0
207,080
0
W
Tyr
6,702
559
48
4
0
248,401
0
L
Cerberus
5,853
488
61
5
0
195,374
1
L
Olorun
6,438
537
51
4
0
169,899
0
W
Nox
5,464
455
29
2
0
228,629
0
L
Fenrir
7,274
606
74
6
0
220,298
1
L
Cupid
5,139
428
41
3
0
197,201
0
W
Sylvanus
6,198
517
45
4
0
153,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role